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*
* Licensed to the Apache Software Foundation (ASF) under one
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* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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#ifndef _SOURCECONTEXT_HXX_
#define _SOURCECONTEXT_HXX_
#include <cppuhelper/implbase1.hxx>
#include <com/sun/star/datatransfer/dnd/XDragSourceContext.hpp>
#include <cppuhelper/compbase1.hxx>
#include "source.hxx"
using namespace ::com::sun::star::datatransfer;
using namespace ::com::sun::star::datatransfer::dnd;
using namespace ::cppu;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::lang;
// This class fires events to XDragSourceListener implementations.
// Of that interface only dragDropEnd and dropActionChanged are called.
// The functions dragEnter, dragExit and dragOver are not supported
// currently.
// An instance of SourceContext only lives as long as the drag and drop
// operation lasts.
class SourceContext: public MutexDummy,
public WeakComponentImplHelper1<XDragSourceContext>
{
DragSource* m_pDragSource;
Reference<XDragSource> m_dragSource;
// the action ( copy, move etc)
sal_Int8 m_currentAction;
SourceContext();
SourceContext( const SourceContext&);
SourceContext &operator= (const SourceContext& );
public:
SourceContext( DragSource* pSource, const Reference<XDragSourceListener>& listener);
~SourceContext();
virtual void SAL_CALL addDragSourceListener( const Reference<XDragSourceListener >& dsl )
throw( RuntimeException);
virtual void SAL_CALL removeDragSourceListener( const Reference<XDragSourceListener >& dsl )
throw( RuntimeException);
virtual sal_Int32 SAL_CALL getCurrentCursor( )
throw( RuntimeException);
virtual void SAL_CALL setCursor( sal_Int32 cursorId )
throw( RuntimeException);
virtual void SAL_CALL setImage( sal_Int32 imageId )
throw( RuntimeException);
virtual void SAL_CALL transferablesFlavorsChanged( )
throw( RuntimeException);
// non - interface functions
void fire_dragDropEnd( sal_Bool success, sal_Int8 byte);
void fire_dropActionChanged( sal_Int8 dropAction, sal_Int8 userAction);
};
#endif