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*
* Licensed to the Apache Software Foundation (ASF) under one
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* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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#ifndef _SVX_BULITEM_HXX
#define _SVX_BULITEM_HXX
// include ---------------------------------------------------------------
#include "editeng/editengdllapi.h"
// define ----------------------------------------------------------------
// Styles
#define BS_ABC_BIG 0
#define BS_ABC_SMALL 1
#define BS_ROMAN_BIG 2
#define BS_ROMAN_SMALL 3
#define BS_123 4
#define BS_NONE 5
#define BS_BULLET 6
#define BS_BMP 128
// Justification
#define BJ_HLEFT 0x01
#define BJ_HRIGHT 0x02
#define BJ_HCENTER 0x04
#define BJ_VTOP 0x08
#define BJ_VBOTTOM 0x10
#define BJ_VCENTER 0x20
// Valid-Bits
// Erstmal nur die Werte, die vom Dialog geaendert werden...
#define VALID_FONTCOLOR 0x0001
#define VALID_FONTNAME 0x0002
#define VALID_SYMBOL 0x0004
#define VALID_BITMAP 0x0008
#define VALID_SCALE 0x0010
#define VALID_START 0x0020
#define VALID_STYLE 0x0040
#define VALID_PREVTEXT 0x0080
#define VALID_FOLLOWTEXT 0x0100
#include <svl/poolitem.hxx>
#include <vcl/font.hxx>
#include <svtools/grfmgr.hxx>
// class SvxBulletItem ---------------------------------------------------
class EDITENG_DLLPUBLIC SvxBulletItem : public SfxPoolItem
{
Font aFont;
GraphicObject* pGraphicObject;
String aPrevText;
String aFollowText;
sal_uInt16 nStart;
sal_uInt16 nStyle;
long nWidth;
sal_uInt16 nScale;
sal_Unicode cSymbol;
sal_uInt8 nJustify;
sal_uInt16 nValidMask; // Nur temporaer fuer GetAttribs/SetAttribs, wegen des grossen Bullets
#ifdef _SVX_BULITEM_CXX
void SetDefaultFont_Impl();
void SetDefaults_Impl();
#endif
public:
TYPEINFO();
SvxBulletItem( sal_uInt16 nWhich = 0 );
SvxBulletItem( sal_uInt8 nStyle, const Font& rFont, sal_uInt16 nStart = 0, sal_uInt16 nWhich = 0 );
SvxBulletItem( const Font& rFont, sal_Unicode cSymbol, sal_uInt16 nWhich=0 );
SvxBulletItem( const Bitmap&, sal_uInt16 nWhich = 0 );
SvxBulletItem( const GraphicObject&, sal_uInt16 nWhich = 0 );
SvxBulletItem( SvStream& rStrm, sal_uInt16 nWhich = 0 );
SvxBulletItem( const SvxBulletItem& );
~SvxBulletItem();
virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
virtual SfxPoolItem* Create( SvStream&, sal_uInt16 nVersion ) const;
virtual SvStream& Store( SvStream & , sal_uInt16 nItemVersion ) const;
String GetFullText() const;
sal_Unicode GetSymbol() const { return cSymbol; }
String GetPrevText() const { return aPrevText; }
String GetFollowText() const { return aFollowText; }
sal_uInt16 GetStart() const { return nStart; }
long GetWidth() const { return nWidth; }
sal_uInt16 GetStyle() const { return nStyle; }
sal_uInt8 GetJustification() const { return nJustify; }
Font GetFont() const { return aFont; }
sal_uInt16 GetScale() const { return nScale; }
Bitmap GetBitmap() const;
void SetBitmap( const Bitmap& rBmp );
const GraphicObject& GetGraphicObject() const;
void SetGraphicObject( const GraphicObject& rGraphicObject );
void SetSymbol( sal_Unicode c) { cSymbol = c; }
void SetPrevText( const String& rStr) { aPrevText = rStr;}
void SetFollowText(const String& rStr) { aFollowText=rStr;}
void SetStart( sal_uInt16 nNew ) { nStart = nNew; }
void SetWidth( long nNew ) { nWidth = nNew; }
void SetStyle( sal_uInt16 nNew ) { nStyle = nNew; }
void SetJustification( sal_uInt8 nNew ) { nJustify = nNew; }
void SetFont( const Font& rNew) { aFont = rNew; }
void SetScale( sal_uInt16 nNew ) { nScale = nNew; }
virtual sal_uInt16 GetVersion(sal_uInt16 nFileVersion) const;
virtual int operator==( const SfxPoolItem& ) const;
virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
SfxMapUnit eCoreMetric,
SfxMapUnit ePresMetric,
String &rText, const IntlWrapper * = 0 ) const;
static void StoreFont( SvStream&, const Font& );
static Font CreateFont( SvStream&, sal_uInt16 nVer );
sal_uInt16& GetValidMask() { return nValidMask; }
sal_uInt16 GetValidMask() const { return nValidMask; }
sal_uInt16 IsValid( sal_uInt16 nFlag ) const { return nValidMask & nFlag; }
void SetValid( sal_uInt16 nFlag, sal_Bool bValid )
{
if ( bValid )
nValidMask |= nFlag;
else
nValidMask &= ~nFlag;
}
void CopyValidProperties( const SvxBulletItem& rCopyFrom );
};
#endif