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*
* Licensed to the Apache Software Foundation (ASF) under one
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* to you under the Apache License, Version 2.0 (the
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTBREAKUPHELPER_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTBREAKUPHELPER_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <drawinglayer/primitive2d/textlayoutdevice.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
enum BreakupUnit
{
BreakupUnit_character,
BreakupUnit_word,
BreakupUnit_sentence
};
class DRAWINGLAYER_DLLPUBLIC TextBreakupHelper
{
private:
const TextSimplePortionPrimitive2D& mrSource;
Primitive2DSequence mxResult;
TextLayouterDevice maTextLayouter;
basegfx::tools::B2DHomMatrixBufferedOnDemandDecompose maDecTrans;
/// bitfield
bool mbNoDXArray : 1;
/// create a portion from nIndex to nLength and append to rTempResult
void breakupPortion(Primitive2DVector& rTempResult, sal_uInt32 nIndex, sal_uInt32 nLength, bool bWordLineMode);
/// breakup complete primitive
void breakup(BreakupUnit aBreakupUnit);
protected:
/// allow user callback to allow changes to the new TextTransformation. Default
/// does nothing. Retval defines if a primitive gets created, e.g. return false
/// to suppress creation
virtual bool allowChange(sal_uInt32 nCount, basegfx::B2DHomMatrix& rNewTransform, sal_uInt32 nIndex, sal_uInt32 nLength);
/// allow read access to evtl. useful local parts
const TextLayouterDevice& getTextLayouter() const { return maTextLayouter; }
const basegfx::tools::B2DHomMatrixBufferedOnDemandDecompose& getDecTrans() const { return maDecTrans; }
const TextSimplePortionPrimitive2D& getSource() const { return mrSource; }
public:
TextBreakupHelper(const TextSimplePortionPrimitive2D& rSource);
virtual ~TextBreakupHelper();
/// get result
const Primitive2DSequence& getResult(BreakupUnit aBreakupUnit = BreakupUnit_character) const;
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTBREAKUPHELPER_HXX
//////////////////////////////////////////////////////////////////////////////
// eof