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#ifndef __com_sun_star_datatransfer_dnd_XDropTargetDropContext_idl__
#define __com_sun_star_datatransfer_dnd_XDropTargetDropContext_idl__
#ifndef __com_sun_star_datatransfer_dnd_InvalidDNDOperationException_idl__
#include <com/sun/star/datatransfer/dnd/InvalidDNDOperationException.idl>
#endif
#ifndef __com_sun_star_uno_XInterface_idl__
#include <com/sun/star/uno/XInterface.idl>
#endif
//=============================================================================
module com { module sun { module star { module datatransfer { module dnd {
//=============================================================================
/** This interface is implemented by any drop target context object.
<p>A DropTargetContext is created whenever the logical cursor associated
with a Drag and Drop operation moves within the visible geometry of a
window associated with a DropTarget. </p>
<p>The drop target context provides the mechanism for a potential receiver
of a drop operation to provide the end user with the appropriate drag
under feedback and to effect the subsequent data transfer, if appropriate. </p>
*/
published interface XDropTargetDropContext : com::sun::star::uno::XInterface
{
//-------------------------------------------------------------------------
/** Accept the Drop.
<p>This method should be called from the
<member scope="com::sun::star::datatransfer::dnd">XDropTargetListener::drop()</member>
method if the implementation wishes to accept the drop operation with the specified action.</p>
@param dragOperation
The operation accepted by the target.
@see DNDConstants
@see DropTargetDragEvent
*/
[oneway] void acceptDrop( [in] byte dragOperation );
//-------------------------------------------------------------------------
/** Reject the drop as a result of examining the available
<type scope="com::sun::star::datatransfer">DataFlavor</type> types
received in the <member>XDropTargetListener::dragEnter()</member> method.
*/
[oneway] void rejectDrop();
//-------------------------------------------------------------------------
/** Signals that the drop is completed and if it was successful or not.
@param success
A value of <TRUE/> means the drop completed successfully
<p>A value of <FALSE/> means the drop completed unsuccessfully.</p>
*/
[oneway] void dropComplete( [in] boolean success );
};
//=============================================================================
}; }; }; }; };
#endif