blob: 563d0d9ac9443ba66eb9eceae3201c51a399762e [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef DBAUI_DATAVIEW_HXX
#define DBAUI_DATAVIEW_HXX
#include "dbaccessdllapi.h"
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <svtools/acceleratorexecute.hxx>
#include <vcl/fixed.hxx>
#include <memory>
class FixedLine;
class SvtMiscOptions;
namespace dbaui
{
class IController;
class DBACCESS_DLLPUBLIC ODataView : public Window
{
::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > m_xServiceFactory; // the service factory to work with
protected:
IController& m_rController; // the controller in where we resides in
FixedLine m_aSeparator;
::std::auto_ptr< ::svt::AcceleratorExecute> m_pAccel;
public:
ODataView( Window* pParent,
IController& _rController,
const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory >& ,
WinBits nStyle = 0 );
virtual ~ODataView();
/// late construction
virtual void Construct();
// initialize will be called when after the controller finished his initialize method
virtual void initialize(){}
// window overridables
virtual long PreNotify( NotifyEvent& rNEvt );
virtual void StateChanged( StateChangedType nStateChange );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
inline IController& getCommandController() const { return m_rController; }
/** will be called when the controls need to be resized.
*/
virtual void resizeControls(const Size& /*_rDiff*/) { Resize(); }
::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > getORB() { return m_xServiceFactory;}
// the default implementation simply calls resizeAll( GetSizePixel() )
virtual void Resize();
void attachFrame(const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& _xFrame);
protected:
// window overridables
virtual void Paint( const Rectangle& _rRect );
/// re-arrange all controls, including the toolbox, it's separator, and the "real view"
virtual void resizeAll( const Rectangle& _rPlayground );
// re-arrange the controls belonging to the document itself
virtual void resizeDocumentView( Rectangle& _rPlayground );
};
}
#endif // DBAUI_DATAVIEW_HXX