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#ifndef __com_sun_star_animations_XTransitionFilter_idl__
#define __com_sun_star_animations_XTransitionFilter_idl__
#ifndef __com_sun_star_animations_XAnimate_idl__
#include <com/sun/star/animations/XAnimate.idl>
#endif
//=============================================================================
module com { module sun { module star { module animations {
//=============================================================================
/**
Base members <member>XAnimate::Values</member>, <member>XAnimate::From</member>,
<member>XAnimate::To</member> and <member>XAnimate::By</member> can be used
with <atom>double</atom> values that set the transition progress the specific
amount of time.
@see http://www.w3.org/TR/smil20/smil-transitions.html#edef-transitionFilter
*/
interface XTransitionFilter : XAnimate
{
/** This is the type or family of transition.
<br>This attribute is required and must be one of the transition families listed in
<const>TransitionType</const>.
*/
[attribute] short Transition;
/** This is the subtype of the transition.
<br>
This must be one of the transition subtypes appropriate for the specified <member>Type</member>
as listed in <const>TransitionSubType</const>.
<const>TransitionSubType::DEFAULT</const> is the default.
*/
[attribute] short Subtype;
/** Indicates whether the transitionFilter's parent element will transition in or out.
Legal values are <true/> indicating that the parent media will become more visible as
the transition progress increases and <false/> indicating that the parent media will
become less visible as the transition progress increases.
The default value is <true/>.
*/
[attribute] boolean Mode;
/** This specifies the direction the transition will run.
<br>
The legal values are <true/> for forward and <false/> for reverse.
The default value is <true/>.
Note that this does not impact the media being transitioned to, but
only affects the geometry of the transition.
Transitions which do not have a reverse interpretation should ignore the
direction attribute and assume the default value of <true/>.
*/
[attribute] boolean Direction;
/** If the value of the <member>Type</member> attribute is <const>TransitionType::FADE</const> and
the value of the <member>Subtype</member> attribute is <const>TransitionSubType::FADETOCOLOR</const> or
<const>TransitionSubType::FADEFROMCOLOR</const>, then this attribute specifies the starting or ending
color of the fade.
The default value is 0 (black).
*/
[attribute] long FadeColor;
};
//=============================================================================
}; }; }; };
#endif