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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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*************************************************************/
#ifndef DBAUI_TITLE_WINDOW_HXX
#define DBAUI_TITLE_WINDOW_HXX
#ifndef _SV_FIXED_HXX
#include <vcl/fixed.hxx>
#endif
namespace dbaui
{
class OTitleWindow : public Window
{
FixedText m_aSpace1;
FixedText m_aSpace2;
FixedText m_aTitle;
Window* m_pChild;
sal_Bool m_bShift;
void ImplInitSettings( sal_Bool bFont, sal_Bool bForeground, sal_Bool bBackground );
protected:
virtual void DataChanged(const DataChangedEvent& rDCEvt);
public:
OTitleWindow(Window* _pParent,sal_uInt16 _nTitleId,WinBits _nBits,sal_Bool _bShift = sal_True);
virtual ~OTitleWindow();
// window overloads
virtual void Resize();
virtual void GetFocus();
/** sets the child window which should be displayed below the title. It will be destroyed at the end.
@param _pChild
The child window.
*/
void setChildWindow(Window* _pChild);
/** gets the child window.
@return
The child winodw.
*/
inline Window* getChildWindow() const { return m_pChild; }
/** sets the title text out of the resource
@param _nTitleId
The resource id of the title text.
*/
void setTitle(sal_uInt16 _nTitleId);
/** Gets the min Width in Pixel which is needed to display the whole
@return
the min width
*/
long GetWidthPixel() const;
};
// .............................................................
} // namespace dbaui
// .............................................................
#endif // DBAUI_TITLE_WINDOW_HXX