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*
* Licensed to the Apache Software Foundation (ASF) under one
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* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLGRAPHICATTRIBUTE_HXX
#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLGRAPHICATTRIBUTE_HXX
#include <drawinglayer/drawinglayerdllapi.h>
//////////////////////////////////////////////////////////////////////////////
// predefines
class Graphic;
namespace basegfx {
class B2DRange;
}
namespace drawinglayer { namespace attribute {
class ImpFillGraphicAttribute;
}}
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class DRAWINGLAYER_DLLPUBLIC FillGraphicAttribute
{
private:
ImpFillGraphicAttribute* mpFillGraphicAttribute;
public:
/// constructors/assignmentoperator/destructor
FillGraphicAttribute(
const Graphic& rGraphic,
const basegfx::B2DRange& rGraphicRange,
bool bTiling = false,
double fOffsetX = 0.0,
double fOffsetY = 0.0);
FillGraphicAttribute();
FillGraphicAttribute(const FillGraphicAttribute& rCandidate);
FillGraphicAttribute& operator=(const FillGraphicAttribute& rCandidate);
~FillGraphicAttribute();
// checks if the incarnation is default constructed
bool isDefault() const;
// compare operator
bool operator==(const FillGraphicAttribute& rCandidate) const;
// data read access
const Graphic& getGraphic() const;
const basegfx::B2DRange& getGraphicRange() const;
bool getTiling() const;
double getOffsetX() const;
double getOffsetY() const;
};
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLGRAPHICATTRIBUTE_HXX
// eof