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#ifndef OOX_DRAWINGML_CHART_TITLEMODEL_HXX
#define OOX_DRAWINGML_CHART_TITLEMODEL_HXX
#include "oox/drawingml/shape.hxx"
#include "oox/drawingml/chart/datasourcemodel.hxx"
namespace oox {
namespace drawingml {
namespace chart {
// ============================================================================
struct TextModel
{
typedef ModelRef< DataSequenceModel > DataSequenceRef;
typedef ModelRef< TextBody > TextBodyRef;
DataSequenceRef mxDataSeq; /// The string data or formula link of this text.
TextBodyRef mxTextBody; /// Rich-formatted literal text (for title objects only).
explicit TextModel();
~TextModel();
};
// ============================================================================
struct TitleModel
{
typedef ModelRef< Shape > ShapeRef;
typedef ModelRef< TextBody > TextBodyRef;
typedef ModelRef< LayoutModel > LayoutRef;
typedef ModelRef< TextModel > TextRef;
ShapeRef mxShapeProp; /// Title shape formatting.
TextBodyRef mxTextProp; /// Title text formatting.
LayoutRef mxLayout; /// Layout/position of the frame.
TextRef mxText; /// Text source of the title.
bool mbOverlay; /// True = title may overlay other objects.
explicit TitleModel();
~TitleModel();
};
// ============================================================================
struct LegendModel
{
typedef ModelRef< Shape > ShapeRef;
typedef ModelRef< TextBody > TextBodyRef;
typedef ModelRef< LayoutModel > LayoutRef;
ShapeRef mxShapeProp; /// Legend shape formatting.
TextBodyRef mxTextProp; /// Legend text formatting.
LayoutRef mxLayout; /// Layout/position of the legend.
sal_Int32 mnPosition; /// Legend position.
bool mbOverlay; /// True = legend may overlay other objects.
explicit LegendModel();
~LegendModel();
};
// ============================================================================
} // namespace chart
} // namespace drawingml
} // namespace oox
#endif