| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX |
| #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/primitive3d/baseprimitive3d.hxx> |
| #include <com/sun/star/drawing/TextureProjectionMode.hpp> |
| #include <vector> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // predefines |
| |
| namespace basegfx { |
| class B3DPolygon; |
| class B3DPolyPolygon; |
| class B3DHomMatrix; |
| class B2DVector; |
| } |
| |
| namespace drawinglayer { namespace attribute { |
| class SdrLineAttribute; |
| class SdrFillAttribute; |
| class Sdr3DObjectAttribute; |
| class FillGradientAttribute; |
| class SdrShadowAttribute; |
| }} |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive3d |
| { |
| // #i98295# |
| basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); |
| void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange); |
| void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); |
| void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill); |
| |
| // #i98314# |
| void applyTextureTo3DGeometry( |
| ::com::sun::star::drawing::TextureProjectionMode eModeX, |
| ::com::sun::star::drawing::TextureProjectionMode eModeY, |
| ::std::vector< basegfx::B3DPolyPolygon >& rFill, |
| const basegfx::B3DRange& rRange, |
| const basegfx::B2DVector& rTextureSize); |
| |
| Primitive3DSequence create3DPolyPolygonLinePrimitives( |
| const basegfx::B3DPolyPolygon& rUnitPolyPolygon, |
| const basegfx::B3DHomMatrix& rObjectTransform, |
| const attribute::SdrLineAttribute& rLine); |
| |
| Primitive3DSequence create3DPolyPolygonFillPrimitives( |
| const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, |
| const basegfx::B3DHomMatrix& rObjectTransform, |
| const basegfx::B2DVector& rTextureSize, |
| const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute, |
| const attribute::SdrFillAttribute& rFill, |
| const attribute::FillGradientAttribute& rFillGradient); |
| |
| Primitive3DSequence createShadowPrimitive3D( |
| const Primitive3DSequence& rSource, |
| const attribute::SdrShadowAttribute& rShadow, |
| bool bShadow3D); |
| |
| Primitive3DSequence createHiddenGeometryPrimitives3D( |
| const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector, |
| const basegfx::B3DHomMatrix& rObjectTransform, |
| const basegfx::B2DVector& rTextureSize, |
| const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute); |
| |
| } // end of namespace primitive3d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif //_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX |
| |
| // eof |