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package com.sun.star.lib.uno.environments.remote;
/**
* This interface is an abstraction of the various
* threadpool implementations.
* <p>
* @version $Revision: 1.7 $ $ $Date: 2008-04-11 11:20:01 $
* @author Joerg Budischewski
* @author Kay Ramme
* @see com.sun.star.lib.uno.environments.remote.ThreadPoolFactory
* @see com.sun.star.lib.uno.environments.remote.IThreadPoolFactory
* @since UDK1.0
*/
public interface IThreadPool {
/**
* Retrieves the global threadId for the current thread.
* <p>
* @return the thread id
*/
ThreadId getThreadId();
/**
* Attaches this thread to the thread pool.
* <p>
* @see #enter
*/
public void attach();
/**
* As above, but hands in an already existing
* instance of the threadid of the current thread.
* Returns a handle which can be used in enter and
* detach calls.<p>
* The function exists for performance
* optimization reasons.
* @see #attach
*/
public Object attach( ThreadId id );
/**
* Detaches this thread from the thread pool.
* @see #enter
*/
public void detach();
/**
* As above, but hands in an already existing
* instance of the threadid of the current thread
* and a handle returned by attach.
* The function exists for performance
* optimization reasons.
* @see #attach,#detach
*/
public void detach( Object handle, ThreadId id );
/**
* Lets this thread enter the thread pool.
* This thread then executes all jobs put via
* <code>putJob</code> until a reply job arrives.
* <p>
* @see #putJob
*/
public Object enter() throws Throwable;
/**
* as above but hands in an already existing
* instance of the threadid of the current thread
* and a handle returned by attach.
* This thread then executes all jobs put via
* <code>putJob</code> until a reply job arrives.
* <p>
* @see #putJob
*/
public Object enter( Object handle, ThreadId id ) throws Throwable;
/**
* Queues a job into the jobQueue of the thread belonging
* to the jobs threadId.
* <p>
* @param job the job
*/
public void putJob(Job job);
/**
* Disposes this thread pool, thus releasing
* all threads by throwing a <code>DisposedException</code> with the given
* <code>Throwable</code> cause.
* <p>
* @param throwing the cause
*/
public void dispose(Throwable throwable);
/**
* Destroys the thread pool and tries
* to join all created threads immediatly.
*/
public void destroy();
}