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| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
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| * to you under the Apache License, Version 2.0 (the |
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| * http://www.apache.org/licenses/LICENSE-2.0 |
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| * software distributed under the License is distributed on an |
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| * KIND, either express or implied. See the License for the |
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| * |
| *************************************************************/ |
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| |
| |
| #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX |
| #define INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/processor3d/baseprocessor3d.hxx> |
| #include <drawinglayer/primitive2d/baseprimitive2d.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| #include <basegfx/matrix/b3dhommatrix.hxx> |
| #include <basegfx/color/bcolormodifier.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace processor3d |
| { |
| /** Geometry2DExtractingProcessor class |
| |
| This processor extracts the 2D geometry (projected geometry) of all feeded primitives. |
| It is e.g. used as sub-processor for contour extraction where 3D geometry is only |
| useful as 2D projected geometry. |
| */ |
| class DRAWINGLAYER_DLLPUBLIC Geometry2DExtractingProcessor : public BaseProcessor3D |
| { |
| private: |
| /// result holding vector (2D) |
| primitive2d::Primitive2DSequence maPrimitive2DSequence; |
| |
| /// object transformation for scene for 2d definition |
| basegfx::B2DHomMatrix maObjectTransformation; |
| |
| /// the modifiedColorPrimitive stack |
| basegfx::BColorModifierStack maBColorModifierStack; |
| |
| /* as tooling, the process() implementation takes over API handling and calls this |
| virtual render method when the primitive implementation is BasePrimitive3D-based. |
| */ |
| virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate); |
| |
| public: |
| Geometry2DExtractingProcessor( |
| const geometry::ViewInformation3D& rViewInformation, |
| const basegfx::B2DHomMatrix& rObjectTransformation); |
| |
| // data read access |
| const primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; } |
| const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; } |
| const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; } |
| }; |
| } // end of namespace processor3d |
| } // end of namespace drawinglayer |
| |
| #endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_GEOMETRY2DEXTRACTOR_HXX |
| |
| // eof |