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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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* KIND, either express or implied. See the License for the
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*************************************************************/
#ifndef DBACCESS_SUBCOMPONENTMANAGER_HXX
#define DBACCESS_SUBCOMPONENTMANAGER_HXX
#include "AppElementType.hxx"
/** === begin UNO includes === **/
#include <com/sun/star/beans/XPropertyChangeListener.hpp>
#include <com/sun/star/frame/XController.hpp>
/** === end UNO includes === **/
#include <comphelper/sharedmutex.hxx>
#include <cppuhelper/implbase1.hxx>
#include <memory>
//........................................................................
namespace dbaui
{
//........................................................................
struct SubComponentManager_Data;
class OApplicationController;
//====================================================================
//= SubComponentManager
//====================================================================
typedef ::cppu::WeakImplHelper1 < ::com::sun::star::beans::XPropertyChangeListener
> SubComponentManager_Base;
class SubComponentManager : public SubComponentManager_Base
{
public:
SubComponentManager( OApplicationController& _rController, const ::comphelper::SharedMutex& _rMutex );
virtual ~SubComponentManager();
void disposing();
// XPropertyChangeListener
virtual void SAL_CALL propertyChange( const ::com::sun::star::beans::PropertyChangeEvent& evt ) throw (::com::sun::star::uno::RuntimeException);
// XEventListener
virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw (::com::sun::star::uno::RuntimeException);
// XDatabaseDocumentUI helpers
::com::sun::star::uno::Sequence< ::com::sun::star::uno::Reference< ::com::sun::star::lang::XComponent> >
getSubComponents() const;
sal_Bool closeSubComponents();
// container access
void onSubComponentOpened(
const ::rtl::OUString& _rName,
const sal_Int32 _nComponentType,
const ElementOpenMode _eOpenMode,
const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XComponent >&
_rxComponent
);
bool empty() const;
/** activates (i.e. brings to top) the frame in which the given component is loaded, if any
@return
<TRUE/> if any only of such a frame was found, i.e. the component had already been loaded
previously
*/
bool activateSubFrame(
const ::rtl::OUString& _rName,
const sal_Int32 _nComponentType,
const ElementOpenMode _eOpenMode,
::com::sun::star::uno::Reference< ::com::sun::star::lang::XComponent >& o_rComponent
) const;
/** closes all frames of the given component
If a view for the component (given by name and type) has been loaded into one or more
frames (with potentially different OpenModes), then those frames are gracefully closed.
@return
<TRUE/> if and only if closing those frames was successful, or frames for the given sub component
exist.
*/
bool closeSubFrames(
const ::rtl::OUString& _rName,
const sal_Int32 _nComponentType
);
/** searches for the given sub component
@param i_rComponent
the sub component to look up
@param o_rName
contains, upon successful return, the name of the sub component
@param o_nComponentType
contains, upon successful return, the type of the sub component
@return
<TRUE/> if and only if the component was found
*/
bool lookupSubComponent(
const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XComponent >& i_rComponent,
::rtl::OUString& o_rName,
sal_Int32& o_rComponentType
);
private:
::std::auto_ptr< SubComponentManager_Data > m_pData;
};
//........................................................................
} // namespace dbaui
//........................................................................
#endif // DBACCESS_SUBCOMPONENTMANAGER_HXX