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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef PROPERTYSTORAGE_HXX
#define PROPERTYSTORAGE_HXX
/** === begin UNO includes === **/
#include <com/sun/star/uno/Any.hxx>
/** === end UNO includes === **/
#include <tools/solar.h>
#include <boost/shared_ptr.hpp>
#include <map>
class SfxItemSet;
//........................................................................
namespace dbaui
{
//........................................................................
//====================================================================
//= PropertyStorage
//====================================================================
class SAL_NO_VTABLE PropertyStorage
{
public:
virtual void getPropertyValue( ::com::sun::star::uno::Any& _out_rValue ) const = 0;
virtual void setPropertyValue( const ::com::sun::star::uno::Any& _rValue ) = 0;
virtual ~PropertyStorage();
};
typedef ::boost::shared_ptr< PropertyStorage > PPropertyStorage;
typedef ::std::map< sal_Int32, PPropertyStorage > PropertyValues;
//====================================================================
//= SetItemPropertyStorage
//====================================================================
typedef sal_uInt16 ItemId;
/** a PropertyStorage implementation which stores the value in an item set
*/
class SetItemPropertyStorage : public PropertyStorage
{
public:
SetItemPropertyStorage( SfxItemSet& _rItemSet, const ItemId _nItemID )
:m_rItemSet( _rItemSet )
,m_nItemID( _nItemID )
{
}
virtual ~SetItemPropertyStorage()
{
}
virtual void getPropertyValue( ::com::sun::star::uno::Any& _out_rValue ) const;
virtual void setPropertyValue( const ::com::sun::star::uno::Any& _rValue );
private:
SfxItemSet& m_rItemSet;
const ItemId m_nItemID;
};
//........................................................................
} // namespace dbaui
//........................................................................
#endif // PROPERTYSTORAGE_HXX