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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/texteffectprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace
{
// adapts fontScale for usage with TextLayouter. Input is rScale which is the extracted
// scale from a text transformation. A copy is modified so that it contains only positive
// scalings and XY-equal scalings to allow to get a non-X-scaled Vcl-Font for TextLayouter.
// rScale is adapted accordingly to contain the corrected scale which would need to be
// applied to e.g. outlines received from TextLayouter under usage of fontScale. This
// includes Y-Scale, X-Scale-correction and mirrorings.
basegfx::B2DVector getCorrectedScaleAndFontScale(basegfx::B2DVector& rScale)
{
// copy input value
basegfx::B2DVector aFontScale(rScale);
// correct FontHeight settings
if(basegfx::fTools::equalZero(aFontScale.getY()))
{
// no font height; choose one and adapt scale to get back to original scaling
static double fDefaultFontScale(100.0);
rScale.setY(1.0 / fDefaultFontScale);
aFontScale.setY(fDefaultFontScale);
}
else if(basegfx::fTools::less(aFontScale.getY(), 0.0))
{
// negative font height; invert and adapt scale to get back to original scaling
aFontScale.setY(-aFontScale.getY());
rScale.setY(-1.0);
}
else
{
// positive font height; adapt scale; scaling will be part of the polygons
rScale.setY(1.0);
}
// correct FontWidth settings
if(basegfx::fTools::equal(aFontScale.getX(), aFontScale.getY()))
{
// no FontScale, adapt scale
rScale.setX(1.0);
}
else
{
// If FontScale is used, force to no FontScale to get a non-scaled VCL font.
// Adapt scaling in X accordingly.
rScale.setX(aFontScale.getX() / aFontScale.getY());
aFontScale.setX(aFontScale.getY());
}
return aFontScale;
}
} // end of anonymous namespace
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
void TextSimplePortionPrimitive2D::getTextOutlinesAndTransformation(basegfx::B2DPolyPolygonVector& rTarget, basegfx::B2DHomMatrix& rTransformation) const
{
if(getTextLength())
{
// decompose object transformation to single values
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
// if decomposition returns false, create no geometry since e.g. scaling may
// be zero
if(getTextTransform().decompose(aScale, aTranslate, fRotate, fShearX))
{
// handle special case: If scale is negative in (x,y) (3rd quadrant), it can
// be expressed as rotation by PI
if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0))
{
aScale = basegfx::absolute(aScale);
fRotate += F_PI;
}
// for the TextLayouterDevice, it is necessary to have a scaling representing
// the font size. Since we want to extract polygons here, it is okay to
// work just with scaling and to ignore shear, rotation and translation,
// all that can be applied to the polygons later
const basegfx::B2DVector aFontScale(getCorrectedScaleAndFontScale(aScale));
// prepare textlayoutdevice
TextLayouterDevice aTextLayouter;
aTextLayouter.setFontAttribute(
getFontAttribute(),
aFontScale.getX(),
aFontScale.getY(),
getLocale());
// When getting outlines from stretched text (aScale.getX() != 1.0) it
// is necessary to inverse-scale the DXArray (if used) to not get the
// outlines already aligned to given, but wrong DXArray
if(getDXArray().size() && !basegfx::fTools::equal(aScale.getX(), 1.0))
{
::std::vector< double > aScaledDXArray = getDXArray();
const double fDXArrayScale(1.0 / aScale.getX());
for(sal_uInt32 a(0); a < aScaledDXArray.size(); a++)
{
aScaledDXArray[a] *= fDXArrayScale;
}
// get the text outlines
aTextLayouter.getTextOutlines(
rTarget,
getText(),
getTextPosition(),
getTextLength(),
aScaledDXArray);
}
else
{
// get the text outlines
aTextLayouter.getTextOutlines(
rTarget,
getText(),
getTextPosition(),
getTextLength(),
getDXArray());
}
// create primitives for the outlines
const sal_uInt32 nCount(rTarget.size());
if(nCount)
{
// prepare object transformation for polygons
rTransformation = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
aScale, fShearX, fRotate, aTranslate);
}
}
}
}
Primitive2DSequence TextSimplePortionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
if(getTextLength())
{
basegfx::B2DPolyPolygonVector aB2DPolyPolyVector;
basegfx::B2DHomMatrix aPolygonTransform;
// get text outlines and their object transformation
getTextOutlinesAndTransformation(aB2DPolyPolyVector, aPolygonTransform);
// create primitives for the outlines
const sal_uInt32 nCount(aB2DPolyPolyVector.size());
if(nCount)
{
// alloc space for the primitives
aRetval.realloc(nCount);
// color-filled polypolygons
for(sal_uInt32 a(0L); a < nCount; a++)
{
// prepare polypolygon
basegfx::B2DPolyPolygon& rPolyPolygon = aB2DPolyPolyVector[a];
rPolyPolygon.transform(aPolygonTransform);
aRetval[a] = new PolyPolygonColorPrimitive2D(rPolyPolygon, getFontColor());
}
if(getFontAttribute().getOutline())
{
// decompose polygon transformation to single values
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
aPolygonTransform.decompose(aScale, aTranslate, fRotate, fShearX);
// create outline text effect with current content and replace
Primitive2DReference aNewTextEffect(new TextEffectPrimitive2D(
aRetval,
aTranslate,
fRotate,
TEXTEFFECTSTYLE2D_OUTLINE));
aRetval = Primitive2DSequence(&aNewTextEffect, 1);
}
}
}
return aRetval;
}
TextSimplePortionPrimitive2D::TextSimplePortionPrimitive2D(
const basegfx::B2DHomMatrix& rNewTransform,
const String& rText,
xub_StrLen aTextPosition,
xub_StrLen aTextLength,
const ::std::vector< double >& rDXArray,
const attribute::FontAttribute& rFontAttribute,
const ::com::sun::star::lang::Locale& rLocale,
const basegfx::BColor& rFontColor)
: BufferedDecompositionPrimitive2D(),
maTextTransform(rNewTransform),
maText(rText),
maTextPosition(aTextPosition),
maTextLength(aTextLength),
maDXArray(rDXArray),
maFontAttribute(rFontAttribute),
maLocale(rLocale),
maFontColor(rFontColor),
maB2DRange()
{
#ifdef DBG_UTIL
const xub_StrLen aStringLength(getText().Len());
OSL_ENSURE(aStringLength >= getTextPosition() && aStringLength >= getTextPosition() + getTextLength(),
"TextSimplePortionPrimitive2D with text out of range (!)");
#endif
}
bool LocalesAreEqual(const ::com::sun::star::lang::Locale& rA, const ::com::sun::star::lang::Locale& rB)
{
return (rA.Language == rB.Language
&& rA.Country == rB.Country
&& rA.Variant == rB.Variant);
}
bool TextSimplePortionPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const TextSimplePortionPrimitive2D& rCompare = (TextSimplePortionPrimitive2D&)rPrimitive;
return (getTextTransform() == rCompare.getTextTransform()
&& getText() == rCompare.getText()
&& getTextPosition() == rCompare.getTextPosition()
&& getTextLength() == rCompare.getTextLength()
&& getDXArray() == rCompare.getDXArray()
&& getFontAttribute() == rCompare.getFontAttribute()
&& LocalesAreEqual(getLocale(), rCompare.getLocale())
&& getFontColor() == rCompare.getFontColor());
}
return false;
}
basegfx::B2DRange TextSimplePortionPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
if(maB2DRange.isEmpty() && getTextLength())
{
// get TextBoundRect as base size
// decompose object transformation to single values
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
if(getTextTransform().decompose(aScale, aTranslate, fRotate, fShearX))
{
// for the TextLayouterDevice, it is necessary to have a scaling representing
// the font size. Since we want to extract polygons here, it is okay to
// work just with scaling and to ignore shear, rotation and translation,
// all that can be applied to the polygons later
const basegfx::B2DVector aFontScale(getCorrectedScaleAndFontScale(aScale));
// prepare textlayoutdevice
TextLayouterDevice aTextLayouter;
aTextLayouter.setFontAttribute(
getFontAttribute(),
aFontScale.getX(),
aFontScale.getY(),
getLocale());
// get basic text range
basegfx::B2DRange aNewRange(aTextLayouter.getTextBoundRect(getText(), getTextPosition(), getTextLength()));
// #i104432#, #i102556# take empty results into account
if(!aNewRange.isEmpty())
{
// prepare object transformation for range
const basegfx::B2DHomMatrix aRangeTransformation(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
aScale, fShearX, fRotate, aTranslate));
// apply range transformation to it
aNewRange.transform(aRangeTransformation);
// assign to buffered value
const_cast< TextSimplePortionPrimitive2D* >(this)->maB2DRange = aNewRange;
}
}
}
return maB2DRange;
}
// provide unique ID
ImplPrimitrive2DIDBlock(TextSimplePortionPrimitive2D, PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof