| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| #ifndef __com_sun_star_animations_AnimationCalcMode_idl__ |
| #define __com_sun_star_animations_AnimationCalcMode_idl__ |
| |
| //============================================================================= |
| |
| module com { module sun { module star { module animations { |
| |
| //============================================================================= |
| |
| /** Specifies the interpolation mode for the animation. |
| |
| @see <type>XAnimation</type> |
| @see http://www.w3.org/TR/smil20/animation.html#adef-calcMode |
| @see http://www.w3.org/TR/smil20/animation.html#adef-SplineAnimation-calcMode |
| */ |
| constants AnimationCalcMode |
| { |
| /** This specifies that the animation function will jump from one value to the next without any interpolation. |
| */ |
| const short DISCRETE = 0; |
| |
| /** Simple linear interpolation between values is used to calculate the animation function. |
| <br> |
| This is the default. |
| */ |
| const short LINEAR = 1; |
| |
| /** Defines interpolation to produce an even pace of change across the animation. |
| <br> |
| This is only supported for values that define a linear numeric range, and |
| for which some notion of "distance" between points can be calculated |
| (e.g. position, width, height, etc.). |
| */ |
| const short PACED = 2; |
| |
| /** Interpolates from one value in the values list to the next according to a |
| time function defined by a cubic Bezier spline. The points of the spline are |
| defined in the <member>KeyTimes</member> attribute, and the control points |
| for each interval are defined in the <member>KeySplines</member> attribute. |
| */ |
| const short SPLINE = 3; |
| }; |
| |
| //============================================================================= |
| |
| }; }; }; }; |
| |
| #endif |