| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_drawinglayer.hxx" |
| |
| #include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx> |
| #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> |
| #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> |
| #include <basegfx/matrix/b2dhommatrixtools.hxx> |
| #include <drawinglayer/primitive2d/transformprimitive2d.hxx> |
| #include <drawinglayer/geometry/viewinformation2d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| DiscreteShadow::DiscreteShadow(const BitmapEx& rBitmapEx) |
| : maBitmapEx(rBitmapEx), |
| maTopLeft(), |
| maTop(), |
| maTopRight(), |
| maRight(), |
| maBottomRight(), |
| maBottom(), |
| maBottomLeft(), |
| maLeft() |
| { |
| const Size& rBitmapSize = getBitmapEx().GetSizePixel(); |
| |
| if(rBitmapSize.Width() != rBitmapSize.Height() || rBitmapSize.Width() < 7) |
| { |
| OSL_ENSURE(false, "DiscreteShadowPrimitive2D: wrong bitmap format (!)"); |
| maBitmapEx = BitmapEx(); |
| } |
| } |
| |
| const BitmapEx& DiscreteShadow::getTopLeft() const |
| { |
| if(maTopLeft.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maTopLeft = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maTopLeft.Crop( |
| Rectangle(Point(0, 0), Size((nQuarter * 2) + 1, (nQuarter * 2) + 1))); |
| } |
| |
| return maTopLeft; |
| } |
| |
| const BitmapEx& DiscreteShadow::getTop() const |
| { |
| if(maTop.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maTop = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maTop.Crop( |
| Rectangle(Point((nQuarter * 2) + 1, 0), Size(1, nQuarter))); |
| } |
| |
| return maTop; |
| } |
| |
| const BitmapEx& DiscreteShadow::getTopRight() const |
| { |
| if(maTopRight.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maTopRight = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maTopRight.Crop( |
| Rectangle(Point((nQuarter * 2) + 2, 0), Size((nQuarter * 2) + 1, (nQuarter * 2) + 1))); |
| } |
| |
| return maTopRight; |
| } |
| |
| const BitmapEx& DiscreteShadow::getRight() const |
| { |
| if(maRight.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maRight = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maRight.Crop( |
| Rectangle(Point((nQuarter * 3) + 3, (nQuarter * 2) + 1), Size(nQuarter, 1))); |
| } |
| |
| return maRight; |
| } |
| |
| const BitmapEx& DiscreteShadow::getBottomRight() const |
| { |
| if(maBottomRight.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maBottomRight = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maBottomRight.Crop( |
| Rectangle(Point((nQuarter * 2) + 2, (nQuarter * 2) + 2), Size((nQuarter * 2) + 1, (nQuarter * 2) + 1))); |
| } |
| |
| return maBottomRight; |
| } |
| |
| const BitmapEx& DiscreteShadow::getBottom() const |
| { |
| if(maBottom.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maBottom = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maBottom.Crop( |
| Rectangle(Point((nQuarter * 2) + 1, (nQuarter * 3) + 3), Size(1, nQuarter))); |
| } |
| |
| return maBottom; |
| } |
| |
| const BitmapEx& DiscreteShadow::getBottomLeft() const |
| { |
| if(maBottomLeft.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maBottomLeft = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maBottomLeft.Crop( |
| Rectangle(Point(0, (nQuarter * 2) + 2), Size((nQuarter * 2) + 1, (nQuarter * 2) + 1))); |
| } |
| |
| return maBottomLeft; |
| } |
| |
| const BitmapEx& DiscreteShadow::getLeft() const |
| { |
| if(maLeft.IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const_cast< DiscreteShadow* >(this)->maLeft = getBitmapEx(); |
| const_cast< DiscreteShadow* >(this)->maLeft.Crop( |
| Rectangle(Point(0, (nQuarter * 2) + 1), Size(nQuarter, 1))); |
| } |
| |
| return maLeft; |
| } |
| |
| } // end of namespace primitive2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| Primitive2DSequence DiscreteShadowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const |
| { |
| Primitive2DSequence xRetval; |
| |
| if(!getDiscreteShadow().getBitmapEx().IsEmpty()) |
| { |
| const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const basegfx::B2DVector aScale(getTransform() * basegfx::B2DVector(1.0, 1.0)); |
| const double fSingleX(getDiscreteUnit() / aScale.getX()); |
| const double fSingleY(getDiscreteUnit() / aScale.getY()); |
| const double fBorderX(fSingleX * nQuarter); |
| const double fBorderY(fSingleY * nQuarter); |
| const double fBigLenX((fBorderX * 2.0) + fSingleX); |
| const double fBigLenY((fBorderY * 2.0) + fSingleY); |
| |
| xRetval.realloc(8); |
| |
| // TopLeft |
| xRetval[0] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getTopLeft(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| fBigLenX, |
| fBigLenY, |
| -fBorderX, |
| -fBorderY))); |
| |
| // Top |
| xRetval[1] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getTop(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| 1.0 - (2.0 * (fBorderX + fSingleX)) + fSingleX, |
| fBorderY, |
| fBorderX + fSingleX, |
| -fBorderY))); |
| |
| // TopRight |
| xRetval[2] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getTopRight(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| fBigLenX, |
| fBigLenY, |
| 1.0 - fBorderX, |
| -fBorderY))); |
| |
| // Right |
| xRetval[3] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getRight(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| fBorderX, |
| 1.0 - (2.0 * (fBorderY + fSingleY)) + fSingleY, |
| 1.0 + fSingleX, |
| fBorderY + fSingleY))); |
| |
| // BottomRight |
| xRetval[4] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getBottomRight(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| fBigLenX, |
| fBigLenY, |
| 1.0 - (fBorderX + fSingleX) + fSingleX, |
| 1.0 - (fBorderY + fSingleY) + fSingleY))); |
| |
| // Bottom |
| xRetval[5] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getBottom(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| 1.0 - (2.0 * (fBorderX + fSingleX)) + fSingleX, |
| fBorderY, |
| fBorderX + fSingleX, |
| 1.0 + fSingleY))); |
| |
| // BottomLeft |
| xRetval[6] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getBottomLeft(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| fBigLenX, |
| fBigLenY, |
| -fBorderX, |
| 1.0 - fBorderY))); |
| |
| // Left |
| xRetval[7] = Primitive2DReference( |
| new BitmapPrimitive2D( |
| getDiscreteShadow().getLeft(), |
| basegfx::tools::createScaleTranslateB2DHomMatrix( |
| fBorderX, |
| 1.0 - (2.0 * (fBorderY + fSingleY)) + fSingleY, |
| -fBorderX, |
| fBorderY + fSingleY))); |
| |
| // put all in object transformation to get to target positions |
| const Primitive2DReference xTransformed( |
| new TransformPrimitive2D( |
| getTransform(), |
| xRetval)); |
| |
| xRetval = Primitive2DSequence(&xTransformed, 1); |
| } |
| |
| return xRetval; |
| } |
| |
| DiscreteShadowPrimitive2D::DiscreteShadowPrimitive2D( |
| const basegfx::B2DHomMatrix& rTransform, |
| const DiscreteShadow& rDiscreteShadow) |
| : DiscreteMetricDependentPrimitive2D(), |
| maTransform(rTransform), |
| maDiscreteShadow(rDiscreteShadow) |
| { |
| } |
| |
| bool DiscreteShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const |
| { |
| if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive)) |
| { |
| const DiscreteShadowPrimitive2D& rCompare = (DiscreteShadowPrimitive2D&)rPrimitive; |
| |
| return (getTransform() == rCompare.getTransform() |
| && getDiscreteShadow() == rCompare.getDiscreteShadow()); |
| } |
| |
| return false; |
| } |
| |
| basegfx::B2DRange DiscreteShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const |
| { |
| if(getDiscreteShadow().getBitmapEx().IsEmpty()) |
| { |
| // no graphics without valid bitmap definition |
| return basegfx::B2DRange(); |
| } |
| else |
| { |
| // prepare normal objectrange |
| basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0); |
| aRetval.transform(getTransform()); |
| |
| // extract discrete shadow size and grow |
| const basegfx::B2DVector aScale(rViewInformation.getViewTransformation() * basegfx::B2DVector(1.0, 1.0)); |
| const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); |
| const double fGrowX((1.0 / aScale.getX()) * nQuarter); |
| const double fGrowY((1.0 / aScale.getY()) * nQuarter); |
| aRetval.grow(std::max(fGrowX, fGrowY)); |
| |
| return aRetval; |
| } |
| } |
| |
| // provide unique ID |
| ImplPrimitrive2DIDBlock(DiscreteShadowPrimitive2D, PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D) |
| |
| } // end of namespace primitive2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |