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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sc.hxx"
#include "fuconuno.hxx"
#include "tabvwsh.hxx"
#include "sc.hrc"
#include "drawview.hxx"
/*************************************************************************
|*
|* Konstruktor
|*
\************************************************************************/
FuConstUnoControl::FuConstUnoControl(ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP,
SdrModel* pDoc, SfxRequest& rReq)
: FuConstruct(pViewSh, pWin, pViewP, pDoc, rReq)
{
SFX_REQUEST_ARG( rReq, pInventorItem, SfxUInt32Item, SID_FM_CONTROL_INVENTOR, sal_False );
SFX_REQUEST_ARG( rReq, pIdentifierItem, SfxUInt16Item, SID_FM_CONTROL_IDENTIFIER, sal_False );
if( pInventorItem )
nInventor = pInventorItem->GetValue();
if( pIdentifierItem )
nIdentifier = pIdentifierItem->GetValue();
}
/*************************************************************************
|*
|* Destruktor
|*
\************************************************************************/
FuConstUnoControl::~FuConstUnoControl()
{
}
/*************************************************************************
|*
|* MouseButtonDown-event
|*
\************************************************************************/
sal_Bool __EXPORT FuConstUnoControl::MouseButtonDown(const MouseEvent& rMEvt)
{
// #95491# remember button state for creation of own MouseEvents
SetMouseButtonCode(rMEvt.GetButtons());
sal_Bool bReturn = FuConstruct::MouseButtonDown(rMEvt);
if ( rMEvt.IsLeft() && !pView->IsAction() )
{
Point aPnt( pWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
pWindow->CaptureMouse();
pView->BegCreateObj(aPnt);
bReturn = sal_True;
}
return bReturn;
}
/*************************************************************************
|*
|* MouseMove-event
|*
\************************************************************************/
sal_Bool __EXPORT FuConstUnoControl::MouseMove(const MouseEvent& rMEvt)
{
return FuConstruct::MouseMove(rMEvt);
}
/*************************************************************************
|*
|* MouseButtonUp-event
|*
\************************************************************************/
sal_Bool __EXPORT FuConstUnoControl::MouseButtonUp(const MouseEvent& rMEvt)
{
// #95491# remember button state for creation of own MouseEvents
SetMouseButtonCode(rMEvt.GetButtons());
sal_Bool bReturn = sal_False;
if ( pView->IsCreateObj() && rMEvt.IsLeft() )
{
Point aPnt( pWindow->PixelToLogic( rMEvt.GetPosPixel() ) );
pView->EndCreateObj(SDRCREATE_FORCEEND);
bReturn = sal_True;
}
return (FuConstruct::MouseButtonUp(rMEvt) || bReturn);
}
/*************************************************************************
|*
|* Tastaturereignisse bearbeiten
|*
|* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls
|* FALSE.
|*
\************************************************************************/
sal_Bool __EXPORT FuConstUnoControl::KeyInput(const KeyEvent& rKEvt)
{
sal_Bool bReturn = FuConstruct::KeyInput(rKEvt);
return(bReturn);
}
/*************************************************************************
|*
|* Function aktivieren
|*
\************************************************************************/
void FuConstUnoControl::Activate()
{
pView->SetCurrentObj( nIdentifier, nInventor );
aNewPointer = Pointer( POINTER_DRAW_RECT );
aOldPointer = pWindow->GetPointer();
pViewShell->SetActivePointer( aNewPointer );
SdrLayer* pLayer = pView->GetModel()->GetLayerAdmin().GetLayerPerID(SC_LAYER_CONTROLS);
if (pLayer)
pView->SetActiveLayer( pLayer->GetName() );
FuConstruct::Activate();
}
/*************************************************************************
|*
|* Function deaktivieren
|*
\************************************************************************/
void FuConstUnoControl::Deactivate()
{
FuConstruct::Deactivate();
SdrLayer* pLayer = pView->GetModel()->GetLayerAdmin().GetLayerPerID(SC_LAYER_FRONT);
if (pLayer)
pView->SetActiveLayer( pLayer->GetName() );
pViewShell->SetActivePointer( aOldPointer );
}
// #98185# Create default drawing objects via keyboard
SdrObject* FuConstUnoControl::CreateDefaultObject(const sal_uInt16 /* nID */, const Rectangle& rRectangle)
{
// case SID_FM_CREATE_CONTROL:
SdrObject* pObj = SdrObjFactory::MakeNewObject(
pView->GetCurrentObjInventor(), pView->GetCurrentObjIdentifier(),
0L, pDrDoc);
if(pObj)
{
pObj->SetLogicRect(rRectangle);
}
return pObj;
}