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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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*
* http://www.apache.org/licenses/LICENSE-2.0
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#ifndef _DBAUI_LISTVIEWITEMS_HXX_
#define _DBAUI_LISTVIEWITEMS_HXX_
#ifndef _SVLBOXITM_HXX
#include <svtools/svlbitm.hxx>
#endif
//........................................................................
namespace dbaui
{
//........................................................................
#define SV_ITEM_ID_BOLDLBSTRING SV_ITEM_ID_LBOXSTRING
//====================================================================
//= OBoldListboxString
//====================================================================
class OBoldListboxString : public SvLBoxString
{
sal_Bool m_bEmphasized;
public:
OBoldListboxString(SvLBoxEntry* _pEntry, sal_uInt16 _nFlags, const XubString& _rStr)
:SvLBoxString(_pEntry, _nFlags, _rStr)
,m_bEmphasized(sal_False)
{
}
virtual sal_uInt16 IsA();
virtual void Paint(const Point& rPos, SvLBox& rDev, sal_uInt16 nFlags, SvLBoxEntry* pEntry);
virtual void InitViewData( SvLBox* pView,SvLBoxEntry* pEntry, SvViewDataItem* _pViewData);
sal_Bool isEmphasized() const { return m_bEmphasized; }
void emphasize(sal_Bool _bEmphasize) { m_bEmphasized = _bEmphasize; }
};
//........................................................................
} // namespace dbaui
//........................................................................
#endif // _DBAUI_LISTVIEWITEMS_HXX_