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#ifndef __com_sun_star_animations_XAnimateMotion_idl__
#define __com_sun_star_animations_XAnimateMotion_idl__
#ifndef __com_sun_star_animations_XAnimate_idl__
#include <com/sun/star/animations/XAnimate.idl>
#endif
//=============================================================================
module com { module sun { module star { module animations {
//=============================================================================
/** Interface for animation by defining motion on a path.
@see http://www.w3.org/TR/smil20/animation.html#edef-animateMotion
*/
interface XAnimateMotion : XAnimate
{
/** Specifies an optional path.
<br>
If a path is used, the <member>From</member>, <member>To</member> and
<member>By</member> members are ignored.
The value type of the path depends on the used rendering system.
Possible types maybe a svg:d path encoded in a string.
*/
[attribute] any Path;
/** Specifies the origin of motion for the animation. The values and semantics
of this attribute are dependent upon the used animation engine.
*/
[attribute] any Origin;
};
//=============================================================================
}; }; }; };
#endif