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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sc.hxx"
#include "refdata.hxx"
void ScSingleRefData::CalcRelFromAbs( const ScAddress& rPos )
{
nRelCol = nCol - rPos.Col();
nRelRow = nRow - rPos.Row();
nRelTab = nTab - rPos.Tab();
}
void ScSingleRefData::SmartRelAbs( const ScAddress& rPos )
{
if ( Flags.bColRel )
nCol = nRelCol + rPos.Col();
else
nRelCol = nCol - rPos.Col();
if ( Flags.bRowRel )
nRow = nRelRow + rPos.Row();
else
nRelRow = nRow - rPos.Row();
if ( Flags.bTabRel )
nTab = nRelTab + rPos.Tab();
else
nRelTab = nTab - rPos.Tab();
}
void ScSingleRefData::CalcAbsIfRel( const ScAddress& rPos )
{
if ( Flags.bColRel )
{
nCol = nRelCol + rPos.Col();
if ( !VALIDCOL( nCol ) )
Flags.bColDeleted = sal_True;
}
if ( Flags.bRowRel )
{
nRow = nRelRow + rPos.Row();
if ( !VALIDROW( nRow ) )
Flags.bRowDeleted = sal_True;
}
if ( Flags.bTabRel )
{
nTab = nRelTab + rPos.Tab();
if ( !VALIDTAB( nTab ) )
Flags.bTabDeleted = sal_True;
}
}
//UNUSED2008-05 void ScSingleRefData::OldBoolsToNewFlags( const OldSingleRefBools& rBools )
//UNUSED2008-05 {
//UNUSED2008-05 switch ( rBools.bRelCol )
//UNUSED2008-05 {
//UNUSED2008-05 case SR_DELETED :
//UNUSED2008-05 Flags.bColRel = sal_True; // der war verlorengegangen
//UNUSED2008-05 Flags.bColDeleted = sal_True;
//UNUSED2008-05 break;
//UNUSED2008-05 case SR_ABSOLUTE :
//UNUSED2008-05 Flags.bColRel = sal_False;
//UNUSED2008-05 Flags.bColDeleted = sal_False;
//UNUSED2008-05 break;
//UNUSED2008-05 case SR_RELABS :
//UNUSED2008-05 case SR_RELATIVE :
//UNUSED2008-05 default:
//UNUSED2008-05 Flags.bColRel = sal_True;
//UNUSED2008-05 Flags.bColDeleted = sal_False;
//UNUSED2008-05 }
//UNUSED2008-05 switch ( rBools.bRelRow )
//UNUSED2008-05 {
//UNUSED2008-05 case SR_DELETED :
//UNUSED2008-05 Flags.bRowRel = sal_True; // der war verlorengegangen
//UNUSED2008-05 Flags.bRowDeleted = sal_True;
//UNUSED2008-05 break;
//UNUSED2008-05 case SR_ABSOLUTE :
//UNUSED2008-05 Flags.bRowRel = sal_False;
//UNUSED2008-05 Flags.bRowDeleted = sal_False;
//UNUSED2008-05 break;
//UNUSED2008-05 case SR_RELABS :
//UNUSED2008-05 case SR_RELATIVE :
//UNUSED2008-05 default:
//UNUSED2008-05 Flags.bRowRel = sal_True;
//UNUSED2008-05 Flags.bRowDeleted = sal_False;
//UNUSED2008-05 }
//UNUSED2008-05 switch ( rBools.bRelTab )
//UNUSED2008-05 {
//UNUSED2008-05 case SR_DELETED :
//UNUSED2008-05 Flags.bTabRel = sal_True; // der war verlorengegangen
//UNUSED2008-05 Flags.bTabDeleted = sal_True;
//UNUSED2008-05 break;
//UNUSED2008-05 case SR_ABSOLUTE :
//UNUSED2008-05 Flags.bTabRel = sal_False;
//UNUSED2008-05 Flags.bTabDeleted = sal_False;
//UNUSED2008-05 break;
//UNUSED2008-05 case SR_RELABS :
//UNUSED2008-05 case SR_RELATIVE :
//UNUSED2008-05 default:
//UNUSED2008-05 Flags.bTabRel = sal_True;
//UNUSED2008-05 Flags.bTabDeleted = sal_False;
//UNUSED2008-05 }
//UNUSED2008-05 Flags.bFlag3D = (rBools.bOldFlag3D & SRF_3D ? sal_True : sal_False);
//UNUSED2008-05 Flags.bRelName = (rBools.bOldFlag3D & SRF_RELNAME ? sal_True : sal_False);
//UNUSED2008-05 if ( !Flags.bFlag3D )
//UNUSED2008-05 Flags.bTabRel = sal_True; // ist bei einigen aelteren Dokumenten nicht gesetzt
//UNUSED2008-05 }
//UNUSED2008-05
//UNUSED2008-05
//UNUSED2008-05 /*
//UNUSED2008-05 bis Release 3.1 sah Store so aus
//UNUSED2008-05
//UNUSED2008-05 sal_uInt8 n = ( ( r.bOldFlag3D & 0x03 ) << 6 ) // RelName, 3D
//UNUSED2008-05 | ( ( r.bRelTab & 0x03 ) << 4 ) // Relative, RelAbs
//UNUSED2008-05 | ( ( r.bRelRow & 0x03 ) << 2 )
//UNUSED2008-05 | ( r.bRelCol & 0x03 );
//UNUSED2008-05
//UNUSED2008-05 bis Release 3.1 sah Load so aus
//UNUSED2008-05
//UNUSED2008-05 r.bRelCol = ( n & 0x03 );
//UNUSED2008-05 r.bRelRow = ( ( n >> 2 ) & 0x03 );
//UNUSED2008-05 r.bRelTab = ( ( n >> 4 ) & 0x03 );
//UNUSED2008-05 r.bOldFlag3D = ( ( n >> 6 ) & 0x03 );
//UNUSED2008-05
//UNUSED2008-05 bRelCol == SR_DELETED war identisch mit bRelCol == (SR_RELATIVE | SR_RELABS)
//UNUSED2008-05 leider..
//UNUSED2008-05 3.1 liest Zukunft: Deleted wird nicht unbedingt erkannt, nur wenn auch Relativ.
//UNUSED2008-05 Aber immer noch nCol > MAXCOL und gut sollte sein..
//UNUSED2008-05 */
//UNUSED2008-05
//UNUSED2008-05 sal_uInt8 ScSingleRefData::CreateStoreByteFromFlags() const
//UNUSED2008-05 {
//UNUSED2008-05 return (sal_uInt8)(
//UNUSED2008-05 ( (Flags.bRelName & 0x01) << 7 )
//UNUSED2008-05 | ( (Flags.bFlag3D & 0x01) << 6 )
//UNUSED2008-05 | ( (Flags.bTabDeleted & 0x01) << 5 )
//UNUSED2008-05 | ( (Flags.bTabRel & 0x01) << 4 )
//UNUSED2008-05 | ( (Flags.bRowDeleted & 0x01) << 3 )
//UNUSED2008-05 | ( (Flags.bRowRel & 0x01) << 2 )
//UNUSED2008-05 | ( (Flags.bColDeleted & 0x01) << 1 )
//UNUSED2008-05 | (Flags.bColRel & 0x01)
//UNUSED2008-05 );
//UNUSED2008-05 }
//UNUSED2008-05
//UNUSED2008-05
//UNUSED2008-05 void ScSingleRefData::CreateFlagsFromLoadByte( sal_uInt8 n )
//UNUSED2008-05 {
//UNUSED2008-05 Flags.bColRel = (n & 0x01 );
//UNUSED2008-05 Flags.bColDeleted = ( (n >> 1) & 0x01 );
//UNUSED2008-05 Flags.bRowRel = ( (n >> 2) & 0x01 );
//UNUSED2008-05 Flags.bRowDeleted = ( (n >> 3) & 0x01 );
//UNUSED2008-05 Flags.bTabRel = ( (n >> 4) & 0x01 );
//UNUSED2008-05 Flags.bTabDeleted = ( (n >> 5) & 0x01 );
//UNUSED2008-05 Flags.bFlag3D = ( (n >> 6) & 0x01 );
//UNUSED2008-05 Flags.bRelName = ( (n >> 7) & 0x01 );
//UNUSED2008-05 }
sal_Bool ScSingleRefData::operator==( const ScSingleRefData& r ) const
{
return bFlags == r.bFlags &&
(Flags.bColRel ? nRelCol == r.nRelCol : nCol == r.nCol) &&
(Flags.bRowRel ? nRelRow == r.nRelRow : nRow == r.nRow) &&
(Flags.bTabRel ? nRelTab == r.nRelTab : nTab == r.nTab);
}
bool ScSingleRefData::operator!=( const ScSingleRefData& r ) const
{
return !operator==(r);
}
static void lcl_putInOrder( ScSingleRefData & rRef1, ScSingleRefData & rRef2 )
{
SCCOL nCol1, nCol2;
SCROW nRow1, nRow2;
SCTAB nTab1, nTab2;
sal_Bool bTmp;
sal_uInt8 nRelState1, nRelState2;
if ( rRef1.Flags.bRelName )
nRelState1 =
((rRef1.Flags.bTabRel & 0x01) << 2)
| ((rRef1.Flags.bRowRel & 0x01) << 1)
| ((rRef1.Flags.bColRel & 0x01));
else
nRelState1 = 0;
if ( rRef2.Flags.bRelName )
nRelState2 =
((rRef2.Flags.bTabRel & 0x01) << 2)
| ((rRef2.Flags.bRowRel & 0x01) << 1)
| ((rRef2.Flags.bColRel & 0x01));
else
nRelState2 = 0;
if ( (nCol1 = rRef1.nCol) > (nCol2 = rRef2.nCol) )
{
rRef1.nCol = nCol2;
rRef2.nCol = nCol1;
nCol1 = rRef1.nRelCol;
rRef1.nRelCol = rRef2.nRelCol;
rRef2.nRelCol = nCol1;
if ( rRef1.Flags.bRelName && rRef1.Flags.bColRel )
nRelState2 |= 1;
else
nRelState2 &= ~1;
if ( rRef2.Flags.bRelName && rRef2.Flags.bColRel )
nRelState1 |= 1;
else
nRelState1 &= ~1;
bTmp = rRef1.Flags.bColRel;
rRef1.Flags.bColRel = rRef2.Flags.bColRel;
rRef2.Flags.bColRel = bTmp;
bTmp = rRef1.Flags.bColDeleted;
rRef1.Flags.bColDeleted = rRef2.Flags.bColDeleted;
rRef2.Flags.bColDeleted = bTmp;
}
if ( (nRow1 = rRef1.nRow) > (nRow2 = rRef2.nRow) )
{
rRef1.nRow = nRow2;
rRef2.nRow = nRow1;
nRow1 = rRef1.nRelRow;
rRef1.nRelRow = rRef2.nRelRow;
rRef2.nRelRow = nRow1;
if ( rRef1.Flags.bRelName && rRef1.Flags.bRowRel )
nRelState2 |= 2;
else
nRelState2 &= ~2;
if ( rRef2.Flags.bRelName && rRef2.Flags.bRowRel )
nRelState1 |= 2;
else
nRelState1 &= ~2;
bTmp = rRef1.Flags.bRowRel;
rRef1.Flags.bRowRel = rRef2.Flags.bRowRel;
rRef2.Flags.bRowRel = bTmp;
bTmp = rRef1.Flags.bRowDeleted;
rRef1.Flags.bRowDeleted = rRef2.Flags.bRowDeleted;
rRef2.Flags.bRowDeleted = bTmp;
}
if ( (nTab1 = rRef1.nTab) > (nTab2 = rRef2.nTab) )
{
rRef1.nTab = nTab2;
rRef2.nTab = nTab1;
nTab1 = rRef1.nRelTab;
rRef1.nRelTab = rRef2.nRelTab;
rRef2.nRelTab = nTab1;
if ( rRef1.Flags.bRelName && rRef1.Flags.bTabRel )
nRelState2 |= 4;
else
nRelState2 &= ~4;
if ( rRef2.Flags.bRelName && rRef2.Flags.bTabRel )
nRelState1 |= 4;
else
nRelState1 &= ~4;
bTmp = rRef1.Flags.bTabRel;
rRef1.Flags.bTabRel = rRef2.Flags.bTabRel;
rRef2.Flags.bTabRel = bTmp;
bTmp = rRef1.Flags.bTabDeleted;
rRef1.Flags.bTabDeleted = rRef2.Flags.bTabDeleted;
rRef2.Flags.bTabDeleted = bTmp;
}
rRef1.Flags.bRelName = ( nRelState1 ? sal_True : sal_False );
rRef2.Flags.bRelName = ( nRelState2 ? sal_True : sal_False );
}
void ScComplexRefData::PutInOrder()
{
lcl_putInOrder( Ref1, Ref2);
}
static void lcl_adjustInOrder( ScSingleRefData & rRef1, ScSingleRefData & rRef2, bool bFirstLeader )
{
// a1:a2:a3, bFirstLeader: rRef1==a1==r1, rRef2==a3==r2
// else: rRef1==a3==r2, rRef2==a2==r1
ScSingleRefData& r1 = (bFirstLeader ? rRef1 : rRef2);
ScSingleRefData& r2 = (bFirstLeader ? rRef2 : rRef1);
if (r1.Flags.bFlag3D && !r2.Flags.bFlag3D)
{
// [$]Sheet1.A5:A6 on Sheet2 do still refer only Sheet1.
r2.nTab = r1.nTab;
r2.nRelTab = r1.nRelTab;
r2.Flags.bTabRel = r1.Flags.bTabRel;
}
lcl_putInOrder( rRef1, rRef2);
}
ScComplexRefData& ScComplexRefData::Extend( const ScSingleRefData & rRef, const ScAddress & rPos )
{
CalcAbsIfRel( rPos);
ScSingleRefData aRef = rRef;
aRef.CalcAbsIfRel( rPos);
bool bInherit3D = Ref1.IsFlag3D() && !Ref2.IsFlag3D();
bool bInherit3Dtemp = bInherit3D && !rRef.IsFlag3D();
if (aRef.nCol < Ref1.nCol || aRef.nRow < Ref1.nRow || aRef.nTab < Ref1.nTab)
{
lcl_adjustInOrder( Ref1, aRef, true);
aRef = rRef;
aRef.CalcAbsIfRel( rPos);
}
if (aRef.nCol > Ref2.nCol || aRef.nRow > Ref2.nRow || aRef.nTab > Ref2.nTab)
{
if (bInherit3D)
Ref2.SetFlag3D( true);
lcl_adjustInOrder( aRef, Ref2, false);
if (bInherit3Dtemp)
Ref2.SetFlag3D( false);
aRef = rRef;
aRef.CalcAbsIfRel( rPos);
}
// In Ref2 use absolute/relative addressing from non-extended parts if
// equal and therefor not adjusted.
// A$5:A5 => A$5:A$5:A5 => A$5:A5, and not A$5:A$5
// A$6:$A5 => A$6:A$6:$A5 => A5:$A$6
if (Ref2.nCol == aRef.nCol)
Ref2.SetColRel( aRef.IsColRel());
if (Ref2.nRow == aRef.nRow)
Ref2.SetRowRel( aRef.IsRowRel());
// $Sheet1.$A$5:$A$6 => $Sheet1.$A$5:$A$5:$A$6 => $Sheet1.$A$5:$A$6, and
// not $Sheet1.$A$5:Sheet1.$A$6 (with invisible second 3D, but relative).
if (Ref2.nTab == aRef.nTab)
Ref2.SetTabRel( bInherit3Dtemp ? Ref1.IsTabRel() : aRef.IsTabRel());
Ref2.CalcRelFromAbs( rPos);
// Force 3D if necessary. References to other sheets always.
if (Ref1.nTab != rPos.Tab())
Ref1.SetFlag3D( true);
// In the second part only if different sheet thus not inherited.
if (Ref2.nTab != Ref1.nTab)
Ref2.SetFlag3D( true);
// Merge Flag3D to Ref2 in case there was nothing to inherit and/or range
// wasn't extended as in A5:A5:Sheet1.A5 if on Sheet1.
if (rRef.IsFlag3D())
Ref2.SetFlag3D( true);
return *this;
}
ScComplexRefData& ScComplexRefData::Extend( const ScComplexRefData & rRef, const ScAddress & rPos )
{
return Extend( rRef.Ref1, rPos).Extend( rRef.Ref2, rPos);
}