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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*************************************************************/
#ifndef __SERIALIZATION_HXX
#define __SERIALIZATION_HXX
#include <map>
#include <sal/types.h>
#include <rtl/ustring.hxx>
#include <com/sun/star/uno/Reference.hxx>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/beans/NamedValue.hpp>
#include <com/sun/star/io/XInputStream.hpp>
#include <com/sun/star/xml/xpath/XXPathObject.hpp>
#include <com/sun/star/xml/dom/XDocumentFragment.hpp>
namespace CSS = com::sun::star;
/**
Serialize an XObject
*/
typedef std::map<rtl::OUString, rtl::OUString> PropMap;
class CSerialization
{
protected:
CSS::uno::Reference< CSS::xml::dom::XDocumentFragment > m_aFragment;
PropMap m_properties;
public:
virtual ~CSerialization() {}
/**
sets the XObject that is to serialized
*/
virtual void setSource(const CSS::uno::Reference< CSS::xml::dom::XDocumentFragment >& aFragment)
{
m_aFragment = aFragment;
}
/**
set the properties from the submission element
that control aspects of the serialization
eachs serialization may support individual properties
*/
void setProperties(const CSS::uno::Sequence< CSS::beans::NamedValue >& props)
{
m_properties.clear();
rtl::OUString aValue;
for (sal_Int32 i=0; i<props.getLength(); i++)
{
if (props[i].Value >>= aValue)
m_properties.insert(PropMap::value_type(props[i].Name, aValue));
}
}
/**
start the serialization process
*/
virtual void serialize()=0;
/**
get the serialized bytes.
reads up to buffer->getLength() bytes and returns the number of
bytes read.
returns -1 on error
*/
virtual CSS::uno::Reference< CSS::io::XInputStream > getInputStream() = 0;
};
#endif