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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_framework.hxx"
//_________________________________________________________________________________________________________________
// my own includes
//_________________________________________________________________________________________________________________
#include <dispatch/systemexec.hxx>
#include <threadhelp/readguard.hxx>
#include <general.h>
#include <services.h>
//_________________________________________________________________________________________________________________
// interface includes
//_________________________________________________________________________________________________________________
#include <com/sun/star/system/SystemShellExecute.hpp>
#include <com/sun/star/util/XStringSubstitution.hpp>
#include <com/sun/star/system/SystemShellExecuteFlags.hpp>
#include <com/sun/star/frame/DispatchResultState.hpp>
//_________________________________________________________________________________________________________________
// includes of other projects
//_________________________________________________________________________________________________________________
#include <vcl/svapp.hxx>
//_________________________________________________________________________________________________________________
// namespace
//_________________________________________________________________________________________________________________
namespace framework{
//_________________________________________________________________________________________________________________
// non exported const
//_________________________________________________________________________________________________________________
#define PROTOCOL_VALUE "systemexecute:"
#define PROTOCOL_LENGTH 14
//_________________________________________________________________________________________________________________
// non exported definitions
//_________________________________________________________________________________________________________________
//_________________________________________________________________________________________________________________
// declarations
//_________________________________________________________________________________________________________________
//_________________________________________________________________________________________________________________
// XInterface, XTypeProvider, XServiceInfo
DEFINE_XINTERFACE_5(SystemExec ,
OWeakObject ,
DIRECT_INTERFACE(css::lang::XTypeProvider ),
DIRECT_INTERFACE(css::lang::XServiceInfo ),
DIRECT_INTERFACE(css::frame::XDispatchProvider ),
DIRECT_INTERFACE(css::frame::XNotifyingDispatch),
DIRECT_INTERFACE(css::frame::XDispatch ))
DEFINE_XTYPEPROVIDER_5(SystemExec ,
css::lang::XTypeProvider ,
css::lang::XServiceInfo ,
css::frame::XDispatchProvider ,
css::frame::XNotifyingDispatch,
css::frame::XDispatch )
DEFINE_XSERVICEINFO_MULTISERVICE_2(SystemExec ,
::cppu::OWeakObject ,
SERVICENAME_PROTOCOLHANDLER ,
IMPLEMENTATIONNAME_SYSTEMEXEC)
DEFINE_INIT_SERVICE(SystemExec,
{
/*Attention
I think we don't need any mutex or lock here ... because we are called by our own static method impl_createInstance()
to create a new instance of this class by our own supported service factory.
see macro DEFINE_XSERVICEINFO_MULTISERVICE and "impl_initService()" for further informations!
*/
}
)
//_________________________________________________________________________________________________________________
SystemExec::SystemExec( const css::uno::Reference< css::uno::XComponentContext >& xContext )
// Init baseclasses first
: ThreadHelpBase( &Application::GetSolarMutex() )
, OWeakObject ( )
// Init member
, m_xContext ( xContext )
{
}
//_________________________________________________________________________________________________________________
SystemExec::~SystemExec()
{
m_xContext = NULL;
}
//_________________________________________________________________________________________________________________
css::uno::Reference< css::frame::XDispatch > SAL_CALL SystemExec::queryDispatch( const css::util::URL& aURL ,
const ::rtl::OUString&,
sal_Int32 ) throw( css::uno::RuntimeException )
{
css::uno::Reference< css::frame::XDispatch > xDispatcher;
if (aURL.Complete.compareToAscii(PROTOCOL_VALUE,PROTOCOL_LENGTH)==0)
xDispatcher = this;
return xDispatcher;
}
//_________________________________________________________________________________________________________________
css::uno::Sequence< css::uno::Reference< css::frame::XDispatch > > SAL_CALL SystemExec::queryDispatches( const css::uno::Sequence< css::frame::DispatchDescriptor >& lDescriptor ) throw( css::uno::RuntimeException )
{
sal_Int32 nCount = lDescriptor.getLength();
css::uno::Sequence< css::uno::Reference< css::frame::XDispatch > > lDispatcher( nCount );
for( sal_Int32 i=0; i<nCount; ++i )
{
lDispatcher[i] = this->queryDispatch(
lDescriptor[i].FeatureURL,
lDescriptor[i].FrameName,
lDescriptor[i].SearchFlags);
}
return lDispatcher;
}
//_________________________________________________________________________________________________________________
void SAL_CALL SystemExec::dispatch( const css::util::URL& aURL ,
const css::uno::Sequence< css::beans::PropertyValue >& lArguments ) throw( css::uno::RuntimeException )
{
dispatchWithNotification(aURL, lArguments, css::uno::Reference< css::frame::XDispatchResultListener >());
}
//_________________________________________________________________________________________________________________
void SAL_CALL SystemExec::dispatchWithNotification( const css::util::URL& aURL ,
const css::uno::Sequence< css::beans::PropertyValue >&,
const css::uno::Reference< css::frame::XDispatchResultListener >& xListener ) throw( css::uno::RuntimeException )
{
// convert "systemexec:file:///c:/temp/test.html" => "file:///c:/temp/test.html"
sal_Int32 c = aURL.Complete.getLength()-PROTOCOL_LENGTH;
if (c<1) // we dont check for valid URLs here! The system will show an error message ...
{
impl_notifyResultListener(xListener, css::frame::DispatchResultState::FAILURE);
return;
}
::rtl::OUString sSystemURLWithVariables = aURL.Complete.copy(PROTOCOL_LENGTH, c);
// SAFE ->
ReadGuard aReadLock(m_aLock);
css::uno::Reference< css::uno::XComponentContext > xContext = m_xContext;
aReadLock.unlock();
// <- SAFE
// TODO check security settings ...
try
{
css::uno::Reference< css::util::XStringSubstitution > xPathSubst(
xContext->getServiceManager()->createInstanceWithContext(
SERVICENAME_SUBSTITUTEPATHVARIABLES, xContext),
css::uno::UNO_QUERY_THROW);
::rtl::OUString sSystemURL = xPathSubst->substituteVariables(sSystemURLWithVariables, sal_True); // sal_True force an exception if unknown variables exists !
css::uno::Reference< css::system::XSystemShellExecute > xShell(
css::system::SystemShellExecute::create(xContext));
xShell->execute(sSystemURL, ::rtl::OUString(), css::system::SystemShellExecuteFlags::DEFAULTS);
impl_notifyResultListener(xListener, css::frame::DispatchResultState::SUCCESS);
}
catch(const css::uno::Exception&)
{
impl_notifyResultListener(xListener, css::frame::DispatchResultState::FAILURE);
}
}
//_________________________________________________________________________________________________________________
void SAL_CALL SystemExec::addStatusListener( const css::uno::Reference< css::frame::XStatusListener >&,
const css::util::URL& ) throw( css::uno::RuntimeException )
{
// not suported yet
}
//_________________________________________________________________________________________________________________
void SAL_CALL SystemExec::removeStatusListener( const css::uno::Reference< css::frame::XStatusListener >&,
const css::util::URL& ) throw( css::uno::RuntimeException )
{
// not suported yet
}
//_________________________________________________________________________________________________________________
void SystemExec::impl_notifyResultListener(const css::uno::Reference< css::frame::XDispatchResultListener >& xListener,
const sal_Int16 nState )
{
if (xListener.is())
{
css::frame::DispatchResultEvent aEvent;
aEvent.State = nState;
xListener->dispatchFinished(aEvent);
}
}
} // namespace framework