| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
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| * distributed with this work for additional information |
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| * to you under the Apache License, Version 2.0 (the |
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| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
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| * KIND, either express or implied. See the License for the |
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| * under the License. |
| * |
| *************************************************************/ |
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| |
| |
| #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX |
| #define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/primitive3d/polygonprimitive3d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // predefines |
| |
| namespace basegfx { |
| class B3DPolyPolygon; |
| class B3DHomMatrix; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive3d |
| { |
| /** PolygonStrokePrimitive3D class |
| |
| This 3D primitive extends a 3D hairline to a 3D tube which is |
| e.g. used for fat lines in 3D. It's decomposition will create all |
| 3D objects needed for the line tubes and the edge roundings |
| in full 3D. |
| */ |
| class DRAWINGLAYER_DLLPUBLIC PolygonTubePrimitive3D : public PolygonHairlinePrimitive3D |
| { |
| private: |
| /// hold the last decompositon since it's expensive |
| Primitive3DSequence maLast3DDecomposition; |
| |
| /// visualisation parameters |
| double mfRadius; |
| double mfDegreeStepWidth; |
| double mfMiterMinimumAngle; |
| basegfx::B2DLineJoin maLineJoin; |
| com::sun::star::drawing::LineCap maLineCap; |
| |
| protected: |
| /** access methods to maLast3DDecomposition. The usage of this methods may allow |
| later thread-safe stuff to be added if needed. Only to be used by getDecomposition() |
| implementations for buffering the last decomposition. |
| */ |
| const Primitive3DSequence& getLast3DDecomposition() const { return maLast3DDecomposition; } |
| void setLast3DDecomposition(const Primitive3DSequence& rNew) { maLast3DDecomposition = rNew; } |
| |
| /// local decomposition. |
| Primitive3DSequence impCreate3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; |
| |
| public: |
| /// constructor |
| PolygonTubePrimitive3D( |
| const basegfx::B3DPolygon& rPolygon, |
| const basegfx::BColor& rBColor, |
| double fRadius, |
| basegfx::B2DLineJoin aLineJoin, |
| com::sun::star::drawing::LineCap aLineCap, |
| double fDegreeStepWidth = 10.0 * F_PI180, |
| double fMiterMinimumAngle = 15.0 * F_PI180); |
| |
| /// data read access |
| double getRadius() const { return mfRadius; } |
| double getDegreeStepWidth() const { return mfDegreeStepWidth; } |
| double getMiterMinimumAngle() const { return mfMiterMinimumAngle; } |
| basegfx::B2DLineJoin getLineJoin() const { return maLineJoin; } |
| com::sun::star::drawing::LineCap getLineCap() const { return maLineCap; } |
| |
| /// compare operator |
| virtual bool operator==(const BasePrimitive3D& rPrimitive) const; |
| |
| /** local decomposition. Use own buffering since we are not derived from |
| BufferedDecompositionPrimitive3D |
| */ |
| virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; |
| |
| /// provide unique ID |
| DeclPrimitrive3DIDBlock() |
| }; |
| } // end of namespace primitive3d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |