| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_CONTROLPRIMITIVE2D_HXX |
| #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_CONTROLPRIMITIVE2D_HXX |
| |
| #include <drawinglayer/drawinglayerdllapi.h> |
| #include <drawinglayer/primitive2d/baseprimitive2d.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| #include <com/sun/star/awt/XControlModel.hpp> |
| #include <com/sun/star/awt/XControl.hpp> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| /** ControlPrimitive2D class |
| |
| Base class for ControlPrimitive handling. It decoposes to a |
| graphical representation (Bitmap data) of the control. This |
| representation is limited to a quadratic pixel maximum defined |
| in the applicatin settings. |
| */ |
| class DRAWINGLAYER_DLLPUBLIC ControlPrimitive2D : public BufferedDecompositionPrimitive2D |
| { |
| private: |
| /// object's base data |
| basegfx::B2DHomMatrix maTransform; |
| com::sun::star::uno::Reference< com::sun::star::awt::XControlModel > mxControlModel; |
| |
| /// the created an cached awt::XControl |
| com::sun::star::uno::Reference< com::sun::star::awt::XControl > mxXControl; |
| |
| /// the last used scaling, used from getDecomposition for buffering |
| basegfx::B2DVector maLastViewScaling; |
| |
| /** used from getXControl() to create a local awt::XControl which is remembered in mxXControl |
| and from thereon always used and returned by getXControl() |
| */ |
| void createXControl(); |
| |
| /// single local decompositions, used from create2DDecomposition() |
| Primitive2DReference createBitmapDecomposition(const geometry::ViewInformation2D& rViewInformation) const; |
| Primitive2DReference createPlaceholderDecomposition(const geometry::ViewInformation2D& rViewInformation) const; |
| |
| protected: |
| /// local decomposition |
| virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; |
| |
| public: |
| /// constructor |
| ControlPrimitive2D( |
| const basegfx::B2DHomMatrix& rTransform, |
| const com::sun::star::uno::Reference< com::sun::star::awt::XControlModel >& rxControlModel); |
| |
| /** constructor with an additional XControl as parameter to allow to hand it over at incarnation time |
| if it exists. This will avoid to create a 2nd one on demand in createXControl() |
| and thus double the XControls. |
| */ |
| ControlPrimitive2D( |
| const basegfx::B2DHomMatrix& rTransform, |
| const com::sun::star::uno::Reference< com::sun::star::awt::XControlModel >& rxControlModel, |
| const com::sun::star::uno::Reference< com::sun::star::awt::XControl >& rxXControl); |
| |
| /// data read access |
| const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } |
| const com::sun::star::uno::Reference< com::sun::star::awt::XControlModel >& getControlModel() const { return mxControlModel; } |
| |
| /** mxControl access. This will on demand create the awt::XControl using createXControl() |
| if it does not exist. It may already have been created or even handed over at |
| incarnation |
| */ |
| const com::sun::star::uno::Reference< com::sun::star::awt::XControl >& getXControl() const; |
| |
| /// compare operator |
| virtual bool operator==(const BasePrimitive2D& rPrimitive) const; |
| |
| /// get range |
| virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; |
| |
| /// provide unique ID |
| DeclPrimitrive2DIDBlock() |
| |
| /// Overload standard getDecomposition call to be view-dependent here |
| virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; |
| }; |
| } // end of namespace primitive2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_CONTROLPRIMITIVE2D_HXX |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |