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*
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*
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_dbaccess.hxx"
#ifndef DBAUI_TABLECONNECTION_HXX
#include "TableConnection.hxx"
#endif
#ifndef DBAUI_CONNECTIONLINE_HXX
#include "ConnectionLine.hxx"
#endif
#ifndef DBAUI_TABLECONNECTIONDATA_HXX
#include "TableConnectionData.hxx"
#endif
#ifndef DBAUI_JOINTABLEVIEW_HXX
#include "JoinTableView.hxx"
#endif
#ifndef _COMPHELPER_STLTYPES_HXX_
#include <comphelper/stl_types.hxx>
#endif
#ifndef DBACCESS_CONNECTIONLINEACCESS_HXX
#include "ConnectionLineAccess.hxx"
#endif
#include <algorithm>
using namespace dbaui;
using namespace comphelper;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::accessibility;
//========================================================================
// class OTableConnection
//========================================================================
namespace dbaui
{
DBG_NAME(OTableConnection)
//------------------------------------------------------------------------
OTableConnection::OTableConnection( OJoinTableView* _pContainer,const TTableConnectionData::value_type& _pTabConnData )
:Window(_pContainer)
,m_pData( _pTabConnData )
,m_pParent( _pContainer )
,m_bSelected( sal_False )
{
DBG_CTOR(OTableConnection,NULL);
Init();
Show();
}
//------------------------------------------------------------------------
OTableConnection::OTableConnection( const OTableConnection& _rConn ) : Window(_rConn.m_pParent)
,m_pData(_rConn.GetData()->NewInstance())
{
DBG_CTOR(OTableConnection,NULL);
*this = _rConn;
}
//------------------------------------------------------------------------
void OTableConnection::Init()
{
//////////////////////////////////////////////////////////////////////
// Linienliste mit Defaults initialisieren
OConnectionLineDataVec* pLineData = GetData()->GetConnLineDataList();
OConnectionLineDataVec::const_iterator aIter = pLineData->begin();
OConnectionLineDataVec::const_iterator aEnd = pLineData->end();
m_vConnLine.reserve(pLineData->size());
for(;aIter != aEnd;++aIter)
m_vConnLine.push_back( new OConnectionLine(this, *aIter) );
}
//------------------------------------------------------------------------
OConnectionLine* OTableConnection::CreateConnLine( const OConnectionLine& rConnLine )
{
return new OConnectionLine( rConnLine );
}
// -----------------------------------------------------------------------------
void OTableConnection::clearLineData()
{
::std::vector<OConnectionLine*>::iterator aLineEnd = m_vConnLine.end();
for(::std::vector<OConnectionLine*>::iterator aLineIter = m_vConnLine.begin();aLineIter != aLineEnd;++aLineIter)
delete *aLineIter;
m_vConnLine.clear();
}
//------------------------------------------------------------------------
void OTableConnection::UpdateLineList()
{
//////////////////////////////////////////////////////////////////////
// Linienliste loeschen
clearLineData();
Init();
}
//------------------------------------------------------------------------
OTableConnection& OTableConnection::operator=( const OTableConnection& rConn )
{
if( &rConn == this )
return *this;
// Linienliste loeschen
clearLineData();
// Linienliste kopieren
if(! rConn.GetConnLineList()->empty() )
{
const ::std::vector<OConnectionLine*>* pLine = rConn.GetConnLineList();
::std::vector<OConnectionLine*>::const_iterator aIter = pLine->begin();
::std::vector<OConnectionLine*>::const_iterator aEnd = pLine->end();
m_vConnLine.reserve(pLine->size());
for(;aIter != aEnd;++aIter)
m_vConnLine.push_back( CreateConnLine( **aIter ));
}
// da mir die Daten nicht gehoeren, loesche ich die alten nicht
m_pData->CopyFrom(*rConn.GetData());
// CopyFrom ist virtuell, damit ist es kein Problem, wenn m_pData von einem von OTableConnectionData abgeleiteten Typ ist
m_bSelected = rConn.m_bSelected;
m_pParent = rConn.m_pParent;
return *this;
}
//------------------------------------------------------------------------
bool OTableConnection::RecalcLines()
{
// call RecalcLines on each line
::std::for_each(m_vConnLine.begin(),m_vConnLine.end(),::std::mem_fun(&OConnectionLine::RecalcLine));
return true;
}
//------------------------------------------------------------------------
OTableWindow* OTableConnection::GetSourceWin() const
{
TTableWindowData::value_type pRef = GetData()->getReferencingTable();
OTableWindow* pRet = m_pParent->GetTabWindow( pRef->GetWinName() );
if ( !pRet )
{
pRet = m_pParent->GetTabWindow( pRef->GetComposedName() );
}
return pRet;
}
//------------------------------------------------------------------------
OTableWindow* OTableConnection::GetDestWin() const
{
TTableWindowData::value_type pRef = GetData()->getReferencedTable();
OTableWindow* pRet = m_pParent->GetTabWindow( pRef->GetWinName() );
if ( !pRet )
{
pRet = m_pParent->GetTabWindow( pRef->GetComposedName() );
}
return pRet;
}
//------------------------------------------------------------------------
void OTableConnection::Select()
{
m_bSelected = sal_True;
m_pParent->Invalidate( GetBoundingRect(), INVALIDATE_NOCHILDREN);
}
//------------------------------------------------------------------------
void OTableConnection::Deselect()
{
m_bSelected = sal_False;
InvalidateConnection();
}
//------------------------------------------------------------------------
sal_Bool OTableConnection::CheckHit( const Point& rMousePos ) const
{
//////////////////////////////////////////////////////////////////////
// check if the point hit our line
::std::vector<OConnectionLine*>::const_iterator aIter = ::std::find_if(m_vConnLine.begin(),
m_vConnLine.end(),
::std::bind2nd(TConnectionLineCheckHitFunctor(),rMousePos));
return aIter != m_vConnLine.end();
}
//------------------------------------------------------------------------
bool OTableConnection::InvalidateConnection()
{
Rectangle rcBounding = GetBoundingRect();
rcBounding.Bottom() += 1;
rcBounding.Right() += 1;
// ich glaube, dass sich Invalidate und Draw(Rectangle) nicht konsistent verhalten : jedenfalls waere dadurch zu
// erklaeren, warum ohne diesen Fake hier beim Loeschen einer Connection ein Strich an ihrem unteren Ende stehen bleibt :
// Invalidate erfasst dabei offensichtlich eine Pixelzeile weniger als Draw.
// Oder alles haengt ganz anders zusammen ... jedenfalls klappt es so ...
m_pParent->Invalidate( rcBounding, INVALIDATE_NOCHILDREN );
return true;
}
//------------------------------------------------------------------------
Rectangle OTableConnection::GetBoundingRect() const
{
//////////////////////////////////////////////////////////////////////
// Aus allen Linien das umgebende Rechteck bestimmen
Rectangle aBoundingRect( Point(0,0), Point(0,0) );
Rectangle aTempRect;
::std::vector<OConnectionLine*>::const_iterator aEnd = m_vConnLine.end();
for(::std::vector<OConnectionLine*>::const_iterator aIter = m_vConnLine.begin();aIter != aEnd;++aIter)
{
aTempRect = (*aIter)->GetBoundingRect();
//////////////////////////////////////////////////////////////////////
// Ist das BoundingRect dieser Linie gueltig?
if( (aTempRect.GetWidth()!=1) && (aTempRect.GetHeight()!=1) )
{
if( (aBoundingRect.GetWidth()==1) && (aBoundingRect.GetHeight()==1) )
aBoundingRect = aTempRect;
else
aBoundingRect.Union( aTempRect );
}
}
return aBoundingRect;
}
//------------------------------------------------------------------------
void OTableConnection::Draw( const Rectangle& /*rRect*/ )
{
//////////////////////////////////////////////////////////////////////
// Linien zeichnen
::std::for_each(m_vConnLine.begin(),m_vConnLine.end(),TConnectionLineDrawFunctor(m_pParent));
}
// -----------------------------------------------------------------------------
}