| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX |
| #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/processor2d/baseprocessor2d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // predeclarations |
| |
| namespace basegfx { class B2DPolygon; } |
| namespace basegfx { class B2DPolyPolygon; } |
| namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }} |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace processor2d |
| { |
| /** HitTestProcessor2D class |
| |
| This processor implements a HitTest with the feeded primitives, |
| given tolerance and extras |
| */ |
| class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D : public BaseProcessor2D |
| { |
| private: |
| /// discrete HitTest position |
| basegfx::B2DPoint maDiscreteHitPosition; |
| |
| /// discrete HitTolerance |
| double mfDiscreteHitTolerance; |
| |
| /// bitfield |
| unsigned mbHit : 1; |
| unsigned mbHitToleranceUsed : 1; |
| |
| /* this flag decides if primitives which are embedded to an |
| UnifiedTransparencePrimitive2D and are invisible will be taken into account for |
| HitTesting or not. Those primitives are created for objects which are else |
| completely invisible and normally their content exists of hairline |
| primitives describing the object's contour |
| */ |
| unsigned mbUseInvisiblePrimitiveContent : 1; |
| |
| /// flag to concentraze on text hits only |
| unsigned mbHitTextOnly : 1; |
| |
| /// tooling methods |
| void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate); |
| bool checkHairlineHitWithTolerance( |
| const basegfx::B2DPolygon& rPolygon, |
| double fDiscreteHitTolerance); |
| bool checkFillHitWithTolerance( |
| const basegfx::B2DPolyPolygon& rPolyPolygon, |
| double fDiscreteHitTolerance); |
| void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate); |
| |
| public: |
| HitTestProcessor2D( |
| const geometry::ViewInformation2D& rViewInformation, |
| const basegfx::B2DPoint& rLogicHitPosition, |
| double fLogicHitTolerance, |
| bool bHitTextOnly); |
| virtual ~HitTestProcessor2D(); |
| |
| /// data write access |
| void setUseInvisiblePrimitiveContent(bool bNew) |
| { |
| if((bool)mbUseInvisiblePrimitiveContent != bNew) mbUseInvisiblePrimitiveContent = bNew; |
| } |
| |
| /// data read access |
| const basegfx::B2DPoint& getDiscreteHitPosition() const { return maDiscreteHitPosition; } |
| double getDiscreteHitTolerance() const { return mfDiscreteHitTolerance; } |
| bool getHit() const { return mbHit; } |
| bool getHitToleranceUsed() const { return mbHitToleranceUsed; } |
| bool getUseInvisiblePrimitiveContent() const { return mbUseInvisiblePrimitiveContent;} |
| bool getHitTextOnly() const { return mbHitTextOnly; } |
| }; |
| } // end of namespace processor2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX |
| |
| // eof |