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#ifndef __com_sun_star_animations_XAnimateColor_idl__
#define __com_sun_star_animations_XAnimateColor_idl__
#ifndef __com_sun_star_animations_XAnimate_idl__
#include <com/sun/star/animations/XAnimate.idl>
#endif
//=============================================================================
module com { module sun { module star { module animations {
//=============================================================================
/** Interface for animation by defining color changes over time.
<br>
Only color value will be legal values for the following members
<ul>
<li><member>XAnimate::Values</member></li>
<li><member>XAnimate::From</member></li>
<li><member>XAnimate::To</member></li>
<li><member>XAnimate::By</member></li>
</ul>
@see http://www.w3.org/TR/smil20/animation.html#edef-animateColor
*/
interface XAnimateColor : XAnimate
{
/** defines the color space which is used to perform the interpolation.
<br>
@see <const>AnimateColorSpace</const>
*/
[attribute] short ColorInterpolation;
/** defines the direction which is used to perform the interpolation
inside the color space defined with <member>ColorSpace</member>.
<br>
Values could be <true/> for clockwise and <false/> for counterclockwise.
This attribute will be ignored for color spaces where this does
not make any sense.
*/
[attribute] boolean Direction;
};
//=============================================================================
}; }; }; };
#endif