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#ifndef __com_sun_star_datatransfer_dnd_DropTargetDragEvent_idl__
#define __com_sun_star_datatransfer_dnd_DropTargetDragEvent_idl__
#ifndef __com_sun_star_datatransfer_dnd_DropTargetEvent_idl__
#include <com/sun/star/datatransfer/dnd/DropTargetEvent.idl>
#endif
//=============================================================================
module com { module sun { module star { module datatransfer { module dnd {
published interface XDropTargetDragContext;
//=============================================================================
/** The <type>DropTargetDragEvent</type> is delivered from the drop target
to the currently registered drop target listener.
<p>It contains information regarding the current state of the operation to enable
the operations initiator to provide the end user with the appropriate drag
over feedback.</p>
@see com::sun::star::datatransfer::dnd::XDropTargetListener
*/
published struct DropTargetDragEvent: com::sun::star::datatransfer::dnd::DropTargetEvent
{
//-------------------------------------------------------------------------
/** The drop target context of the current drag operation.
@see com::sun::star::datatransfer::dnd::XDropTargetDragContext
*/
XDropTargetDragContext Context;
//-------------------------------------------------------------------------
/** This value represents the currently selected drop action.
@see com::sun::star::datatransfer::dnd::DNDConstants
*/
byte DropAction;
//-------------------------------------------------------------------------
/** The cursor's current x location within the window's coordinates.
*/
long LocationX;
//-------------------------------------------------------------------------
/** The cursor's current y location within the window's coordinates.
*/
long LocationY;
//-------------------------------------------------------------------------
/** This value represents the action or actions supported by the source.
This may be a combination of arbitrary source actions except ACTION_DEFAULT.
<p>To combine different actions use a logical OR.</p>
@see com::sun::star::datatransfer::dnd::DNDConstants
*/
byte SourceActions;
};
//=============================================================================
}; }; }; }; };
#endif