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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
#include <drawinglayer/texture/texture.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
//////////////////////////////////////////////////////////////////////////////
using namespace com::sun::star;
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence FillHatchPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
if(!getFillHatch().isDefault())
{
// create hatch
const basegfx::BColor aHatchColor(getFillHatch().getColor());
const double fAngle(getFillHatch().getAngle());
::std::vector< basegfx::B2DHomMatrix > aMatrices;
double fDistance(getFillHatch().getDistance());
const bool bAdaptDistance(0 != getFillHatch().getMinimalDiscreteDistance());
// #120230# evtl. adapt distance
if(bAdaptDistance)
{
const double fDiscreteDistance(getFillHatch().getDistance() / getDiscreteUnit());
if(fDiscreteDistance < (double)getFillHatch().getMinimalDiscreteDistance())
{
fDistance = (double)getFillHatch().getMinimalDiscreteDistance() * getDiscreteUnit();
}
}
// get hatch transformations
switch(getFillHatch().getStyle())
{
case attribute::HATCHSTYLE_TRIPLE:
{
// rotated 45 degrees
texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI4);
aHatch.appendTransformations(aMatrices);
// fall-through by purpose
}
case attribute::HATCHSTYLE_DOUBLE:
{
// rotated 90 degrees
texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI2);
aHatch.appendTransformations(aMatrices);
// fall-through by purpose
}
case attribute::HATCHSTYLE_SINGLE:
{
// angle as given
texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle);
aHatch.appendTransformations(aMatrices);
}
}
// prepare return value
const bool bFillBackground(getFillHatch().isFillBackground());
aRetval.realloc(bFillBackground ? aMatrices.size() + 1L : aMatrices.size());
// evtl. create filled background
if(bFillBackground)
{
// create primitive for background
const Primitive2DReference xRef(
new PolyPolygonColorPrimitive2D(
basegfx::B2DPolyPolygon(
basegfx::tools::createPolygonFromRect(getObjectRange())), getBColor()));
aRetval[0] = xRef;
}
// create primitives
const basegfx::B2DPoint aStart(0.0, 0.0);
const basegfx::B2DPoint aEnd(1.0, 0.0);
for(sal_uInt32 a(0L); a < aMatrices.size(); a++)
{
const basegfx::B2DHomMatrix& rMatrix = aMatrices[a];
basegfx::B2DPolygon aNewLine;
aNewLine.append(rMatrix * aStart);
aNewLine.append(rMatrix * aEnd);
// create hairline
const Primitive2DReference xRef(new PolygonHairlinePrimitive2D(aNewLine, aHatchColor));
aRetval[bFillBackground ? (a + 1) : a] = xRef;
}
}
return aRetval;
}
FillHatchPrimitive2D::FillHatchPrimitive2D(
const basegfx::B2DRange& rObjectRange,
const basegfx::BColor& rBColor,
const attribute::FillHatchAttribute& rFillHatch)
: DiscreteMetricDependentPrimitive2D(),
maObjectRange(rObjectRange),
maFillHatch(rFillHatch),
maBColor(rBColor)
{
}
bool FillHatchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
{
const FillHatchPrimitive2D& rCompare = (FillHatchPrimitive2D&)rPrimitive;
return (getObjectRange() == rCompare.getObjectRange()
&& getFillHatch() == rCompare.getFillHatch()
&& getBColor() == rCompare.getBColor());
}
return false;
}
basegfx::B2DRange FillHatchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// return ObjectRange
return getObjectRange();
}
Primitive2DSequence FillHatchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
::osl::MutexGuard aGuard( m_aMutex );
bool bAdaptDistance(0 != getFillHatch().getMinimalDiscreteDistance());
if(bAdaptDistance)
{
// behave view-dependent
return DiscreteMetricDependentPrimitive2D::get2DDecomposition(rViewInformation);
}
else
{
// behave view-independent
return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation);
}
}
// provide unique ID
ImplPrimitrive2DIDBlock(FillHatchPrimitive2D, PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof