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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <vcl/gdimtf.hxx>
//////////////////////////////////////////////////////////////////////////////
// MetafilePrimitive2D class
namespace drawinglayer
{
namespace primitive2d
{
/** MetafilePrimitive2D class
This is the MetaFile representing primitive. It's geometry is defined
by MetaFileTransform. The content (defined by MetaFile) will be scaled
to the geometric definiton by using PrefMapMode and PrefSize of the
Metafile.
It has shown that this not always guarantees that all Metafile content
is inside the geometric definition, but this primitive defines that this
is the case to allow a getB2DRange implementation. If it cannot be
guaranteed that the Metafile is inside the geometric definition, it should
be embedded to a MaskPrimitive2D.
This primitive has no decomposition yet, so when not supported by a renderer,
it will not be visualized.
In the future, a decomposition implementation would be appreciated and would
have many advantages; Metafile would no longer have to be rendered by
sub-systems and a standard way for converting Metafiles would exist.
*/
class DRAWINGLAYER_DLLPUBLIC MetafilePrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
/// the geometry definition
basegfx::B2DHomMatrix maMetaFileTransform;
/// the content definition
GDIMetaFile maMetaFile;
protected:
/// local decomposition.
virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
/// constructor
MetafilePrimitive2D(
const basegfx::B2DHomMatrix& rMetaFileTransform,
const GDIMetaFile& rMetaFile);
/// data read access
const basegfx::B2DHomMatrix& getTransform() const { return maMetaFileTransform; }
const GDIMetaFile& getMetaFile() const { return maMetaFile; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
/// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
/// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_METAFILEPRIMITIVE2D_HXX
//////////////////////////////////////////////////////////////////////////////
// eof