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/*************************************************************************
Copyright 2011 Yuri Dario <mc6530@mclink.it>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
************************************************************************/
#define INCL_WIN
#include <svpm.h>
#include <string.h>
#ifndef _OS2CLIPBOARD_HXX_
#include "Os2Clipboard.hxx"
#endif
// same typedefs from win32 sdk
typedef unsigned short WORD;
typedef unsigned long DWORD;
#pragma pack(push, 1)
typedef struct {
PM_BYTE rgbBlue;
PM_BYTE rgbGreen;
PM_BYTE rgbRed;
PM_BYTE rgbReserved;
} RGBQUAD, *LPRGBQUAD;
typedef struct
{
WORD bfType;
DWORD bfSize;
WORD bfReserved1;
WORD bfReserved2;
DWORD bfOffBits;
} W32_BITMAPFILEHEADER, *PW32_BITMAPFILEHEADER;
typedef struct
{
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} W32_BITMAPINFOHEADER, *PW32_BITMAPINFOHEADER;
#pragma pack(pop)
// store screen bitcount
LONG lBitCountScreen;
/*
* Convert an OOo bitmap to an OS/2 bitmap handle
*
* An OOo bitmap is a BITMAPFILEHEADER structure followed by a Windows DIB
*
* OS/2 InfoHeader is a superset of Win32 InhoHeader, so we can just copy
* the win32 memory over the os2 memory and fix the cbFix field.
* colortable and bitmap data share the same format.
*
*/
HBITMAP OOoBmpToOS2Handle( Any &aAnyB)
{
// copy bitmap to clipboard
Sequence<sal_Int8> ByteStream;
aAnyB >>= ByteStream;
// get w32 file header data
PW32_BITMAPFILEHEADER pbfh = (PW32_BITMAPFILEHEADER)ByteStream.getArray();
// get w32 info header
PW32_BITMAPINFOHEADER pbih = (PW32_BITMAPINFOHEADER) (pbfh+1);
// create os2 infoheader2 (same fields of w32)
BITMAPINFOHEADER2 bih2;
memset( &bih2, 0, sizeof( bih2));
memcpy( &bih2, pbih, pbih->biSize);
bih2.cbFix = sizeof(bih2);
// Determine size of color table
int iNumColors, numbits=bih2.cPlanes * bih2.cBitCount;
if (numbits != 24)
iNumColors = bih2.cclrUsed ? bih2.cclrUsed : 2<<numbits;
else
iNumColors = bih2.cclrUsed;
int iColorTableSize = iNumColors*sizeof(RGB2);
// allocate bitmap info2 (header2+colortable)
PBITMAPINFO2 pbi2=(PBITMAPINFO2) malloc( sizeof(BITMAPINFOHEADER2)+iColorTableSize);
// setup header fields
memcpy( pbi2, &bih2, sizeof(BITMAPINFOHEADER2));
// copy color palette (follows pbih)
memcpy( &pbi2->argbColor[0], (pbih+1), iColorTableSize);
// get bitmap data
PBYTE pbPelData = (PBYTE)ByteStream.getArray() + pbfh->bfOffBits;
HPS hps = WinGetPS(HWND_DESKTOP);
HBITMAP hbm = GpiCreateBitmap( hps, &bih2, CBM_INIT, pbPelData, pbi2);
debug_printf( "OOoBmpToOS2Handle hbm %x\n", hbm);
WinReleasePS(hps);
// return handle
return hbm;
}
/*
* Convert an OS/2 bitmap handle to OOo bitmap
*
* First we need to copy the bitmap to a PS, then we can get bitmap data.
*
*/
int OS2HandleToOOoBmp( HBITMAP hbm, Sequence< sal_Int8 >* OOoDIBStream)
{
HAB hab = WinQueryAnchorBlock(HWND_DESKTOP);
HDC hdc;
SIZEL sizl;
HPS hps;
PM_BYTE* pbBuffer;
ULONG cbBuffer;
struct {
BITMAPINFOHEADER2 bmp2;
RGB2 argb2Color[0x100];
} bm;
if (!lBitCountScreen) {
HPS hps = WinGetPS(HWND_DESKTOP);
HDC hdc = GpiQueryDevice(hps);
DevQueryCaps(hdc, CAPS_COLOR_BITCOUNT, 1L, &lBitCountScreen);
WinReleasePS(hps);
}
// STEP 1: get OS/2 bitmap data and header
// get bitmap header
memset(&(bm.bmp2), 0, sizeof(bm.bmp2));
bm.bmp2.cbFix = 16;
GpiQueryBitmapInfoHeader(hbm, &bm.bmp2);
/* Data only actually stored in clipboard quality */
if ( lBitCountScreen < bm.bmp2.cBitCount )
bm.bmp2.cBitCount = lBitCountScreen;
if ( bm.bmp2.cBitCount == 16 )
bm.bmp2.cBitCount = 24;
if ( bm.bmp2.cPlanes != 1 ) {
return 0;
}
if ( (hdc = DevOpenDC(hab, OD_MEMORY, "*", 0L, (PDEVOPENDATA) NULL, (HDC) NULL)) == (HDC) NULL ) {
return 0;
}
sizl.cx = bm.bmp2.cx;
sizl.cy = bm.bmp2.cy;
if ( (hps = GpiCreatePS(hab, hdc, &sizl, PU_PELS | GPIF_DEFAULT | GPIT_MICRO | GPIA_ASSOC)) == (HPS) NULL ) {
DevCloseDC(hdc);
return 0;
}
// copy bitmap to hps
GpiSetBitmap(hps, hbm);
// buffer lengths
cbBuffer = (((bm.bmp2.cBitCount * bm.bmp2.cx) + 31) / 32) * 4 * bm.bmp2.cy * bm.bmp2.cPlanes;
pbBuffer = (PM_BYTE*) malloc( cbBuffer);
// now get bitmap data
GpiQueryBitmapBits(hps, 0L, (LONG) bm.bmp2.cy, pbBuffer, (BITMAPINFO2*)&bm);
// free OS/2 resources
GpiSetBitmap(hps, (HBITMAP) NULL);
GpiDestroyPS(hps);
DevCloseDC(hdc);
// STEP 2: now convert to Win32 DIB
// Determine size of color table
int iNumColors, numbits=bm.bmp2.cPlanes * bm.bmp2.cBitCount;
if (numbits != 24)
iNumColors = bm.bmp2.cclrUsed ? bm.bmp2.cclrUsed : 2<<numbits;
else
iNumColors = bm.bmp2.cclrUsed;
int iColorTableSize = iNumColors*sizeof(RGBQUAD);
// reallocate data stream object size
OOoDIBStream->realloc( sizeof( W32_BITMAPFILEHEADER )
+ sizeof( W32_BITMAPINFOHEADER) + iColorTableSize + cbBuffer);
// fill w32 file header data
PW32_BITMAPFILEHEADER pbfh = (PW32_BITMAPFILEHEADER) OOoDIBStream->getArray();
memset( pbfh, 0, sizeof( W32_BITMAPFILEHEADER));
pbfh->bfType = 'MB';
pbfh->bfSize = sizeof( W32_BITMAPFILEHEADER )
+ sizeof( W32_BITMAPINFOHEADER) + iColorTableSize + cbBuffer;
pbfh->bfOffBits = sizeof( W32_BITMAPFILEHEADER) + sizeof( W32_BITMAPINFOHEADER) + iColorTableSize;
// fill w32 info header
PW32_BITMAPINFOHEADER pbih = (PW32_BITMAPINFOHEADER) (pbfh+1);
// copy header fields (only win32 ones) and fix size
memcpy( pbih, &bm.bmp2, sizeof(W32_BITMAPINFOHEADER));
pbih->biSize = sizeof(W32_BITMAPINFOHEADER);
// fill color palette (follows pbih)
memcpy( (pbih+1), &bm.argb2Color[0], iColorTableSize);
// fill bitmap data
memcpy( (char*) pbfh + pbfh->bfOffBits, pbBuffer, cbBuffer);
// done
free( pbBuffer);
return 1;
}
#ifdef TESTBMP
#include <io.h>
#include <fcntl.h>
#include <stdio.h>
int main( void)
{
HAB hAB = WinQueryAnchorBlock( HWND_DESKTOP );
// query clipboard data to get mimetype
if( WinOpenClipbrd( hAB ) )
{
ULONG handle = WinQueryClipbrdData( hAB, CF_BITMAP);
if (handle) {
Sequence< sal_Int8 > winDIBStream;
// convert to oustring and return it
if (OS2HandleToOOoBmp( handle, &winDIBStream) == 1) {
printf( "Conversion ok.\n");
int fd = open( "test.bmp", O_BINARY | O_CREAT | O_TRUNC | O_RDWR);
printf( "writing to fd %d\n", fd);
write( fd, winDIBStream.getArray(), winDIBStream.getLength());
close( fd);
} else
printf( "failed conversion.\n");
}
WinCloseClipbrd( hAB);
}
return 0;
}
#endif //TESTBMP