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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sc.hxx"
// INCLUDE ---------------------------------------------------------------
#include "scitems.hxx"
#include <editeng/adjitem.hxx>
#include <svx/algitem.hxx>
#include <editeng/boxitem.hxx>
#include <editeng/bolnitem.hxx>
#include <editeng/brshitem.hxx>
#include <editeng/charreliefitem.hxx>
#include <editeng/cntritem.hxx>
#include <svtools/colorcfg.hxx>
#include <editeng/colritem.hxx>
#include <editeng/crsditem.hxx>
#include <editeng/emphitem.hxx>
#include <editeng/fhgtitem.hxx>
#include <editeng/fontitem.hxx>
#include <editeng/forbiddenruleitem.hxx>
#include <editeng/frmdiritem.hxx>
#include <editeng/langitem.hxx>
#include <editeng/postitem.hxx>
#include <svx/rotmodit.hxx>
#include <editeng/scriptspaceitem.hxx>
#include <editeng/scripttypeitem.hxx>
#include <editeng/shaditem.hxx>
#include <editeng/shdditem.hxx>
#include <editeng/udlnitem.hxx>
#include <editeng/wghtitem.hxx>
#include <editeng/wrlmitem.hxx>
#include <svl/intitem.hxx>
#include <svl/zforlist.hxx>
#include <vcl/outdev.hxx>
#include <vcl/svapp.hxx>
#include "patattr.hxx"
#include "docpool.hxx"
#include "stlsheet.hxx"
#include "stlpool.hxx"
#include "document.hxx"
#include "global.hxx"
#include "globstr.hrc"
#include "conditio.hxx"
#include "validat.hxx"
#include "scmod.hxx"
#include "fillinfo.hxx"
// STATIC DATA -----------------------------------------------------------
ScDocument* ScPatternAttr::pDoc = NULL;
// -----------------------------------------------------------------------
//! move to some header file
inline long TwipsToHMM(long nTwips) { return (nTwips * 127 + 36) / 72; }
inline long HMMToTwips(long nHMM) { return (nHMM * 72 + 63) / 127; }
// -----------------------------------------------------------------------
ScPatternAttr::ScPatternAttr( SfxItemSet* pItemSet, const String& rStyleName )
: SfxSetItem ( ATTR_PATTERN, pItemSet ),
pName ( new String( rStyleName ) ),
pStyle ( NULL )
{
}
ScPatternAttr::ScPatternAttr( SfxItemSet* pItemSet, ScStyleSheet* pStyleSheet )
: SfxSetItem ( ATTR_PATTERN, pItemSet ),
pName ( NULL ),
pStyle ( pStyleSheet )
{
if ( pStyleSheet )
GetItemSet().SetParent( &pStyleSheet->GetItemSet() );
}
ScPatternAttr::ScPatternAttr( SfxItemPool* pItemPool )
: SfxSetItem ( ATTR_PATTERN, new SfxItemSet( *pItemPool, ATTR_PATTERN_START, ATTR_PATTERN_END ) ),
pName ( NULL ),
pStyle ( NULL )
{
}
ScPatternAttr::ScPatternAttr( const ScPatternAttr& rPatternAttr )
: SfxSetItem ( rPatternAttr ),
pStyle ( rPatternAttr.pStyle )
{
if (rPatternAttr.pName)
pName = new String(*rPatternAttr.pName);
else
pName = NULL;
}
__EXPORT ScPatternAttr::~ScPatternAttr()
{
delete pName;
Broadcast(SfxHint());
}
SfxPoolItem* __EXPORT ScPatternAttr::Clone( SfxItemPool *pPool ) const
{
ScPatternAttr* pPattern = new ScPatternAttr( GetItemSet().Clone(sal_True, pPool) );
pPattern->pStyle = pStyle;
pPattern->pName = pName ? new String(*pName) : NULL;
return pPattern;
}
inline int StrCmp( const String* pStr1, const String* pStr2 )
{
return ( pStr1 ? ( pStr2 ? ( *pStr1 == *pStr2 ) : sal_False ) : ( pStr2 ? sal_False : sal_True ) );
}
int __EXPORT ScPatternAttr::operator==( const SfxPoolItem& rCmp ) const
{
// #i62090# Use quick comparison between ScPatternAttr's ItemSets
//optimize a comparing operation from 'memcmp' to 'hash compare' to improve xls loading performance, i120575
//More quickly comparing method using hashkey.
//the const_cast here will then only change the HashKey of that SfxItemSet, so it's safe.
return ((const_cast<ScPatternAttr&>(*this)).GetItemSet().QuickCompare( (const_cast<ScPatternAttr&>(static_cast<const ScPatternAttr&>(rCmp))).GetItemSet())&&
StrCmp( GetStyleName(), static_cast<const ScPatternAttr&>(rCmp).GetStyleName() ) );
}
SfxPoolItem* __EXPORT ScPatternAttr::Create( SvStream& rStream, sal_uInt16 /* nVersion */ ) const
{
String* pStr;
sal_Bool bHasStyle;
short eFamDummy;
rStream >> bHasStyle;
if ( bHasStyle )
{
pStr = new String;
rStream.ReadByteString( *pStr, rStream.GetStreamCharSet() );
rStream >> eFamDummy; // wg. altem Dateiformat
}
else
pStr = new String( ScGlobal::GetRscString(STR_STYLENAME_STANDARD) );
SfxItemSet *pNewSet = new SfxItemSet( *GetItemSet().GetPool(),
ATTR_PATTERN_START, ATTR_PATTERN_END );
pNewSet->Load( rStream );
ScPatternAttr* pPattern = new ScPatternAttr( pNewSet );
pPattern->pName = pStr;
return pPattern;
}
SvStream& __EXPORT ScPatternAttr::Store(SvStream& rStream, sal_uInt16 /* nItemVersion */) const
{
rStream << (sal_Bool)sal_True;
if ( pStyle )
rStream.WriteByteString( pStyle->GetName(), rStream.GetStreamCharSet() );
else if ( pName ) // wenn Style geloescht ist/war
rStream.WriteByteString( *pName, rStream.GetStreamCharSet() );
else
rStream.WriteByteString( ScGlobal::GetRscString(STR_STYLENAME_STANDARD),
rStream.GetStreamCharSet() );
rStream << (short)SFX_STYLE_FAMILY_PARA; // wg. altem Dateiformat
GetItemSet().Store( rStream );
return rStream;
}
SvxCellOrientation ScPatternAttr::GetCellOrientation( const SfxItemSet& rItemSet, const SfxItemSet* pCondSet )
{
SvxCellOrientation eOrient = SVX_ORIENTATION_STANDARD;
if( ((const SfxBoolItem&)GetItem( ATTR_STACKED, rItemSet, pCondSet )).GetValue() )
{
eOrient = SVX_ORIENTATION_STACKED;
}
else
{
sal_Int32 nAngle = ((const SfxInt32Item&)GetItem( ATTR_ROTATE_VALUE, rItemSet, pCondSet )).GetValue();
if( nAngle == 9000 )
eOrient = SVX_ORIENTATION_BOTTOMTOP;
else if( nAngle == 27000 )
eOrient = SVX_ORIENTATION_TOPBOTTOM;
}
return eOrient;
}
SvxCellOrientation ScPatternAttr::GetCellOrientation( const SfxItemSet* pCondSet ) const
{
return GetCellOrientation( GetItemSet(), pCondSet );
}
void ScPatternAttr::GetFont(
Font& rFont, const SfxItemSet& rItemSet, ScAutoFontColorMode eAutoMode,
OutputDevice* pOutDev, const Fraction* pScale,
const SfxItemSet* pCondSet, sal_uInt8 nScript,
const Color* pBackConfigColor, const Color* pTextConfigColor )
{
// Items auslesen
const SvxFontItem* pFontAttr;
sal_uInt32 nFontHeight;
FontWeight eWeight;
FontItalic eItalic;
FontUnderline eUnder;
FontUnderline eOver;
sal_Bool bWordLine;
FontStrikeout eStrike;
sal_Bool bOutline;
sal_Bool bShadow;
FontEmphasisMark eEmphasis;
FontRelief eRelief;
Color aColor;
LanguageType eLang;
sal_uInt16 nFontId, nHeightId, nWeightId, nPostureId, nLangId;
if ( nScript == SCRIPTTYPE_ASIAN )
{
nFontId = ATTR_CJK_FONT;
nHeightId = ATTR_CJK_FONT_HEIGHT;
nWeightId = ATTR_CJK_FONT_WEIGHT;
nPostureId = ATTR_CJK_FONT_POSTURE;
nLangId = ATTR_CJK_FONT_LANGUAGE;
}
else if ( nScript == SCRIPTTYPE_COMPLEX )
{
nFontId = ATTR_CTL_FONT;
nHeightId = ATTR_CTL_FONT_HEIGHT;
nWeightId = ATTR_CTL_FONT_WEIGHT;
nPostureId = ATTR_CTL_FONT_POSTURE;
nLangId = ATTR_CTL_FONT_LANGUAGE;
}
else
{
nFontId = ATTR_FONT;
nHeightId = ATTR_FONT_HEIGHT;
nWeightId = ATTR_FONT_WEIGHT;
nPostureId = ATTR_FONT_POSTURE;
nLangId = ATTR_FONT_LANGUAGE;
}
if ( pCondSet )
{
const SfxPoolItem* pItem;
if ( pCondSet->GetItemState( nFontId, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( nFontId );
pFontAttr = (const SvxFontItem*) pItem;
if ( pCondSet->GetItemState( nHeightId, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( nHeightId );
nFontHeight = ((const SvxFontHeightItem*)pItem)->GetHeight();
if ( pCondSet->GetItemState( nWeightId, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( nWeightId );
eWeight = (FontWeight)((const SvxWeightItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( nPostureId, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( nPostureId );
eItalic = (FontItalic)((const SvxPostureItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_UNDERLINE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_UNDERLINE );
eUnder = (FontUnderline)((const SvxUnderlineItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_OVERLINE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_OVERLINE );
eOver = (FontUnderline)((const SvxOverlineItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_WORDLINE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_WORDLINE );
bWordLine = ((const SvxWordLineModeItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_CROSSEDOUT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_CROSSEDOUT );
eStrike = (FontStrikeout)((const SvxCrossedOutItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_CONTOUR, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_CONTOUR );
bOutline = ((const SvxContourItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_SHADOWED, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_SHADOWED );
bShadow = ((const SvxShadowedItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_EMPHASISMARK, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_EMPHASISMARK );
eEmphasis = ((const SvxEmphasisMarkItem*)pItem)->GetEmphasisMark();
if ( pCondSet->GetItemState( ATTR_FONT_RELIEF, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_RELIEF );
eRelief = (FontRelief)((const SvxCharReliefItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_COLOR, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_FONT_COLOR );
aColor = ((const SvxColorItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( nLangId, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( nLangId );
eLang = ((const SvxLanguageItem*)pItem)->GetLanguage();
}
else // alles aus rItemSet
{
pFontAttr = &(const SvxFontItem&)rItemSet.Get( nFontId );
nFontHeight = ((const SvxFontHeightItem&)
rItemSet.Get( nHeightId )).GetHeight();
eWeight = (FontWeight)((const SvxWeightItem&)
rItemSet.Get( nWeightId )).GetValue();
eItalic = (FontItalic)((const SvxPostureItem&)
rItemSet.Get( nPostureId )).GetValue();
eUnder = (FontUnderline)((const SvxUnderlineItem&)
rItemSet.Get( ATTR_FONT_UNDERLINE )).GetValue();
eOver = (FontUnderline)((const SvxOverlineItem&)
rItemSet.Get( ATTR_FONT_OVERLINE )).GetValue();
bWordLine = ((const SvxWordLineModeItem&)
rItemSet.Get( ATTR_FONT_WORDLINE )).GetValue();
eStrike = (FontStrikeout)((const SvxCrossedOutItem&)
rItemSet.Get( ATTR_FONT_CROSSEDOUT )).GetValue();
bOutline = ((const SvxContourItem&)
rItemSet.Get( ATTR_FONT_CONTOUR )).GetValue();
bShadow = ((const SvxShadowedItem&)
rItemSet.Get( ATTR_FONT_SHADOWED )).GetValue();
eEmphasis = ((const SvxEmphasisMarkItem&)
rItemSet.Get( ATTR_FONT_EMPHASISMARK )).GetEmphasisMark();
eRelief = (FontRelief)((const SvxCharReliefItem&)
rItemSet.Get( ATTR_FONT_RELIEF )).GetValue();
aColor = ((const SvxColorItem&)
rItemSet.Get( ATTR_FONT_COLOR )).GetValue();
// for graphite language features
eLang =
((const SvxLanguageItem&)rItemSet.Get( nLangId )).GetLanguage();
}
DBG_ASSERT(pFontAttr,"nanu?");
// auswerten
// FontItem:
if (rFont.GetName() != pFontAttr->GetFamilyName())
rFont.SetName( pFontAttr->GetFamilyName() );
if (rFont.GetStyleName() != pFontAttr->GetStyleName())
rFont.SetStyleName( pFontAttr->GetStyleName() );
rFont.SetFamily( pFontAttr->GetFamily() );
rFont.SetCharSet( pFontAttr->GetCharSet() );
rFont.SetPitch( pFontAttr->GetPitch() );
rFont.SetLanguage(eLang);
// Groesse
if ( pOutDev != NULL )
{
Size aEffSize;
Fraction aFraction( 1,1 );
if (pScale)
aFraction = *pScale;
Size aSize( 0, (long) nFontHeight );
MapMode aDestMode = pOutDev->GetMapMode();
MapMode aSrcMode( MAP_TWIP, Point(), aFraction, aFraction );
if (aDestMode.GetMapUnit() == MAP_PIXEL)
aEffSize = pOutDev->LogicToPixel( aSize, aSrcMode );
else
{
Fraction aFractOne(1,1);
aDestMode.SetScaleX( aFractOne );
aDestMode.SetScaleY( aFractOne );
aEffSize = OutputDevice::LogicToLogic( aSize, aSrcMode, aDestMode );
}
rFont.SetSize( aEffSize );
}
else /* if pOutDev != NULL */
{
rFont.SetSize( Size( 0, (long) nFontHeight ) );
}
// determine effective font color
if ( ( aColor.GetColor() == COL_AUTO && eAutoMode != SC_AUTOCOL_RAW ) ||
eAutoMode == SC_AUTOCOL_IGNOREFONT || eAutoMode == SC_AUTOCOL_IGNOREALL )
{
if ( eAutoMode == SC_AUTOCOL_BLACK )
aColor.SetColor( COL_BLACK );
else
{
// get background color from conditional or own set
Color aBackColor;
if ( pCondSet )
{
const SfxPoolItem* pItem;
if ( pCondSet->GetItemState( ATTR_BACKGROUND, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rItemSet.Get( ATTR_BACKGROUND );
aBackColor = ((const SvxBrushItem*)pItem)->GetColor();
}
else
aBackColor = ((const SvxBrushItem&)rItemSet.Get( ATTR_BACKGROUND )).GetColor();
// if background color attribute is transparent, use window color for brightness comparisons
if ( aBackColor == COL_TRANSPARENT ||
eAutoMode == SC_AUTOCOL_IGNOREBACK || eAutoMode == SC_AUTOCOL_IGNOREALL )
{
if ( eAutoMode == SC_AUTOCOL_PRINT )
aBackColor.SetColor( COL_WHITE );
else if ( pBackConfigColor )
{
// pBackConfigColor can be used to avoid repeated lookup of the configured color
aBackColor = *pBackConfigColor;
}
else
aBackColor.SetColor( SC_MOD()->GetColorConfig().GetColorValue(svtools::DOCCOLOR).nColor );
}
// get system text color for comparison
Color aSysTextColor;
if ( eAutoMode == SC_AUTOCOL_PRINT )
aSysTextColor.SetColor( COL_BLACK );
else if ( pTextConfigColor )
{
// pTextConfigColor can be used to avoid repeated lookup of the configured color
aSysTextColor = *pTextConfigColor;
}
else
aSysTextColor.SetColor( SC_MOD()->GetColorConfig().GetColorValue(svtools::FONTCOLOR).nColor );
// select the resulting color
if ( aBackColor.IsDark() && aSysTextColor.IsDark() )
{
// use white instead of dark on dark
aColor.SetColor( COL_WHITE );
}
else if ( aBackColor.IsBright() && aSysTextColor.IsBright() )
{
// use black instead of bright on bright
aColor.SetColor( COL_BLACK );
}
else
{
// use aSysTextColor (black for SC_AUTOCOL_PRINT, from style settings otherwise)
aColor = aSysTextColor;
}
}
}
// set font effects
rFont.SetWeight( eWeight );
rFont.SetItalic( eItalic );
rFont.SetUnderline( eUnder );
rFont.SetOverline( eOver );
rFont.SetWordLineMode( bWordLine );
rFont.SetStrikeout( eStrike );
rFont.SetOutline( bOutline );
rFont.SetShadow( bShadow );
rFont.SetEmphasisMark( eEmphasis );
rFont.SetRelief( eRelief );
rFont.SetColor( aColor );
rFont.SetTransparent( sal_True );
}
void ScPatternAttr::GetFont(
Font& rFont, ScAutoFontColorMode eAutoMode,
OutputDevice* pOutDev, const Fraction* pScale,
const SfxItemSet* pCondSet, sal_uInt8 nScript,
const Color* pBackConfigColor, const Color* pTextConfigColor ) const
{
GetFont( rFont, GetItemSet(), eAutoMode, pOutDev, pScale, pCondSet, nScript, pBackConfigColor, pTextConfigColor );
}
void ScPatternAttr::FillToEditItemSet( SfxItemSet& rEditSet, const SfxItemSet& rSrcSet, const SfxItemSet* pCondSet )
{
// Items auslesen
SvxColorItem aColorItem(EE_CHAR_COLOR); // use item as-is
SvxFontItem aFontItem(EE_CHAR_FONTINFO); // use item as-is
SvxFontItem aCjkFontItem(EE_CHAR_FONTINFO_CJK);
SvxFontItem aCtlFontItem(EE_CHAR_FONTINFO_CTL);
long nTHeight, nCjkTHeight, nCtlTHeight; // Twips
FontWeight eWeight, eCjkWeight, eCtlWeight;
SvxUnderlineItem aUnderlineItem(UNDERLINE_NONE, EE_CHAR_UNDERLINE);
SvxOverlineItem aOverlineItem(UNDERLINE_NONE, EE_CHAR_OVERLINE);
sal_Bool bWordLine;
FontStrikeout eStrike;
FontItalic eItalic, eCjkItalic, eCtlItalic;
sal_Bool bOutline;
sal_Bool bShadow;
sal_Bool bForbidden;
FontEmphasisMark eEmphasis;
FontRelief eRelief;
LanguageType eLang, eCjkLang, eCtlLang;
sal_Bool bHyphenate;
SvxFrameDirection eDirection;
//! additional parameter to control if language is needed?
if ( pCondSet )
{
const SfxPoolItem* pItem;
if ( pCondSet->GetItemState( ATTR_FONT_COLOR, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_COLOR );
aColorItem = *(const SvxColorItem*)pItem;
if ( pCondSet->GetItemState( ATTR_FONT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT );
aFontItem = *(const SvxFontItem*)pItem;
if ( pCondSet->GetItemState( ATTR_CJK_FONT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CJK_FONT );
aCjkFontItem = *(const SvxFontItem*)pItem;
if ( pCondSet->GetItemState( ATTR_CTL_FONT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CTL_FONT );
aCtlFontItem = *(const SvxFontItem*)pItem;
if ( pCondSet->GetItemState( ATTR_FONT_HEIGHT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_HEIGHT );
nTHeight = ((const SvxFontHeightItem*)pItem)->GetHeight();
if ( pCondSet->GetItemState( ATTR_CJK_FONT_HEIGHT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CJK_FONT_HEIGHT );
nCjkTHeight = ((const SvxFontHeightItem*)pItem)->GetHeight();
if ( pCondSet->GetItemState( ATTR_CTL_FONT_HEIGHT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CTL_FONT_HEIGHT );
nCtlTHeight = ((const SvxFontHeightItem*)pItem)->GetHeight();
if ( pCondSet->GetItemState( ATTR_FONT_WEIGHT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_WEIGHT );
eWeight = (FontWeight)((const SvxWeightItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_CJK_FONT_WEIGHT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CJK_FONT_WEIGHT );
eCjkWeight = (FontWeight)((const SvxWeightItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_CTL_FONT_WEIGHT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CTL_FONT_WEIGHT );
eCtlWeight = (FontWeight)((const SvxWeightItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_POSTURE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_POSTURE );
eItalic = (FontItalic)((const SvxPostureItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_CJK_FONT_POSTURE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CJK_FONT_POSTURE );
eCjkItalic = (FontItalic)((const SvxPostureItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_CTL_FONT_POSTURE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CTL_FONT_POSTURE );
eCtlItalic = (FontItalic)((const SvxPostureItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_UNDERLINE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_UNDERLINE );
aUnderlineItem = *(const SvxUnderlineItem*)pItem;
if ( pCondSet->GetItemState( ATTR_FONT_OVERLINE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_OVERLINE );
aOverlineItem = *(const SvxOverlineItem*)pItem;
if ( pCondSet->GetItemState( ATTR_FONT_WORDLINE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_WORDLINE );
bWordLine = ((const SvxWordLineModeItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_CROSSEDOUT, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_CROSSEDOUT );
eStrike = (FontStrikeout)((const SvxCrossedOutItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_CONTOUR, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_CONTOUR );
bOutline = ((const SvxContourItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_SHADOWED, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_SHADOWED );
bShadow = ((const SvxShadowedItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FORBIDDEN_RULES, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FORBIDDEN_RULES );
bForbidden = ((const SvxForbiddenRuleItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_EMPHASISMARK, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_EMPHASISMARK );
eEmphasis = ((const SvxEmphasisMarkItem*)pItem)->GetEmphasisMark();
if ( pCondSet->GetItemState( ATTR_FONT_RELIEF, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_RELIEF );
eRelief = (FontRelief)((const SvxCharReliefItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_FONT_LANGUAGE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_FONT_LANGUAGE );
eLang = ((const SvxLanguageItem*)pItem)->GetLanguage();
if ( pCondSet->GetItemState( ATTR_CJK_FONT_LANGUAGE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CJK_FONT_LANGUAGE );
eCjkLang = ((const SvxLanguageItem*)pItem)->GetLanguage();
if ( pCondSet->GetItemState( ATTR_CTL_FONT_LANGUAGE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_CTL_FONT_LANGUAGE );
eCtlLang = ((const SvxLanguageItem*)pItem)->GetLanguage();
if ( pCondSet->GetItemState( ATTR_HYPHENATE, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_HYPHENATE );
bHyphenate = ((const SfxBoolItem*)pItem)->GetValue();
if ( pCondSet->GetItemState( ATTR_WRITINGDIR, sal_True, &pItem ) != SFX_ITEM_SET )
pItem = &rSrcSet.Get( ATTR_WRITINGDIR );
eDirection = (SvxFrameDirection)((const SvxFrameDirectionItem*)pItem)->GetValue();
}
else // alles direkt aus Pattern
{
aColorItem = (const SvxColorItem&) rSrcSet.Get( ATTR_FONT_COLOR );
aFontItem = (const SvxFontItem&) rSrcSet.Get( ATTR_FONT );
aCjkFontItem = (const SvxFontItem&) rSrcSet.Get( ATTR_CJK_FONT );
aCtlFontItem = (const SvxFontItem&) rSrcSet.Get( ATTR_CTL_FONT );
nTHeight = ((const SvxFontHeightItem&)
rSrcSet.Get( ATTR_FONT_HEIGHT )).GetHeight();
nCjkTHeight = ((const SvxFontHeightItem&)
rSrcSet.Get( ATTR_CJK_FONT_HEIGHT )).GetHeight();
nCtlTHeight = ((const SvxFontHeightItem&)
rSrcSet.Get( ATTR_CTL_FONT_HEIGHT )).GetHeight();
eWeight = (FontWeight)((const SvxWeightItem&)
rSrcSet.Get( ATTR_FONT_WEIGHT )).GetValue();
eCjkWeight = (FontWeight)((const SvxWeightItem&)
rSrcSet.Get( ATTR_CJK_FONT_WEIGHT )).GetValue();
eCtlWeight = (FontWeight)((const SvxWeightItem&)
rSrcSet.Get( ATTR_CTL_FONT_WEIGHT )).GetValue();
eItalic = (FontItalic)((const SvxPostureItem&)
rSrcSet.Get( ATTR_FONT_POSTURE )).GetValue();
eCjkItalic = (FontItalic)((const SvxPostureItem&)
rSrcSet.Get( ATTR_CJK_FONT_POSTURE )).GetValue();
eCtlItalic = (FontItalic)((const SvxPostureItem&)
rSrcSet.Get( ATTR_CTL_FONT_POSTURE )).GetValue();
aUnderlineItem = (const SvxUnderlineItem&) rSrcSet.Get( ATTR_FONT_UNDERLINE );
aOverlineItem = (const SvxOverlineItem&) rSrcSet.Get( ATTR_FONT_OVERLINE );
bWordLine = ((const SvxWordLineModeItem&)
rSrcSet.Get( ATTR_FONT_WORDLINE )).GetValue();
eStrike = (FontStrikeout)((const SvxCrossedOutItem&)
rSrcSet.Get( ATTR_FONT_CROSSEDOUT )).GetValue();
bOutline = ((const SvxContourItem&)
rSrcSet.Get( ATTR_FONT_CONTOUR )).GetValue();
bShadow = ((const SvxShadowedItem&)
rSrcSet.Get( ATTR_FONT_SHADOWED )).GetValue();
bForbidden = ((const SvxForbiddenRuleItem&)
rSrcSet.Get( ATTR_FORBIDDEN_RULES )).GetValue();
eEmphasis = ((const SvxEmphasisMarkItem&)
rSrcSet.Get( ATTR_FONT_EMPHASISMARK )).GetEmphasisMark();
eRelief = (FontRelief)((const SvxCharReliefItem&)
rSrcSet.Get( ATTR_FONT_RELIEF )).GetValue();
eLang = ((const SvxLanguageItem&)
rSrcSet.Get( ATTR_FONT_LANGUAGE )).GetLanguage();
eCjkLang = ((const SvxLanguageItem&)
rSrcSet.Get( ATTR_CJK_FONT_LANGUAGE )).GetLanguage();
eCtlLang = ((const SvxLanguageItem&)
rSrcSet.Get( ATTR_CTL_FONT_LANGUAGE )).GetLanguage();
bHyphenate = ((const SfxBoolItem&)
rSrcSet.Get( ATTR_HYPHENATE )).GetValue();
eDirection = (SvxFrameDirection)((const SvxFrameDirectionItem&)
rSrcSet.Get( ATTR_WRITINGDIR )).GetValue();
}
// kompatibel zu LogicToLogic rechnen, also 2540/1440 = 127/72, und runden
long nHeight = TwipsToHMM(nTHeight);
long nCjkHeight = TwipsToHMM(nCjkTHeight);
long nCtlHeight = TwipsToHMM(nCtlTHeight);
// put items into EditEngine ItemSet
if ( aColorItem.GetValue().GetColor() == COL_AUTO )
{
// #108979# When cell attributes are converted to EditEngine paragraph attributes,
// don't create a hard item for automatic color, because that would be converted
// to black when the item's Store method is used in CreateTransferable/WriteBin.
// COL_AUTO is the EditEngine's pool default, so ClearItem will result in automatic
// color, too, without having to store the item.
rEditSet.ClearItem( EE_CHAR_COLOR );
}
else
rEditSet.Put( aColorItem );
rEditSet.Put( aFontItem );
rEditSet.Put( aCjkFontItem );
rEditSet.Put( aCtlFontItem );
rEditSet.Put( SvxFontHeightItem( nHeight, 100, EE_CHAR_FONTHEIGHT ) );
rEditSet.Put( SvxFontHeightItem( nCjkHeight, 100, EE_CHAR_FONTHEIGHT_CJK ) );
rEditSet.Put( SvxFontHeightItem( nCtlHeight, 100, EE_CHAR_FONTHEIGHT_CTL ) );
rEditSet.Put( SvxWeightItem ( eWeight, EE_CHAR_WEIGHT ) );
rEditSet.Put( SvxWeightItem ( eCjkWeight, EE_CHAR_WEIGHT_CJK ) );
rEditSet.Put( SvxWeightItem ( eCtlWeight, EE_CHAR_WEIGHT_CTL ) );
rEditSet.Put( aUnderlineItem );
rEditSet.Put( aOverlineItem );
rEditSet.Put( SvxWordLineModeItem( bWordLine, EE_CHAR_WLM ) );
rEditSet.Put( SvxCrossedOutItem( eStrike, EE_CHAR_STRIKEOUT ) );
rEditSet.Put( SvxPostureItem ( eItalic, EE_CHAR_ITALIC ) );
rEditSet.Put( SvxPostureItem ( eCjkItalic, EE_CHAR_ITALIC_CJK ) );
rEditSet.Put( SvxPostureItem ( eCtlItalic, EE_CHAR_ITALIC_CTL ) );
rEditSet.Put( SvxContourItem ( bOutline, EE_CHAR_OUTLINE ) );
rEditSet.Put( SvxShadowedItem ( bShadow, EE_CHAR_SHADOW ) );
rEditSet.Put( SfxBoolItem ( EE_PARA_FORBIDDENRULES, bForbidden ) );
rEditSet.Put( SvxEmphasisMarkItem( eEmphasis, EE_CHAR_EMPHASISMARK ) );
rEditSet.Put( SvxCharReliefItem( eRelief, EE_CHAR_RELIEF ) );
rEditSet.Put( SvxLanguageItem ( eLang, EE_CHAR_LANGUAGE ) );
rEditSet.Put( SvxLanguageItem ( eCjkLang, EE_CHAR_LANGUAGE_CJK ) );
rEditSet.Put( SvxLanguageItem ( eCtlLang, EE_CHAR_LANGUAGE_CTL ) );
rEditSet.Put( SfxBoolItem ( EE_PARA_HYPHENATE, bHyphenate ) );
rEditSet.Put( SvxFrameDirectionItem( eDirection, EE_PARA_WRITINGDIR ) );
// #111216# Script spacing is always off.
// The cell attribute isn't used here as long as there is no UI to set it
// (don't evaluate attributes that can't be changed).
// If a locale-dependent default is needed, it has to go into the cell
// style, like the fonts.
rEditSet.Put( SvxScriptSpaceItem( sal_False, EE_PARA_ASIANCJKSPACING ) );
}
void ScPatternAttr::FillEditItemSet( SfxItemSet* pEditSet, const SfxItemSet* pCondSet ) const
{
if( pEditSet )
FillToEditItemSet( *pEditSet, GetItemSet(), pCondSet );
}
void ScPatternAttr::GetFromEditItemSet( SfxItemSet& rDestSet, const SfxItemSet& rEditSet )
{
const SfxPoolItem* pItem;
if (rEditSet.GetItemState(EE_CHAR_COLOR,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxColorItem(ATTR_FONT_COLOR) = *(const SvxColorItem*)pItem );
if (rEditSet.GetItemState(EE_CHAR_FONTINFO,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxFontItem(ATTR_FONT) = *(const SvxFontItem*)pItem );
if (rEditSet.GetItemState(EE_CHAR_FONTINFO_CJK,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxFontItem(ATTR_CJK_FONT) = *(const SvxFontItem*)pItem );
if (rEditSet.GetItemState(EE_CHAR_FONTINFO_CTL,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxFontItem(ATTR_CTL_FONT) = *(const SvxFontItem*)pItem );
if (rEditSet.GetItemState(EE_CHAR_FONTHEIGHT,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxFontHeightItem( HMMToTwips( ((const SvxFontHeightItem*)pItem)->GetHeight() ),
100, ATTR_FONT_HEIGHT ) );
if (rEditSet.GetItemState(EE_CHAR_FONTHEIGHT_CJK,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxFontHeightItem( HMMToTwips( ((const SvxFontHeightItem*)pItem)->GetHeight() ),
100, ATTR_CJK_FONT_HEIGHT ) );
if (rEditSet.GetItemState(EE_CHAR_FONTHEIGHT_CTL,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxFontHeightItem( HMMToTwips( ((const SvxFontHeightItem*)pItem)->GetHeight() ),
100, ATTR_CTL_FONT_HEIGHT ) );
if (rEditSet.GetItemState(EE_CHAR_WEIGHT,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxWeightItem( (FontWeight)((const SvxWeightItem*)pItem)->GetValue(),
ATTR_FONT_WEIGHT) );
if (rEditSet.GetItemState(EE_CHAR_WEIGHT_CJK,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxWeightItem( (FontWeight)((const SvxWeightItem*)pItem)->GetValue(),
ATTR_CJK_FONT_WEIGHT) );
if (rEditSet.GetItemState(EE_CHAR_WEIGHT_CTL,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxWeightItem( (FontWeight)((const SvxWeightItem*)pItem)->GetValue(),
ATTR_CTL_FONT_WEIGHT) );
// SvxTextLineItem contains enum and color
if (rEditSet.GetItemState(EE_CHAR_UNDERLINE,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxUnderlineItem(UNDERLINE_NONE,ATTR_FONT_UNDERLINE) = *(const SvxUnderlineItem*)pItem );
if (rEditSet.GetItemState(EE_CHAR_OVERLINE,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxOverlineItem(UNDERLINE_NONE,ATTR_FONT_OVERLINE) = *(const SvxOverlineItem*)pItem );
if (rEditSet.GetItemState(EE_CHAR_WLM,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxWordLineModeItem( ((const SvxWordLineModeItem*)pItem)->GetValue(),
ATTR_FONT_WORDLINE) );
if (rEditSet.GetItemState(EE_CHAR_STRIKEOUT,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxCrossedOutItem( (FontStrikeout)((const SvxCrossedOutItem*)pItem)->GetValue(),
ATTR_FONT_CROSSEDOUT) );
if (rEditSet.GetItemState(EE_CHAR_ITALIC,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxPostureItem( (FontItalic)((const SvxPostureItem*)pItem)->GetValue(),
ATTR_FONT_POSTURE) );
if (rEditSet.GetItemState(EE_CHAR_ITALIC_CJK,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxPostureItem( (FontItalic)((const SvxPostureItem*)pItem)->GetValue(),
ATTR_CJK_FONT_POSTURE) );
if (rEditSet.GetItemState(EE_CHAR_ITALIC_CTL,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxPostureItem( (FontItalic)((const SvxPostureItem*)pItem)->GetValue(),
ATTR_CTL_FONT_POSTURE) );
if (rEditSet.GetItemState(EE_CHAR_OUTLINE,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxContourItem( ((const SvxContourItem*)pItem)->GetValue(),
ATTR_FONT_CONTOUR) );
if (rEditSet.GetItemState(EE_CHAR_SHADOW,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxShadowedItem( ((const SvxShadowedItem*)pItem)->GetValue(),
ATTR_FONT_SHADOWED) );
if (rEditSet.GetItemState(EE_CHAR_EMPHASISMARK,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxEmphasisMarkItem( ((const SvxEmphasisMarkItem*)pItem)->GetEmphasisMark(),
ATTR_FONT_EMPHASISMARK) );
if (rEditSet.GetItemState(EE_CHAR_RELIEF,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxCharReliefItem( (FontRelief)((const SvxCharReliefItem*)pItem)->GetValue(),
ATTR_FONT_RELIEF) );
if (rEditSet.GetItemState(EE_CHAR_LANGUAGE,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxLanguageItem(static_cast<const SvxLanguageItem*>(pItem)->GetValue(), ATTR_FONT_LANGUAGE) );
if (rEditSet.GetItemState(EE_CHAR_LANGUAGE_CJK,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxLanguageItem(static_cast<const SvxLanguageItem*>(pItem)->GetValue(), ATTR_CJK_FONT_LANGUAGE) );
if (rEditSet.GetItemState(EE_CHAR_LANGUAGE_CTL,sal_True,&pItem) == SFX_ITEM_SET)
rDestSet.Put( SvxLanguageItem(static_cast<const SvxLanguageItem*>(pItem)->GetValue(), ATTR_CTL_FONT_LANGUAGE) );
if (rEditSet.GetItemState(EE_PARA_JUST,sal_True,&pItem) == SFX_ITEM_SET)
{
SvxCellHorJustify eVal;
switch ( ((const SvxAdjustItem*)pItem)->GetAdjust() )
{
case SVX_ADJUST_LEFT:
// #30154# EditEngine Default ist bei dem GetAttribs() ItemSet
// immer gesetzt!
// ob links oder rechts entscheiden wir selbst bei Text/Zahl
eVal = SVX_HOR_JUSTIFY_STANDARD;
break;
case SVX_ADJUST_RIGHT:
eVal = SVX_HOR_JUSTIFY_RIGHT;
break;
case SVX_ADJUST_BLOCK:
eVal = SVX_HOR_JUSTIFY_BLOCK;
break;
case SVX_ADJUST_CENTER:
eVal = SVX_HOR_JUSTIFY_CENTER;
break;
case SVX_ADJUST_BLOCKLINE:
eVal = SVX_HOR_JUSTIFY_BLOCK;
break;
case SVX_ADJUST_END:
eVal = SVX_HOR_JUSTIFY_RIGHT;
break;
default:
eVal = SVX_HOR_JUSTIFY_STANDARD;
}
if ( eVal != SVX_HOR_JUSTIFY_STANDARD )
rDestSet.Put( SvxHorJustifyItem( eVal, ATTR_HOR_JUSTIFY) );
}
}
void ScPatternAttr::GetFromEditItemSet( const SfxItemSet* pEditSet )
{
if( pEditSet )
GetFromEditItemSet( GetItemSet(), *pEditSet );
}
void ScPatternAttr::FillEditParaItems( SfxItemSet* pEditSet ) const
{
// in GetFromEditItemSet schon dabei, in FillEditItemSet aber nicht
// Hor. Ausrichtung Standard wird immer als "links" umgesetzt
const SfxItemSet& rMySet = GetItemSet();
SvxCellHorJustify eHorJust = (SvxCellHorJustify)
((const SvxHorJustifyItem&)rMySet.Get(ATTR_HOR_JUSTIFY)).GetValue();
SvxAdjust eSvxAdjust;
switch (eHorJust)
{
case SVX_HOR_JUSTIFY_RIGHT: eSvxAdjust = SVX_ADJUST_RIGHT; break;
case SVX_HOR_JUSTIFY_CENTER: eSvxAdjust = SVX_ADJUST_CENTER; break;
case SVX_HOR_JUSTIFY_BLOCK: eSvxAdjust = SVX_ADJUST_BLOCK; break;
default: eSvxAdjust = SVX_ADJUST_LEFT; break;
}
pEditSet->Put( SvxAdjustItem( eSvxAdjust, EE_PARA_JUST ) );
}
void ScPatternAttr::DeleteUnchanged( const ScPatternAttr* pOldAttrs )
{
SfxItemSet& rThisSet = GetItemSet();
const SfxItemSet& rOldSet = pOldAttrs->GetItemSet();
const SfxPoolItem* pThisItem;
const SfxPoolItem* pOldItem;
for ( sal_uInt16 nSubWhich=ATTR_PATTERN_START; nSubWhich<=ATTR_PATTERN_END; nSubWhich++ )
{
// only items that are set are interesting
if ( rThisSet.GetItemState( nSubWhich, sal_False, &pThisItem ) == SFX_ITEM_SET )
{
SfxItemState eOldState = rOldSet.GetItemState( nSubWhich, sal_True, &pOldItem );
if ( eOldState == SFX_ITEM_SET )
{
// item is set in OldAttrs (or its parent) -> compare pointers
if ( pThisItem == pOldItem )
rThisSet.ClearItem( nSubWhich );
}
else if ( eOldState != SFX_ITEM_DONTCARE )
{
// not set in OldAttrs -> compare item value to default item
if ( *pThisItem == rThisSet.GetPool()->GetDefaultItem( nSubWhich ) )
rThisSet.ClearItem( nSubWhich );
}
}
}
}
sal_Bool ScPatternAttr::HasItemsSet( const sal_uInt16* pWhich ) const
{
const SfxItemSet& rSet = GetItemSet();
for (sal_uInt16 i=0; pWhich[i]; i++)
if ( rSet.GetItemState( pWhich[i], sal_False ) == SFX_ITEM_SET )
return sal_True;
return sal_False;
}
void ScPatternAttr::ClearItems( const sal_uInt16* pWhich )
{
SfxItemSet& rSet = GetItemSet();
for (sal_uInt16 i=0; pWhich[i]; i++)
rSet.ClearItem(pWhich[i]);
}
SfxStyleSheetBase* lcl_CopyStyleToPool
(
SfxStyleSheetBase* pSrcStyle,
SfxStyleSheetBasePool* pSrcPool,
SfxStyleSheetBasePool* pDestPool,
const SvNumberFormatterIndexTable* pFormatExchangeList
)
{
if ( !pSrcStyle || !pDestPool || !pSrcPool )
{
DBG_ERROR( "CopyStyleToPool: Invalid Arguments :-/" );
return NULL;
}
//--------------------------------------------------------
const String aStrSrcStyle = pSrcStyle->GetName();
const SfxStyleFamily eFamily = pSrcStyle->GetFamily();
SfxStyleSheetBase* pDestStyle = pDestPool->Find( aStrSrcStyle, eFamily );
if ( !pDestStyle )
{
const String aStrParent = pSrcStyle->GetParent();
const SfxItemSet& rSrcSet = pSrcStyle->GetItemSet();
pDestStyle = &pDestPool->Make( aStrSrcStyle, eFamily, SFXSTYLEBIT_USERDEF );
SfxItemSet& rDestSet = pDestStyle->GetItemSet();
rDestSet.Put( rSrcSet );
// #b5017505# number format exchange list has to be handled here, too
// (only called for cell styles)
const SfxPoolItem* pSrcItem;
if ( pFormatExchangeList &&
rSrcSet.GetItemState( ATTR_VALUE_FORMAT, sal_False, &pSrcItem ) == SFX_ITEM_SET )
{
sal_uLong nOldFormat = static_cast<const SfxUInt32Item*>(pSrcItem)->GetValue();
sal_uInt32* pNewFormat = static_cast<sal_uInt32*>(pFormatExchangeList->Get( nOldFormat ));
if (pNewFormat)
rDestSet.Put( SfxUInt32Item( ATTR_VALUE_FORMAT, *pNewFormat ) );
}
// ggF. abgeleitete Styles erzeugen, wenn nicht vorhanden:
if ( ScGlobal::GetRscString(STR_STYLENAME_STANDARD) != aStrParent &&
aStrSrcStyle != aStrParent &&
!pDestPool->Find( aStrParent, eFamily ) )
{
lcl_CopyStyleToPool( pSrcPool->Find( aStrParent, eFamily ),
pSrcPool, pDestPool, pFormatExchangeList );
}
pDestStyle->SetParent( aStrParent );
}
return pDestStyle;
}
ScPatternAttr* ScPatternAttr::PutInPool( ScDocument* pDestDoc, ScDocument* pSrcDoc ) const
{
const SfxItemSet* pSrcSet = &GetItemSet();
ScPatternAttr* pDestPattern = new ScPatternAttr(pDestDoc->GetPool());
SfxItemSet* pDestSet = &pDestPattern->GetItemSet();
// Zellformatvorlage in anderes Dokument kopieren:
if ( pDestDoc != pSrcDoc )
{
DBG_ASSERT( pStyle, "Missing Pattern-Style! :-/" );
// wenn Vorlage im DestDoc vorhanden, dieses benutzen, sonst Style
// mit Parent-Vorlagen kopieren/ggF. erzeugen und dem DestDoc hinzufuegen
SfxStyleSheetBase* pStyleCpy = lcl_CopyStyleToPool( pStyle,
pSrcDoc->GetStyleSheetPool(),
pDestDoc->GetStyleSheetPool(),
pDestDoc->GetFormatExchangeList() );
pDestPattern->SetStyleSheet( (ScStyleSheet*)pStyleCpy );
}
for ( sal_uInt16 nAttrId = ATTR_PATTERN_START; nAttrId <= ATTR_PATTERN_END; nAttrId++ )
{
const SfxPoolItem* pSrcItem;
SfxItemState eItemState = pSrcSet->GetItemState( nAttrId, sal_False, &pSrcItem );
if (eItemState==SFX_ITEM_ON)
{
SfxPoolItem* pNewItem = NULL;
if ( nAttrId == ATTR_CONDITIONAL )
{
// Bedingte Formate ins neue Dokument kopieren
sal_uLong nNewIndex = 0;
ScConditionalFormatList* pSrcList = pSrcDoc->GetCondFormList();
if ( pSrcList )
{
sal_uLong nOldIndex = ((const SfxUInt32Item*)pSrcItem)->GetValue();
const ScConditionalFormat* pOldData = pSrcList->GetFormat( nOldIndex );
if ( pOldData )
{
nNewIndex = pDestDoc->AddCondFormat( *pOldData );
// zugehoerige Styles auch mitkopieren
//! nur wenn Format bei Add neu angelegt
ScStyleSheetPool* pSrcSPool = pSrcDoc->GetStyleSheetPool();
ScStyleSheetPool* pDestSPool = pDestDoc->GetStyleSheetPool();
const SvNumberFormatterIndexTable* pFormatExchangeList = pDestDoc->GetFormatExchangeList();
sal_uInt16 nStlCnt = pOldData->Count();
for (sal_uInt16 i=0; i<nStlCnt; i++)
{
String aName = pOldData->GetEntry(i)->GetStyle();
SfxStyleSheetBase* pSrcStl =
pSrcDoc->GetStyleSheetPool()->Find(aName, SFX_STYLE_FAMILY_PARA);
lcl_CopyStyleToPool( pSrcStl, pSrcSPool, pDestSPool, pFormatExchangeList );
}
}
}
pNewItem = new SfxUInt32Item( ATTR_CONDITIONAL, nNewIndex );
}
else if ( nAttrId == ATTR_VALIDDATA )
{
// Gueltigkeit ins neue Dokument kopieren
sal_uLong nNewIndex = 0;
ScValidationDataList* pSrcList = pSrcDoc->GetValidationList();
if ( pSrcList )
{
sal_uLong nOldIndex = ((const SfxUInt32Item*)pSrcItem)->GetValue();
const ScValidationData* pOldData = pSrcList->GetData( nOldIndex );
if ( pOldData )
nNewIndex = pDestDoc->AddValidationEntry( *pOldData );
}
pNewItem = new SfxUInt32Item( ATTR_VALIDDATA, nNewIndex );
}
else if ( nAttrId == ATTR_VALUE_FORMAT && pDestDoc->GetFormatExchangeList() )
{
// Zahlformate nach Exchange-Liste
sal_uLong nOldFormat = ((const SfxUInt32Item*)pSrcItem)->GetValue();
sal_uInt32* pNewFormat = static_cast<sal_uInt32*>(pDestDoc->GetFormatExchangeList()->Get(nOldFormat));
if (pNewFormat)
pNewItem = new SfxUInt32Item( ATTR_VALUE_FORMAT, (sal_uInt32) (*pNewFormat) );
}
if ( pNewItem )
{
pDestSet->Put(*pNewItem);
delete pNewItem;
}
else
pDestSet->Put(*pSrcItem);
}
}
ScPatternAttr* pPatternAttr =
(ScPatternAttr*) &pDestDoc->GetPool()->Put(*pDestPattern);
delete pDestPattern;
return pPatternAttr;
}
sal_Bool ScPatternAttr::IsVisible() const
{
const SfxItemSet& rSet = GetItemSet();
const SfxPoolItem* pItem;
SfxItemState eState;
eState = rSet.GetItemState( ATTR_BACKGROUND, sal_True, &pItem );
if ( eState == SFX_ITEM_SET )
if ( ((const SvxBrushItem*)pItem)->GetColor().GetColor() != COL_TRANSPARENT )
return sal_True;
eState = rSet.GetItemState( ATTR_BORDER, sal_True, &pItem );
if ( eState == SFX_ITEM_SET )
{
const SvxBoxItem* pBoxItem = (SvxBoxItem*) pItem;
if ( pBoxItem->GetTop() || pBoxItem->GetBottom() ||
pBoxItem->GetLeft() || pBoxItem->GetRight() )
return sal_True;
}
eState = rSet.GetItemState( ATTR_BORDER_TLBR, sal_True, &pItem );
if ( eState == SFX_ITEM_SET )
if( static_cast< const SvxLineItem* >( pItem )->GetLine() )
return sal_True;
eState = rSet.GetItemState( ATTR_BORDER_BLTR, sal_True, &pItem );
if ( eState == SFX_ITEM_SET )
if( static_cast< const SvxLineItem* >( pItem )->GetLine() )
return sal_True;
eState = rSet.GetItemState( ATTR_SHADOW, sal_True, &pItem );
if ( eState == SFX_ITEM_SET )
if ( ((const SvxShadowItem*)pItem)->GetLocation() != SVX_SHADOW_NONE )
return sal_True;
return sal_False;
}
inline sal_Bool OneEqual( const SfxItemSet& rSet1, const SfxItemSet& rSet2, sal_uInt16 nId )
{
const SfxPoolItem* pItem1 = &rSet1.Get(nId);
const SfxPoolItem* pItem2 = &rSet2.Get(nId);
return ( pItem1 == pItem2 || *pItem1 == *pItem2 );
}
sal_Bool ScPatternAttr::IsVisibleEqual( const ScPatternAttr& rOther ) const
{
const SfxItemSet& rThisSet = GetItemSet();
const SfxItemSet& rOtherSet = rOther.GetItemSet();
return OneEqual( rThisSet, rOtherSet, ATTR_BACKGROUND ) &&
OneEqual( rThisSet, rOtherSet, ATTR_BORDER ) &&
OneEqual( rThisSet, rOtherSet, ATTR_BORDER_TLBR ) &&
OneEqual( rThisSet, rOtherSet, ATTR_BORDER_BLTR ) &&
OneEqual( rThisSet, rOtherSet, ATTR_SHADOW );
//! auch hier nur wirklich sichtbare Werte testen !!!
}
sal_Bool ScPatternAttr::IsEqual( const ScPatternAttr& rOther ) const
{
const SfxItemSet& rThisSet = GetItemSet();
const SfxItemSet& rOtherSet = rOther.GetItemSet();
return OneEqual( rThisSet, rOtherSet, ATTR_BACKGROUND ) &&
OneEqual( rThisSet, rOtherSet, ATTR_BORDER ) &&
OneEqual( rThisSet, rOtherSet, ATTR_BORDER_TLBR ) &&
OneEqual( rThisSet, rOtherSet, ATTR_BORDER_BLTR ) &&
OneEqual( rThisSet, rOtherSet, ATTR_VALUE_FORMAT ) &&
OneEqual( rThisSet, rOtherSet, ATTR_SHADOW );
}
const String* ScPatternAttr::GetStyleName() const
{
return pName ? pName : ( pStyle ? &pStyle->GetName() : NULL );
}
void ScPatternAttr::SetStyleSheet( ScStyleSheet* pNewStyle )
{
if (pNewStyle)
{
SfxItemSet& rPatternSet = GetItemSet();
const SfxItemSet& rStyleSet = pNewStyle->GetItemSet();
for (sal_uInt16 i=ATTR_PATTERN_START; i<=ATTR_PATTERN_END; i++)
{
if (rStyleSet.GetItemState(i, sal_True) == SFX_ITEM_SET)
rPatternSet.ClearItem(i);
}
rPatternSet.SetParent(&pNewStyle->GetItemSet());
pStyle = pNewStyle;
DELETEZ( pName );
}
else
{
DBG_ERROR( "ScPatternAttr::SetStyleSheet( NULL ) :-|" );
GetItemSet().SetParent(NULL);
pStyle = NULL;
}
}
void ScPatternAttr::UpdateStyleSheet()
{
if (pName)
{
pStyle = (ScStyleSheet*)pDoc->GetStyleSheetPool()->Find(*pName, SFX_STYLE_FAMILY_PARA);
// wenn Style nicht gefunden, Standard nehmen,
// damit keine leere Anzeige im Toolbox-Controller
//! es wird vorausgesetzt, dass "Standard" immer der erste Eintrag ist!
if (!pStyle)
{
SfxStyleSheetIteratorPtr pIter = pDoc->GetStyleSheetPool()->CreateIterator( SFX_STYLE_FAMILY_PARA, SFXSTYLEBIT_ALL );
pStyle = dynamic_cast< ScStyleSheet* >(pIter->First());
}
if (pStyle)
{
GetItemSet().SetParent(&pStyle->GetItemSet());
DELETEZ( pName );
}
}
else
pStyle = NULL;
}
void ScPatternAttr::StyleToName()
{
// Style wurde geloescht, Namen merken:
if ( pStyle )
{
if ( pName )
*pName = pStyle->GetName();
else
pName = new String( pStyle->GetName() );
pStyle = NULL;
GetItemSet().SetParent( NULL );
}
}
sal_Bool ScPatternAttr::IsSymbolFont() const
{
const SfxPoolItem* pItem;
if( GetItemSet().GetItemState( ATTR_FONT, sal_True, &pItem ) == SFX_ITEM_SET )
return sal_Bool( ((const SvxFontItem*) pItem)->GetCharSet()
== RTL_TEXTENCODING_SYMBOL );
else
return sal_False;
}
//UNUSED2008-05 FontToSubsFontConverter ScPatternAttr::GetSubsFontConverter( sal_uLong nFlags ) const
//UNUSED2008-05 {
//UNUSED2008-05 const SfxPoolItem* pItem;
//UNUSED2008-05 if( GetItemSet().GetItemState( ATTR_FONT, sal_True, &pItem ) == SFX_ITEM_SET )
//UNUSED2008-05 return CreateFontToSubsFontConverter(
//UNUSED2008-05 ((const SvxFontItem*) pItem)->GetFamilyName(), nFlags );
//UNUSED2008-05 else
//UNUSED2008-05 return 0;
//UNUSED2008-05 }
sal_uLong ScPatternAttr::GetNumberFormat( SvNumberFormatter* pFormatter ) const
{
sal_uLong nFormat =
((SfxUInt32Item*)&GetItemSet().Get( ATTR_VALUE_FORMAT ))->GetValue();
LanguageType eLang =
((SvxLanguageItem*)&GetItemSet().Get( ATTR_LANGUAGE_FORMAT ))->GetLanguage();
if ( nFormat < SV_COUNTRY_LANGUAGE_OFFSET && eLang == LANGUAGE_SYSTEM )
; // es bleibt wie es ist
else if ( pFormatter )
nFormat = pFormatter->GetFormatForLanguageIfBuiltIn( nFormat, eLang );
return nFormat;
}
// dasselbe, wenn bedingte Formatierung im Spiel ist:
sal_uLong ScPatternAttr::GetNumberFormat( SvNumberFormatter* pFormatter,
const SfxItemSet* pCondSet ) const
{
DBG_ASSERT(pFormatter,"GetNumberFormat ohne Formatter");
const SfxPoolItem* pFormItem;
if ( !pCondSet || pCondSet->GetItemState(ATTR_VALUE_FORMAT,sal_True,&pFormItem) != SFX_ITEM_SET )
pFormItem = &GetItemSet().Get(ATTR_VALUE_FORMAT);
const SfxPoolItem* pLangItem;
if ( !pCondSet || pCondSet->GetItemState(ATTR_LANGUAGE_FORMAT,sal_True,&pLangItem) != SFX_ITEM_SET )
pLangItem = &GetItemSet().Get(ATTR_LANGUAGE_FORMAT);
return pFormatter->GetFormatForLanguageIfBuiltIn(
((SfxUInt32Item*)pFormItem)->GetValue(),
((SvxLanguageItem*)pLangItem)->GetLanguage() );
}
const SfxPoolItem& ScPatternAttr::GetItem( sal_uInt16 nWhich, const SfxItemSet& rItemSet, const SfxItemSet* pCondSet )
{
const SfxPoolItem* pCondItem;
if ( pCondSet && pCondSet->GetItemState( nWhich, sal_True, &pCondItem ) == SFX_ITEM_SET )
return *pCondItem;
return rItemSet.Get(nWhich);
}
const SfxPoolItem& ScPatternAttr::GetItem( sal_uInt16 nSubWhich, const SfxItemSet* pCondSet ) const
{
return GetItem( nSubWhich, GetItemSet(), pCondSet );
}
// GetRotateVal testet vorher ATTR_ORIENTATION
long ScPatternAttr::GetRotateVal( const SfxItemSet* pCondSet ) const
{
long nAttrRotate = 0;
if ( GetCellOrientation() == SVX_ORIENTATION_STANDARD )
{
sal_Bool bRepeat = ( static_cast<const SvxHorJustifyItem&>(GetItem(ATTR_HOR_JUSTIFY, pCondSet)).
GetValue() == SVX_HOR_JUSTIFY_REPEAT );
// ignore orientation/rotation if "repeat" is active
if ( !bRepeat )
nAttrRotate = ((const SfxInt32Item&)GetItem( ATTR_ROTATE_VALUE, pCondSet )).GetValue();
}
return nAttrRotate;
}
sal_uInt8 ScPatternAttr::GetRotateDir( const SfxItemSet* pCondSet ) const
{
sal_uInt8 nRet = SC_ROTDIR_NONE;
long nAttrRotate = GetRotateVal( pCondSet );
if ( nAttrRotate )
{
SvxRotateMode eRotMode = (SvxRotateMode)((const SvxRotateModeItem&)
GetItem(ATTR_ROTATE_MODE, pCondSet)).GetValue();
if ( eRotMode == SVX_ROTATE_MODE_STANDARD || nAttrRotate == 18000 )
nRet = SC_ROTDIR_STANDARD;
else if ( eRotMode == SVX_ROTATE_MODE_CENTER )
nRet = SC_ROTDIR_CENTER;
else if ( eRotMode == SVX_ROTATE_MODE_TOP || eRotMode == SVX_ROTATE_MODE_BOTTOM )
{
long nRot180 = nAttrRotate % 18000; // 1/100 Grad
if ( nRot180 == 9000 )
nRet = SC_ROTDIR_CENTER;
else if ( ( eRotMode == SVX_ROTATE_MODE_TOP && nRot180 < 9000 ) ||
( eRotMode == SVX_ROTATE_MODE_BOTTOM && nRot180 > 9000 ) )
nRet = SC_ROTDIR_LEFT;
else
nRet = SC_ROTDIR_RIGHT;
}
}
return nRet;
}