blob: b2e27536051962932efc2396eb58beb259ac0db5 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
TransparencePrimitive2D::TransparencePrimitive2D(
const Primitive2DSequence& rChildren,
const Primitive2DSequence& rTransparence)
: GroupPrimitive2D(rChildren),
maTransparence(rTransparence)
{
}
bool TransparencePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(GroupPrimitive2D::operator==(rPrimitive))
{
const TransparencePrimitive2D& rCompare = (TransparencePrimitive2D&)rPrimitive;
return (getTransparence() == rCompare.getTransparence());
}
return false;
}
// provide unique ID
ImplPrimitrive2DIDBlock(TransparencePrimitive2D, PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof