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| * Licensed to the Apache Software Foundation (ASF) under one |
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| * software distributed under the License is distributed on an |
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| * KIND, either express or implied. See the License for the |
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| |
| #ifndef __com_sun_star_rendering_IntegerBitmapLayout_idl__ |
| #define __com_sun_star_rendering_IntegerBitmapLayout_idl__ |
| |
| #ifndef __com_sun_star_rendering_XIntegerBitmapColorSpace_idl__ |
| #include <com/sun/star/rendering/XIntegerBitmapColorSpace.idl> |
| #endif |
| #ifndef __com_sun_star_rendering_XBitmapPalette_idl__ |
| #include <com/sun/star/rendering/XBitmapPalette.idl> |
| #endif |
| |
| module com { module sun { module star { module rendering { |
| |
| /** This structure describes the memory layout of a bitmap having |
| integer color channels.<p> |
| |
| This structure collects all necessary information to describe the |
| memory layout of a bitmap having integer color channels<p> |
| |
| @since OpenOffice 2.0 |
| */ |
| struct IntegerBitmapLayout |
| { |
| /** Number of scanlines for this bitmap. |
| |
| This value must not be negative |
| */ |
| long ScanLines; |
| |
| /** Number of data bytes per scanline. |
| |
| This value must not be negative |
| */ |
| long ScanLineBytes; |
| |
| /** Byte offset between the start of two consecutive scanlines. |
| |
| This value is permitted to be negative, denoting a bitmap |
| whose content is flipped at the x axis. |
| */ |
| long ScanLineStride; |
| |
| /** Byte offset between the start of two consecutive planes. |
| |
| This value is permitted to be negative. If this value is zero, |
| the bitmap is assumed to be in chunky format, otherwise it is |
| assumed to be planar. The difference between chunky and |
| planar layout lies in the way how color channels are |
| interleaved. For a chunky format, all channel data for a |
| single pixel lies consecutively in memory. For a planar |
| layout, the first channel of all pixel is stored consecutive, |
| followed by the second channel, and so forth.<p> |
| */ |
| long PlaneStride; |
| |
| /** Color space the bitmap colors shall be interpreted within.<p> |
| |
| Note that the actual pixel layout is specified at the color |
| space. If this layout describes a palette bitmap format, this |
| color space describes the index format (plus maybe an extra |
| alpha channel). The palette itself references another color |
| space, which describes the layout of the palette entries. |
| |
| @see XBitmapPalette |
| */ |
| XIntegerBitmapColorSpace ColorSpace; |
| |
| /** This member determines whether the bitmap data are actually |
| indices into a color map.<p> |
| |
| When set to the nil reference, the bitmap data is assumed to |
| contain direct color values (to be interpreted according to |
| the associated color space). If this member references a valid |
| palette, one of the pixel components as returned by the color |
| space referenced from the <member>ColorSpace</member> is |
| required to be of type |
| <member>ColorComponentTag::INDEX</member>. That component is |
| then used to index the palette.<p> |
| */ |
| XBitmapPalette Palette; |
| |
| /** This member determines the bit order (only relevant if a pixel |
| uses less than 8 bits, of course).<p> |
| |
| When <TRUE/>, this member denotes that the leftmost pixel from |
| an 8 bit amount of pixel data consists of the bits starting |
| with the most significant bit. When <FALSE/>, it's starting |
| with the least significant bit.<p> |
| |
| Example: for a 1bpp bitmap, each pixel is represented by |
| exactly one bit. If this member is <TRUE/>, the first pixel is |
| the MSB of the first byte, and the eighth pixel is the LSB of |
| the first byte. If this member is <FALSE/>, it's just the |
| opposite. |
| */ |
| boolean IsMsbFirst; |
| |
| }; |
| |
| }; }; }; }; |
| |
| #endif |