| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| #ifndef __com_sun_star_drawing_TextureKind2_idl__ |
| #define __com_sun_star_drawing_TextureKind2_idl__ |
| |
| |
| //============================================================================= |
| |
| module com { module sun { module star { module drawing { |
| |
| //============================================================================= |
| |
| /** These enumeration values specify how the texture is applied. |
| */ |
| published enum TextureKind2 |
| { |
| //------------------------------------------------------------------------- |
| |
| /** With <type>TextureKind</type> <const>LUMINANCE</const>, the texture |
| and the lighting information are mixed to produce the image, so a |
| lit, textured object is achieved. |
| */ |
| LUMINANCE, |
| |
| /** With <type>TextureKind</type> <const>INTENSITY</const>, each texture |
| pixel is used as an intensity value. |
| */ |
| INTENSITY, |
| //------------------------------------------------------------------------- |
| |
| /** With this mode, the lighting is ignored and only the |
| texture color information is used. |
| */ |
| COLOR |
| }; |
| |
| //============================================================================= |
| |
| }; }; }; }; |
| |
| #endif |
| |