| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX |
| #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/primitive3d/baseprimitive3d.hxx> |
| #include <basegfx/matrix/b3dhommatrix.hxx> |
| #include <basegfx/vector/b2dvector.hxx> |
| #include <drawinglayer/attribute/sdrallattribute3d.hxx> |
| #include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx> |
| #include <drawinglayer/attribute/sdrobjectattribute3d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| /** SdrPrimitive3D class |
| |
| Base class for the more complicated geometric primitives, so |
| derive from buffered primitive to allow overloading of |
| create3DDecomposition there. |
| */ |
| namespace primitive3d |
| { |
| class DRAWINGLAYER_DLLPUBLIC SdrPrimitive3D : public BufferedDecompositionPrimitive3D |
| { |
| private: |
| /// object surface attributes |
| basegfx::B3DHomMatrix maTransform; |
| basegfx::B2DVector maTextureSize; |
| attribute::SdrLineFillShadowAttribute3D maSdrLFSAttribute; |
| attribute::Sdr3DObjectAttribute maSdr3DObjectAttribute; |
| |
| protected: |
| /** Standard implementation for primitive3D which |
| will use maTransform as range and expand by evtl. line width / 2 |
| */ |
| basegfx::B3DRange getStandard3DRange() const; |
| |
| /** implementation for primitive3D which |
| will use given Slice3Ds and expand by evtl. line width / 2 |
| */ |
| basegfx::B3DRange get3DRangeFromSlices(const Slice3DVector& rSlices) const; |
| |
| public: |
| /// constructor |
| SdrPrimitive3D( |
| const basegfx::B3DHomMatrix& rTransform, |
| const basegfx::B2DVector& rTextureSize, |
| const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, |
| const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute); |
| |
| /// data read access |
| const basegfx::B3DHomMatrix& getTransform() const { return maTransform; } |
| const basegfx::B2DVector& getTextureSize() const { return maTextureSize; } |
| const attribute::SdrLineFillShadowAttribute3D& getSdrLFSAttribute() const { return maSdrLFSAttribute; } |
| const attribute::Sdr3DObjectAttribute getSdr3DObjectAttribute() const { return maSdr3DObjectAttribute; } |
| |
| /// compare operator |
| virtual bool operator==(const BasePrimitive3D& rPrimitive) const; |
| }; |
| } // end of namespace primitive3d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |