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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
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*************************************************************/
// no include "precompiled_i18npool.hxx" because this file is included in insys.cxx
#include <sal/config.h>
#ifdef _MSC_VER
#pragma warning(push,1) // disable warnings within system headers
#endif
#include <windef.h> // needed by winnls.h
#include <winbase.h> // needed by winnls.h
#include <winnls.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include <rtl/instance.hxx>
#include "i18npool/mslangid.hxx"
static LanguageType nImplSystemLanguage = LANGUAGE_DONTKNOW;
static LanguageType nImplSystemUILanguage = LANGUAGE_DONTKNOW;
// =======================================================================
static LanguageType GetSVLang( LANGID nWinLangId )
{
// No Translation, we work with the original MS code without the SORT_ID.
// So we can get never LANG-ID's from MS, which are currently not defined
// by us.
return LanguageType( static_cast<sal_uInt16>(nWinLangId & 0xffff));
}
// -----------------------------------------------------------------------
typedef LANGID (WINAPI *getLangFromEnv)();
static void getPlatformSystemLanguageImpl( LanguageType& rSystemLanguage,
getLangFromEnv pGetUserDefault, getLangFromEnv pGetSystemDefault )
{
LanguageType nLang = rSystemLanguage;
if ( nLang == LANGUAGE_DONTKNOW )
{
::osl::MutexGuard aGuard( ::osl::Mutex::getGlobalMutex());
nLang = rSystemLanguage;
if ( nLang == LANGUAGE_DONTKNOW )
{
LANGID nLangId;
nLangId = (pGetUserDefault)();
nLang = GetSVLang( nLangId );
if ( nLang == LANGUAGE_DONTKNOW )
{
nLangId = (pGetSystemDefault)();
nLang = GetSVLang( nLangId );
}
OSL_DOUBLE_CHECKED_LOCKING_MEMORY_BARRIER();
rSystemLanguage = nLang;
}
else
OSL_DOUBLE_CHECKED_LOCKING_MEMORY_BARRIER();
}
}
// -----------------------------------------------------------------------
LanguageType MsLangId::getPlatformSystemLanguage()
{
getPlatformSystemLanguageImpl( nImplSystemLanguage,
&GetUserDefaultLangID, &GetSystemDefaultLangID);
return nImplSystemLanguage;
}
// -----------------------------------------------------------------------
LanguageType MsLangId::getPlatformSystemUILanguage()
{
// TODO: this could be distinguished, #if(WINVER >= 0x0500)
// needs _run_ time differentiation though, not at compile time.
getPlatformSystemLanguageImpl( nImplSystemUILanguage,
&GetUserDefaultUILanguage, &GetSystemDefaultUILanguage);
return nImplSystemUILanguage;
}