| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_extensions.hxx" |
| |
| #define STRICT |
| #define _WIN32_WINNT 0x0400 |
| #define _WIN32_DCOM |
| |
| #pragma warning (push,1) |
| #pragma warning (disable:4548) |
| |
| #if defined(_MSC_VER) && (_MSC_VER >= 1300) && !defined(_STLP_DEBUG) |
| #undef _DEBUG |
| #endif |
| #ifdef __MINGW32__ |
| #define _INIT_ATL_COMMON_VARS |
| #endif |
| #include <atlbase.h> |
| CComModule _Module; |
| #include <atlcom.h> |
| |
| #pragma warning (pop) |
| |
| BEGIN_OBJECT_MAP(ObjectMap) |
| END_OBJECT_MAP() |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| // DLL Entry Point |
| |
| extern "C" |
| BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) |
| { |
| if (dwReason == DLL_PROCESS_ATTACH) |
| { |
| _Module.Init(ObjectMap, hInstance, NULL); |
| DisableThreadLibraryCalls(hInstance); |
| } |
| else if (dwReason == DLL_PROCESS_DETACH) |
| { |
| _Module.Term(); |
| } |
| return TRUE; // ok |
| } |
| |