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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_cppcanvas.hxx"
#include <com/sun/star/rendering/XSprite.hpp>
#include <com/sun/star/rendering/XAnimatedSprite.hpp>
#include <basegfx/tools/canvastools.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <canvas/canvastools.hxx>
#include "implsprite.hxx"
using namespace ::com::sun::star;
namespace cppcanvas
{
namespace internal
{
ImplSprite::ImplSprite( const uno::Reference< rendering::XSpriteCanvas >& rParentCanvas,
const uno::Reference< rendering::XSprite >& rSprite,
const ImplSpriteCanvas::TransformationArbiterSharedPtr& rTransformArbiter ) :
mxGraphicDevice(),
mxSprite( rSprite ),
mxAnimatedSprite(),
mpTransformArbiter( rTransformArbiter )
{
// Avoiding ternary operator in initializer list (Solaris
// compiler bug, when function call and temporary is
// involved)
if( rParentCanvas.is() )
mxGraphicDevice = rParentCanvas->getDevice();
OSL_ENSURE( rParentCanvas.is() , "ImplSprite::ImplSprite(): Invalid canvas");
OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::ImplSprite(): Invalid graphic device");
OSL_ENSURE( mxSprite.is(), "ImplSprite::ImplSprite(): Invalid sprite");
OSL_ENSURE( mpTransformArbiter.get(), "ImplSprite::ImplSprite(): Invalid transformation arbiter");
}
ImplSprite::ImplSprite( const uno::Reference< rendering::XSpriteCanvas >& rParentCanvas,
const uno::Reference< rendering::XAnimatedSprite >& rSprite,
const ImplSpriteCanvas::TransformationArbiterSharedPtr& rTransformArbiter ) :
mxGraphicDevice(),
mxSprite( uno::Reference< rendering::XSprite >(rSprite,
uno::UNO_QUERY) ),
mxAnimatedSprite( rSprite ),
mpTransformArbiter( rTransformArbiter )
{
// Avoiding ternary operator in initializer list (Solaris
// compiler bug, when function call and temporary is
// involved)
if( rParentCanvas.is() )
mxGraphicDevice = rParentCanvas->getDevice();
OSL_ENSURE( rParentCanvas.is() , "ImplSprite::ImplSprite(): Invalid canvas");
OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::ImplSprite(): Invalid graphic device");
OSL_ENSURE( mxSprite.is(), "ImplSprite::ImplSprite(): Invalid sprite");
OSL_ENSURE( mpTransformArbiter.get(), "ImplSprite::ImplSprite(): Invalid transformation arbiter");
}
ImplSprite::~ImplSprite()
{
// hide the sprite on the canvas. If we don't hide the
// sprite, it will stay on the canvas forever, since the
// canvas naturally keeps a list of visible sprites
// (otherwise, it wouldn't be able to paint them
// autonomously)
if( mxSprite.is() )
mxSprite->hide();
}
void ImplSprite::setAlpha( const double& rAlpha )
{
OSL_ENSURE( mxSprite.is(), "ImplSprite::setAlpha(): Invalid sprite");
if( mxSprite.is() )
mxSprite->setAlpha( rAlpha );
}
void ImplSprite::movePixel( const ::basegfx::B2DPoint& rNewPos )
{
OSL_ENSURE( mxSprite.is(), "ImplSprite::movePixel(): Invalid sprite");
if( mxSprite.is() )
{
rendering::ViewState aViewState;
rendering::RenderState aRenderState;
::canvas::tools::initViewState( aViewState );
::canvas::tools::initRenderState( aRenderState );
mxSprite->move( ::basegfx::unotools::point2DFromB2DPoint( rNewPos ),
aViewState,
aRenderState );
}
}
void ImplSprite::move( const ::basegfx::B2DPoint& rNewPos )
{
OSL_ENSURE( mxSprite.is(), "ImplSprite::move(): Invalid sprite");
if( mxSprite.is() )
{
rendering::ViewState aViewState;
rendering::RenderState aRenderState;
::canvas::tools::initViewState( aViewState );
::canvas::tools::initRenderState( aRenderState );
::canvas::tools::setViewStateTransform( aViewState,
mpTransformArbiter->getTransformation() );
mxSprite->move( ::basegfx::unotools::point2DFromB2DPoint( rNewPos ),
aViewState,
aRenderState );
}
}
void ImplSprite::transform( const ::basegfx::B2DHomMatrix& rMatrix )
{
OSL_ENSURE( mxSprite.is(), "ImplSprite::transform(): Invalid sprite");
if( mxSprite.is() )
{
geometry::AffineMatrix2D aMatrix;
mxSprite->transform( ::basegfx::unotools::affineMatrixFromHomMatrix( aMatrix,
rMatrix ) );
}
}
void ImplSprite::setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly )
{
OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::setClip(): Invalid canvas");
OSL_ENSURE( mxSprite.is(), "ImplSprite::transform(): Invalid sprite");
if( mxSprite.is() && mxGraphicDevice.is() )
mxSprite->clip( ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( mxGraphicDevice,
rClipPoly ) );
}
void ImplSprite::setClip( const ::basegfx::B2DPolyPolygon& rClipPoly )
{
OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::setClip(): Invalid canvas");
OSL_ENSURE( mxSprite.is(), "ImplSprite::transform(): Invalid sprite");
if( mxSprite.is() && mxGraphicDevice.is() )
{
::basegfx::B2DPolyPolygon aTransformedClipPoly( rClipPoly );
// extract linear part of canvas view transformation (linear means:
// without translational components)
::basegfx::B2DHomMatrix aViewTransform( mpTransformArbiter->getTransformation() );
aViewTransform.set( 0, 2, 0.0 );
aViewTransform.set( 1, 2, 0.0 );
// transform polygon from view to device coordinate space
aTransformedClipPoly.transform( aViewTransform );
mxSprite->clip( ::basegfx::unotools::xPolyPolygonFromB2DPolyPolygon( mxGraphicDevice,
aTransformedClipPoly ) );
}
}
void ImplSprite::setClip()
{
OSL_ENSURE( mxGraphicDevice.is(), "ImplSprite::setClip(): Invalid canvas");
OSL_ENSURE( mxSprite.is(), "ImplSprite::setClip(): Invalid sprite");
if( mxSprite.is() && mxGraphicDevice.is() )
mxSprite->clip( uno::Reference< rendering::XPolyPolygon2D >() );
}
void ImplSprite::show()
{
OSL_ENSURE( mxSprite.is(), "ImplSprite::show(): Invalid sprite");
if( mxSprite.is() )
mxSprite->show();
}
void ImplSprite::hide()
{
OSL_ENSURE( mxSprite.is(), "ImplSprite::hide(): Invalid sprite");
if( mxSprite.is() )
mxSprite->hide();
}
void ImplSprite::setPriority( double fPriority )
{
OSL_ENSURE( mxSprite.is(), "ImplSprite::setPriority(): Invalid sprite");
if( mxSprite.is() )
mxSprite->setPriority(fPriority);
}
uno::Reference< rendering::XSprite > ImplSprite::getUNOSprite() const
{
return mxSprite;
}
uno::Reference< rendering::XGraphicDevice > ImplSprite::getGraphicDevice() const
{
return mxGraphicDevice;
}
}
}