blob: 4d665330b36218011f31291064fafc262a84a3f0 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence WrongSpellPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// ATM this decompose is view-independent, what the original VCL-Display is not. To mimic
// the old behaviour here if wanted it is necessary to add get2DDecomposition and implement
// it similar to the usage in e.g. HelplinePrimitive2D. Remembering the ViewTransformation
// should be enough then.
// The view-independent wavelines work well (if You ask me). Maybe the old VCL-Behaviour is only
// in place because it was not possible/too expensive at that time to scale the wavelines with the
// view...
// With the VCL-PixelRenderer this will not even be used since it implements WrongSpellPrimitive2D
// directly and mimics the old VCL-Display there. If You implemented a new renderer without
// direct WrongSpellPrimitive2D support, You may want to do the described change here.
// get the font height (part of scale), so decompose the matrix
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
getTransformation().decompose(aScale, aTranslate, fRotate, fShearX);
// calculate distances based on a static default (to allow testing in debugger)
static double fDefaultDistance(0.03);
const double fFontHeight(aScale.getY());
const double fUnderlineDistance(fFontHeight * fDefaultDistance);
const double fWaveWidth(2.0 * fUnderlineDistance);
// the Y-distance needs to be relativated to FontHeight since the points get
// transformed with the transformation containing that scale already.
const double fRelativeUnderlineDistance(basegfx::fTools::equalZero(aScale.getY()) ? 0.0 : fUnderlineDistance / aScale.getY());
basegfx::B2DPoint aStart(getStart(), fRelativeUnderlineDistance);
basegfx::B2DPoint aStop(getStop(), fRelativeUnderlineDistance);
basegfx::B2DPolygon aPolygon;
aPolygon.append(getTransformation() * aStart);
aPolygon.append(getTransformation() * aStop);
// prepare line attribute
const attribute::LineAttribute aLineAttribute(getColor());
// create the waveline primitive
Primitive2DReference xPrimitive(new PolygonWavePrimitive2D(aPolygon, aLineAttribute, fWaveWidth, 0.5 * fWaveWidth));
Primitive2DSequence xRetval(&xPrimitive, 1);
return xRetval;
}
WrongSpellPrimitive2D::WrongSpellPrimitive2D(
const basegfx::B2DHomMatrix& rTransformation,
double fStart,
double fStop,
const basegfx::BColor& rColor)
: BufferedDecompositionPrimitive2D(),
maTransformation(rTransformation),
mfStart(fStart),
mfStop(fStop),
maColor(rColor)
{
}
bool WrongSpellPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const WrongSpellPrimitive2D& rCompare = (WrongSpellPrimitive2D&)rPrimitive;
return (getTransformation() == rCompare.getTransformation()
&& getStart() == rCompare.getStart()
&& getStop() == rCompare.getStop()
&& getColor() == rCompare.getColor());
}
return false;
}
// provide unique ID
ImplPrimitrive2DIDBlock(WrongSpellPrimitive2D, PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof