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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_framework.hxx"
//_________________________________________________________________________________________________________________
// my own includes
//_________________________________________________________________________________________________________________
#include <helper/ocomponentenumeration.hxx>
#ifndef _FRAMEWORK_THREADHELP_RESETABLEGUARD_HXX_
#include <threadhelp/resetableguard.hxx>
#endif
//_________________________________________________________________________________________________________________
// interface includes
//_________________________________________________________________________________________________________________
//_________________________________________________________________________________________________________________
// includes of other projects
//_________________________________________________________________________________________________________________
#include <vcl/svapp.hxx>
//_________________________________________________________________________________________________________________
// namespace
//_________________________________________________________________________________________________________________
namespace framework{
using namespace ::com::sun::star::container ;
using namespace ::com::sun::star::lang ;
using namespace ::com::sun::star::uno ;
using namespace ::cppu ;
using namespace ::osl ;
using namespace ::rtl ;
//_________________________________________________________________________________________________________________
// non exported const
//_________________________________________________________________________________________________________________
//_________________________________________________________________________________________________________________
// non exported definitions
//_________________________________________________________________________________________________________________
//_________________________________________________________________________________________________________________
// declarations
//_________________________________________________________________________________________________________________
//*****************************************************************************************************************
// constructor
//*****************************************************************************************************************
OComponentEnumeration::OComponentEnumeration( const Sequence< css::uno::Reference< XComponent > >& seqComponents )
// Init baseclasses first
// Attention:
// Don't change order of initialization!
// ThreadHelpBase is a struct with a mutex as member. We can't use a mutex as member, while
// we must garant right initialization and a valid value of this! First initialize
// baseclasses and then members. And we need the mutex for other baseclasses !!!
: ThreadHelpBase ( &Application::GetSolarMutex() )
// Init member
, m_nPosition ( 0 ) // 0 is the first position for a valid list and the right value for an invalid list to!
, m_seqComponents ( seqComponents )
{
// Safe impossible states
// "Method" not defined for ALL parameters!
LOG_ASSERT( impldbg_checkParameter_OComponentEnumerationCtor( seqComponents ), "OComponentEnumeration::OComponentEnumeration()\nInvalid parameter detected!\n" )
}
//*****************************************************************************************************************
// destructor
//*****************************************************************************************************************
OComponentEnumeration::~OComponentEnumeration()
{
// Reset instance, free memory ....
impl_resetObject();
}
//*****************************************************************************************************************
// XEventListener
//*****************************************************************************************************************
void SAL_CALL OComponentEnumeration::disposing( const EventObject&
#if OSL_DEBUG_LEVEL > 0
aEvent
#endif
) throw( RuntimeException )
{
// Ready for multithreading
ResetableGuard aGuard( m_aLock );
// Safe impossible cases
// This method is not specified for all incoming parameters.
LOG_ASSERT( impldbg_checkParameter_disposing( aEvent ), "OComponentEnumeration::disposing()\nInvalid parameter detected!\n" )
// Reset instance to defaults, release references and free memory.
impl_resetObject();
}
//*****************************************************************************************************************
// XEnumeration
//*****************************************************************************************************************
sal_Bool SAL_CALL OComponentEnumeration::hasMoreElements() throw( RuntimeException )
{
// Ready for multithreading
ResetableGuard aGuard( m_aLock );
// First position in a valid list is 0.
// => The last one is getLength() - 1!
// m_nPosition's current value is the position for the next element, which will be return, if user call "nextElement()"
// => We have more elements if current position less then the length of the list!
return ( m_nPosition < (sal_uInt32)(m_seqComponents.getLength()) );
}
//*****************************************************************************************************************
// XEnumeration
//*****************************************************************************************************************
Any SAL_CALL OComponentEnumeration::nextElement() throw( NoSuchElementException ,
WrappedTargetException ,
RuntimeException )
{
// Ready for multithreading
ResetableGuard aGuard( m_aLock );
// If we have no elements or end of enumeration is arrived ...
if ( hasMoreElements() == sal_False )
{
// .. throw an exception!
throw NoSuchElementException();
}
// Else; Get next element from list ...
Any aComponent;
aComponent <<= m_seqComponents[m_nPosition];
// ... and step to next element!
++m_nPosition;
// Return listitem.
return aComponent;
}
//*****************************************************************************************************************
// proteced method
//*****************************************************************************************************************
void OComponentEnumeration::impl_resetObject()
{
// Attention:
// Write this for multiple calls - NOT AT THE SAME TIME - but for more then one call again)!
// It exist two ways to call this method. From destructor and from disposing().
// I can't say, which one is the first. Normaly the disposing-call - but other way ....
// Delete list of components.
m_seqComponents.realloc( 0 );
// Reset position in list.
// The list has no elements anymore. m_nPosition is normaly the current position in list for nextElement!
// But a position of 0 in a list of 0 items is an invalid state. This constellation can't work in future.
// End of enumeration is arrived!
// (see hasMoreElements() for more details...)
m_nPosition = 0 ;
}
//_________________________________________________________________________________________________________________
// debug methods
//_________________________________________________________________________________________________________________
/*-----------------------------------------------------------------------------------------------------------------
The follow methods checks the parameter for other functions. If a parameter or his value is non valid,
we return "sal_False". (else sal_True) This mechanism is used to throw an ASSERT!
ATTENTION
If you miss a test for one of this parameters, contact the autor or add it himself !(?)
But ... look for right testing! See using of this methods!
-----------------------------------------------------------------------------------------------------------------*/
#ifdef ENABLE_ASSERTIONS
//*****************************************************************************************************************
// An empty list is allowed ... hasMoreElements() will return false then!
sal_Bool OComponentEnumeration::impldbg_checkParameter_OComponentEnumerationCtor( const Sequence< css::uno::Reference< XComponent > >& seqComponents )
{
// Set default return value.
sal_Bool bOK = sal_True;
// Check parameter.
if (
( &seqComponents == NULL )
)
{
bOK = sal_False ;
}
// Return result of check.
return bOK ;
}
//*****************************************************************************************************************
sal_Bool OComponentEnumeration::impldbg_checkParameter_disposing( const EventObject& aEvent )
{
// Set default return value.
sal_Bool bOK = sal_True;
// Check parameter.
if (
( &aEvent == NULL ) ||
( aEvent.Source.is() == sal_False )
)
{
bOK = sal_False ;
}
// Return result of check.
return bOK ;
}
#endif // #ifdef ENABLE_ASSERTIONS
} // namespace framework