| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| #ifndef __com_sun_star_presentation_EffectNodeType_idl__ |
| #define __com_sun_star_presentation_EffectNodeType_idl__ |
| |
| //============================================================================= |
| |
| module com { module sun { module star { module presentation { |
| |
| //============================================================================= |
| |
| /** This constants defines a type for an animation effect node. |
| <br> |
| This is stored with the name <i>node-type</i> inside the |
| <member>::com::sun::star::animations::XAnimationNode::UserData</member> sequence. |
| <br> |
| This does not manipulate the timing or syncronization. |
| It can be used to quickly identify semantic blocks inside an animation hierachy. |
| |
| @see ::com::sun::star::animations::AnimationNode |
| */ |
| constants EffectNodeType |
| { |
| /** This node has no special meaning. |
| */ |
| const short DEFAULT = 0; |
| |
| /** This node contains an effect that starts on click. |
| */ |
| const short ON_CLICK = 1; |
| |
| /** This node contains an effect that starts with a previous effect. |
| */ |
| const short WITH_PREVIOUS = 2; |
| |
| /** This node contains an effect that starts after a previous effect has finished. |
| */ |
| const short AFTER_PREVIOUS = 3; |
| |
| /** This is the main sequence for effects that is automaticaly started. |
| */ |
| const short MAIN_SEQUENCE = 4; |
| |
| /** This is the root sequence. |
| */ |
| const short TIMING_ROOT = 5; |
| |
| /** This is a sequence with effects that starts due to user interaction. |
| */ |
| const short INTERACTIVE_SEQUENCE = 6; |
| }; |
| |
| //============================================================================= |
| |
| }; }; }; }; |
| |
| #endif |