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#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
module com { module sun { module star { module rendering {
/** This structure describes format of a floating point bitmap.<p>
@since OpenOffice 2.0
*/
constants FloatingPointBitmapFormat
{
/** Half-float format.<p>
The color components are stored in the half-float format,
i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
and a sign bit. See also <a
href="http://www.openexr.com/">OpenEXR</a> for a format
employing half-floats.<p>
*/
const byte HALFFLOAT=0;
/** IEEE float format.<p>
The color components are stored in the IEEE single-precision
floating point format, i.e. in a 32 bit value, with 8 bit
exponent, 23 bit mantissa and a sign bit.<p>
*/
const byte FLOAT=1;
/** IEEE double format.<p>
The color components are stored in the IEEE double-precision
floating point format, i.e. in a 64 bit value, with 16 bit
exponent, 47 bit mantissa and a sign bit.<p>
*/
const byte DOUBLE=2;
};
}; }; }; };
#endif