| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
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| * |
| *************************************************************/ |
| |
| |
| #ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ |
| #define __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ |
| |
| #ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__ |
| #include <com/sun/star/rendering/FloatingPointBitmapFormat.idl> |
| #endif |
| #ifndef __com_sun_star_rendering_XColorSpace_idl__ |
| #include <com/sun/star/rendering/XColorSpace.idl> |
| #endif |
| |
| module com { module sun { module star { module rendering { |
| |
| /** This structure describes the memory layout of a bitmap having |
| floating point color channels.<p> |
| |
| This structure collects all necessary information to describe the |
| memory layout of a bitmap having floating point color channels<p> |
| |
| @since OpenOffice 2.0 |
| */ |
| struct FloatingPointBitmapLayout |
| { |
| /** Number of scanlines for this bitmap. |
| |
| This value must not be negative |
| */ |
| long ScanLines; |
| |
| /** Number of data bytes per scanline. |
| |
| This value must not be negative |
| */ |
| long ScanLineBytes; |
| |
| /** Byte offset between the start of two consecutive scanlines. |
| |
| This value is permitted to be negative, denoting a bitmap |
| whose content is flipped at the x axis. |
| */ |
| long ScanLineStride; |
| |
| /** Byte offset between the start of two consecutive planes. |
| |
| This value is permitted to be negative. If this value is zero, |
| the bitmap is assumed to be in chunky format, otherwise it is |
| assumed to be planar. The difference between chunky and |
| planar layout lies in the way how color channels are |
| interleaved. For a chunky format, all channel data for a |
| single pixel lies consecutively in memory. For a planar |
| layout, the first channel of all pixel is stored consecutive, |
| followed by the second channel, and so forth.<p> |
| */ |
| long PlaneStride; |
| |
| // TODO(F3): Need some specializations of XColorSpace for float |
| // and half float formats. This maybe translates to the bitmap |
| // layout as well, leading to separate structs for double, float |
| // and half float formats, because of the ColorSpace member. Or |
| // leave it as it is, forcing the client to query for derived |
| // interfaces... |
| |
| /// Color space the bitmap colors shall be interpreted within. |
| XColorSpace ColorSpace; |
| |
| /** Number of color components per pixel. |
| |
| This value must not be negative |
| */ |
| long NumComponents; |
| |
| /** Endianness of the pixel values. |
| |
| This value must be one of the <type>Endianness</type> constants |
| */ |
| byte Endianness; |
| |
| /** Format type of this bitmap.<p> |
| |
| This value must be one of the |
| <type>FloatingPointBitmapFormat</type> constants.<p> |
| */ |
| byte Format; |
| }; |
| |
| }; }; }; }; |
| |
| #endif |