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| * Licensed to the Apache Software Foundation (ASF) under one |
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| * software distributed under the License is distributed on an |
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| |
| #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX |
| #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/primitive2d/baseprimitive2d.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| #include <drawinglayer/attribute/fillgraphicattribute.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // FillbitmapPrimitive2D class |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| /** FillGraphicPrimitive2D class |
| |
| This class defines a bitmap filling for a rectangular area. The |
| Range is defined by the Transformation, the fill by the FillGraphicAttribute. |
| There, the fill consists of a Bitmap (not transparent) defining the fill data |
| and a Point/Vector pair defining the relative position/size [0.0 .. 1.0] |
| inside the area where the bitmap is positioned. A flag defines then if this |
| is tiled or not. |
| |
| Renderers should handle this primitive; it has a geometrically correct |
| decomposition, but on pixel oututs the areas where the tiled pieces are |
| aligned tend to show up (one overlapping or empty pixel) |
| */ |
| class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D : public BufferedDecompositionPrimitive2D |
| { |
| private: |
| /// the geometric definition |
| basegfx::B2DHomMatrix maTransformation; |
| |
| /// the fill attributes |
| attribute::FillGraphicAttribute maFillGraphic; |
| |
| protected: |
| /// local decomposition. |
| virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; |
| |
| public: |
| /// constructor |
| FillGraphicPrimitive2D( |
| const basegfx::B2DHomMatrix& rTransformation, |
| const attribute::FillGraphicAttribute& rFillGraphic); |
| |
| /// data read access |
| const basegfx::B2DHomMatrix& getTransformation() const { return maTransformation; } |
| const attribute::FillGraphicAttribute& getFillGraphic() const { return maFillGraphic; } |
| |
| /// compare operator |
| virtual bool operator==( const BasePrimitive2D& rPrimitive ) const; |
| |
| /// get range |
| virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; |
| |
| /// provide unique ID |
| DeclPrimitrive2DIDBlock() |
| }; |
| } // end of namespace primitive2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |