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*
* Licensed to the Apache Software Foundation (ASF) under one
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* to you under the Apache License, Version 2.0 (the
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#ifndef __com_sun_star_awt_MouseEvent_idl__
#define __com_sun_star_awt_MouseEvent_idl__
#ifndef __com_sun_star_awt_InputEvent_idl__
#include <com/sun/star/awt/InputEvent.idl>
#endif
//=============================================================================
module com { module sun { module star { module awt {
//=============================================================================
/** specifies an event from the mouse.
<p>This event is also used for popup menu requests on objects.
See <member>PopupTrigger</member> for details.</p>
@see XMouseListener
@see XMouseMotionListener
@see InputEvent
*/
published struct MouseEvent: com::sun::star::awt::InputEvent
{
//-------------------------------------------------------------------------
/** contains the pressed mouse buttons.
<p>Zero ore more constants from the
<type scope="com::sun::star::awt">MouseButton</type> group.</p>
*/
short Buttons;
//-------------------------------------------------------------------------
/** contains the x coordinate location of the mouse.
*/
long X;
//-------------------------------------------------------------------------
/** contains the y coordinate location of the mouse.
*/
long Y;
//-------------------------------------------------------------------------
/** contains the number of mouse clicks associated with event.
*/
long ClickCount;
//-------------------------------------------------------------------------
/** specifies if this event is a popup-menu trigger event.
<p>If this member is <TRUE/>, the event describes a request for a popup menu,
also known as context menu, on an object.</p>
<p>In this case, <member>X</member> and <member>Y</member> describe the position
where the request was issued. If those members are <code>-1</code>, then the
request was issued using the keyboard, by pressing the operating-system dependent
key combination for this purpose.</p>
@see XMouseListener::mousePressed
*/
boolean PopupTrigger;
};
//=============================================================================
}; }; }; };
#endif