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#ifndef __com_sun_star_frame_XFramesSupplier_idl__
#define __com_sun_star_frame_XFramesSupplier_idl__
#ifndef __com_sun_star_frame_XFrame_idl__
#include <com/sun/star/frame/XFrame.idl>
#endif
//=============================================================================
module com { module sun { module star { module frame {
published interface XFrames;
//=============================================================================
/** provides access to sub frames of current one
@see XFrames
*/
published interface XFramesSupplier: XFrame
{
//-------------------------------------------------------------------------
/** provides access to this container and to all other <type>XFramesSupplier</type>
which are available from this node of frame tree
@returns
the collection of frames which is represented by
a <type>FramesContainer</type>.
*/
XFrames getFrames();
//-------------------------------------------------------------------------
/** gets the current active frame of this container
(not of any other available supplier)
<p>
This may be the frame itself. The active frame is defined as
the frame which contains (recursively) the window with the focus.
If no window within the frame contains the focus, this method
returns the last frame which had the focus. If no containing
window ever had the focus, the first frame within this frame is
returned.
</p>
@returns
the <type>Frame</type> which is active within this frame.
*/
XFrame getActiveFrame();
//-------------------------------------------------------------------------
/** is called on activation of a direct sub-frame.
<p>
This method is only allowed to be called by a sub-frame according to
<member>XFrame::activate()</member> or <member>XFramesSupplier::setActiveFrame()</member>.
After this call <member>XFramesSupplier::getActiveFrame()</member> will return the
frame specified by <var>Frame</var>.
</p>
<p>
In general this method first calls the method <member>XFramesSupplier::setActiveFrame()</member>
at the creator frame with <var>this</var> as the current argument. Then it broadcasts
the <type>FrameActionEvent</type> <const>FrameAction::FRAME_ACTIVATED</const>.
</p>
<p>
Note: Given parameter <var>Frame</var> must already exist inside the container
(e.g., inserted by using <member>XFrames::append()</member>)
</p>
@param Frame
the new active child frame inside this container
*/
void setActiveFrame( [in] XFrame Frame );
};
//=============================================================================
}; }; }; };
#endif