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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_cppcanvas.hxx"
#include <tools/gen.hxx>
#include <canvas/debug.hxx>
#include <canvas/verbosetrace.hxx>
#include <canvas/canvastools.hxx>
#include <rtl/logfile.hxx>
#include <com/sun/star/rendering/XBitmap.hpp>
#include <com/sun/star/rendering/XCanvas.hpp>
#include <rtl/math.hxx>
#include <vcl/metaact.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/canvastools.hxx>
#include <vcl/svapp.hxx>
#include <vcl/outdev.hxx>
#include <vcl/virdev.hxx>
#include <vcl/virdev.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/gradient.hxx>
#include <canvas/canvastools.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2dsize.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/tuple/b2dtuple.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <boost/utility.hpp>
#include "transparencygroupaction.hxx"
#include "outdevstate.hxx"
#include "mtftools.hxx"
#include "cppcanvas/vclfactory.hxx"
using namespace ::com::sun::star;
namespace cppcanvas
{
namespace internal
{
// free support functions
// ======================
namespace
{
class TransparencyGroupAction : public Action, private ::boost::noncopyable
{
public:
/** Create new transparency group action.
@param rGroupMtf
Metafile that groups all actions to be rendered
transparent
@param rParms
Render parameters
@param rDstPoint
Left, top edge of destination, in current state
coordinate system
@param rDstSize
Size of the transparency group object, in current
state coordinate system.
@param nAlpha
Alpha value, must be in the range [0,1]
*/
TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
const Renderer::Parameters& rParms,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
double nAlpha,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState );
/** Create new transparency group action.
@param rGroupMtf
Metafile that groups all actions to be rendered
transparent.
@param rAlphaGradient
VCL gradient, to be rendered into the action's alpha
channel.
@param rParms
Render parameters
@param rDstPoint
Left, top edge of destination, in current state
coordinate system
@param rDstSize
Size of the transparency group object, in current
state coordinate system.
*/
TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
GradientAutoPtr& rAlphaGradient,
const Renderer::Parameters& rParms,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState );
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual bool render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const;
virtual ::basegfx::B2DRange getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const;
virtual sal_Int32 getActionCount() const;
private:
MtfAutoPtr mpGroupMtf;
GradientAutoPtr mpAlphaGradient;
const Renderer::Parameters maParms;
const ::basegfx::B2DSize maDstSize;
mutable uno::Reference< rendering::XBitmap > mxBufferBitmap; // contains last rendered version
mutable ::basegfx::B2DHomMatrix maLastTransformation; // contains last active transformation
mutable Subset maLastSubset; // contains last effective subset
// transformation for
// mxBufferBitmap content
CanvasSharedPtr mpCanvas;
rendering::RenderState maState;
const double mnAlpha;
};
/** Setup transformation such that the next render call is
moved rPoint away, and scaled according to the ratio
given by src and dst size.
*/
void implSetupTransform( rendering::RenderState& rRenderState,
const ::basegfx::B2DPoint& rDstPoint )
{
::basegfx::B2DHomMatrix aLocalTransformation;
aLocalTransformation.translate( rDstPoint.getX(),
rDstPoint.getY() );
::canvas::tools::appendToRenderState( rRenderState,
aLocalTransformation );
}
TransparencyGroupAction::TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
const Renderer::Parameters& rParms,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
double nAlpha,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState ) :
mpGroupMtf( rGroupMtf ),
mpAlphaGradient(),
maParms( rParms ),
maDstSize( rDstSize ),
mxBufferBitmap(),
maLastTransformation(),
mpCanvas( rCanvas ),
maState(),
mnAlpha( nAlpha )
{
tools::initRenderState(maState,rState);
implSetupTransform( maState, rDstPoint );
// correct clip (which is relative to original transform)
tools::modifyClip( maState,
rState,
rCanvas,
rDstPoint,
NULL,
NULL );
maLastSubset.mnSubsetBegin = 0;
maLastSubset.mnSubsetEnd = -1;
}
TransparencyGroupAction::TransparencyGroupAction( MtfAutoPtr& rGroupMtf,
GradientAutoPtr& rAlphaGradient,
const Renderer::Parameters& rParms,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState ) :
mpGroupMtf( rGroupMtf ),
mpAlphaGradient( rAlphaGradient ),
maParms( rParms ),
maDstSize( rDstSize ),
mxBufferBitmap(),
maLastTransformation(),
mpCanvas( rCanvas ),
maState(),
mnAlpha( 1.0 )
{
tools::initRenderState(maState,rState);
implSetupTransform( maState, rDstPoint );
// correct clip (which is relative to original transform)
tools::modifyClip( maState,
rState,
rCanvas,
rDstPoint,
NULL,
NULL );
maLastSubset.mnSubsetBegin = 0;
maLastSubset.mnSubsetEnd = -1;
}
// TODO(P3): The whole float transparency handling is a mess,
// this should be refactored. What's more, the old idea of
// having only internal 'metaactions', and not the original
// GDIMetaFile now looks a lot less attractive. Try to move
// into the direction of having a direct GDIMetaFile2XCanvas
// renderer, and maybe a separate metafile XCanvas
// implementation.
bool TransparencyGroupAction::render( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
RTL_LOGFILE_CONTEXT( aLog, "::cppcanvas::internal::TransparencyGroupAction::render()" );
RTL_LOGFILE_CONTEXT_TRACE1( aLog, "::cppcanvas::internal::TransparencyGroupAction: 0x%X", this );
// determine overall transformation matrix (render, view,
// and passed transformation)
::basegfx::B2DHomMatrix aTransform;
::canvas::tools::getRenderStateTransform( aTransform, maState );
aTransform = rTransformation * aTransform;
::basegfx::B2DHomMatrix aTotalTransform;
::canvas::tools::getViewStateTransform( aTotalTransform, mpCanvas->getViewState() );
aTotalTransform = aTotalTransform * aTransform;
// since pure translational changes to the transformation
// does not matter, remove them before comparing
aTotalTransform.set( 0, 2, 0.0 );
aTotalTransform.set( 1, 2, 0.0 );
// if there's no buffer bitmap, or as soon as the
// total transformation changes, we've got to
// re-render the bitmap
if( !mxBufferBitmap.is() ||
aTotalTransform != maLastTransformation ||
rSubset.mnSubsetBegin != maLastSubset.mnSubsetBegin ||
rSubset.mnSubsetEnd != maLastSubset.mnSubsetEnd )
{
DBG_TESTSOLARMUTEX();
// determine total scaling factor of the
// transformation matrix - need to make the bitmap
// large enough
::basegfx::B2DTuple aScale;
::basegfx::B2DTuple aTranslate;
double nRotate;
double nShearX;
if( !aTotalTransform.decompose( aScale,
aTranslate,
nRotate,
nShearX ) )
{
OSL_ENSURE( false,
"TransparencyGroupAction::render(): non-decomposable transformation" );
return false;
}
// output size of metafile
::Size aOutputSizePixel( ::basegfx::fround( aScale.getX() * maDstSize.getX() ),
::basegfx::fround( aScale.getY() * maDstSize.getY() ) );
// pixel size of cache bitmap: round up to nearest int
::Size aBitmapSizePixel( static_cast<sal_Int32>( aScale.getX() * maDstSize.getX() )+1,
static_cast<sal_Int32>( aScale.getY() * maDstSize.getY() )+1 );
::Point aEmptyPoint;
// render our content into an appropriately sized
// VirtualDevice with alpha channel
VirtualDevice aVDev(
*::Application::GetDefaultDevice(), 0, 0 );
aVDev.SetOutputSizePixel( aBitmapSizePixel );
aVDev.SetMapMode();
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != -1 )
{
// true subset - extract referenced
// metaactions from mpGroupMtf
GDIMetaFile aMtf;
MetaAction* pCurrAct;
int nCurrActionIndex;
// extract subset actions
for( nCurrActionIndex=0,
pCurrAct=mpGroupMtf->FirstAction();
pCurrAct;
++nCurrActionIndex, pCurrAct = mpGroupMtf->NextAction() )
{
switch( pCurrAct->GetType() )
{
case META_PUSH_ACTION:
case META_POP_ACTION:
case META_CLIPREGION_ACTION:
case META_ISECTRECTCLIPREGION_ACTION:
case META_ISECTREGIONCLIPREGION_ACTION:
case META_MOVECLIPREGION_ACTION:
case META_LINECOLOR_ACTION:
case META_FILLCOLOR_ACTION:
case META_TEXTCOLOR_ACTION:
case META_TEXTFILLCOLOR_ACTION:
case META_TEXTLINECOLOR_ACTION:
case META_TEXTALIGN_ACTION:
case META_FONT_ACTION:
case META_RASTEROP_ACTION:
case META_REFPOINT_ACTION:
case META_LAYOUTMODE_ACTION:
// state-changing action - copy as-is
aMtf.AddAction( pCurrAct->Clone() );
break;
case META_GRADIENT_ACTION:
case META_HATCH_ACTION:
case META_EPS_ACTION:
case META_COMMENT_ACTION:
case META_POINT_ACTION:
case META_PIXEL_ACTION:
case META_LINE_ACTION:
case META_RECT_ACTION:
case META_ROUNDRECT_ACTION:
case META_ELLIPSE_ACTION:
case META_ARC_ACTION:
case META_PIE_ACTION:
case META_CHORD_ACTION:
case META_POLYLINE_ACTION:
case META_POLYGON_ACTION:
case META_POLYPOLYGON_ACTION:
case META_BMP_ACTION:
case META_BMPSCALE_ACTION:
case META_BMPSCALEPART_ACTION:
case META_BMPEX_ACTION:
case META_BMPEXSCALE_ACTION:
case META_BMPEXSCALEPART_ACTION:
case META_MASK_ACTION:
case META_MASKSCALE_ACTION:
case META_MASKSCALEPART_ACTION:
case META_GRADIENTEX_ACTION:
case META_WALLPAPER_ACTION:
case META_TRANSPARENT_ACTION:
case META_FLOATTRANSPARENT_ACTION:
case META_TEXT_ACTION:
case META_TEXTARRAY_ACTION:
case META_TEXTLINE_ACTION:
case META_TEXTRECT_ACTION:
case META_STRETCHTEXT_ACTION:
// output-generating action - only
// copy, if we're within the
// requested subset
if( rSubset.mnSubsetBegin <= nCurrActionIndex &&
rSubset.mnSubsetEnd > nCurrActionIndex )
{
aMtf.AddAction( pCurrAct->Clone() );
}
break;
default:
OSL_ENSURE( false,
"Unknown meta action type encountered" );
break;
}
}
aVDev.DrawTransparent( aMtf,
aEmptyPoint,
aOutputSizePixel,
*mpAlphaGradient );
}
else
{
// no subsetting - render whole mtf
aVDev.DrawTransparent( *mpGroupMtf,
aEmptyPoint,
aOutputSizePixel,
*mpAlphaGradient );
}
// update buffered bitmap and transformation
BitmapSharedPtr aBmp( VCLFactory::getInstance().createBitmap(
mpCanvas,
aVDev.GetBitmapEx(
aEmptyPoint,
aBitmapSizePixel ) ) );
mxBufferBitmap = aBmp->getUNOBitmap();
maLastTransformation = aTotalTransform;
maLastSubset = rSubset;
}
// determine target transformation (we can't simply pass
// aTotalTransform as assembled above, since we must take
// the canvas' view state as is, it might contain clipping
// (which, in turn, is relative to the view
// transformation))
// given that aTotalTransform is the identity
// transformation, we could simply render our bitmap
// as-is. Now, since the mxBufferBitmap content already
// accounts for scale changes in the overall
// transformation, we must factor this out
// before. Generally, the transformation matrix should be
// structured like this:
// Translation*Rotation*Shear*Scale. Thus, to neutralize
// the contained scaling, we've got to right-multiply with
// the inverse.
::basegfx::B2ISize aBmpSize(
::basegfx::unotools::b2ISizeFromIntegerSize2D( mxBufferBitmap->getSize() ) );
::basegfx::B2DHomMatrix aScaleCorrection;
aScaleCorrection.scale( (double)maDstSize.getX() / aBmpSize.getX(),
(double)maDstSize.getY() / aBmpSize.getY() );
aTransform = aTransform * aScaleCorrection;
rendering::RenderState aLocalState( maState );
::canvas::tools::setRenderStateTransform(aLocalState, aTransform);
#ifdef SPECIAL_DEBUG
aLocalState.Clip.clear();
aLocalState.DeviceColor =
::vcl::unotools::colorToDoubleSequence(
::Color( 0x80FF0000 ),
mpCanvas->getUNOCanvas()->getDevice()->getDeviceColorSpace() );
if( maState.Clip.is() )
mpCanvas->getUNOCanvas()->fillPolyPolygon( maState.Clip,
mpCanvas->getViewState(),
aLocalState );
aLocalState.DeviceColor = maState.DeviceColor;
#endif
if( ::rtl::math::approxEqual(mnAlpha, 1.0) )
{
// no further alpha changes necessary -> draw directly
mpCanvas->getUNOCanvas()->drawBitmap( mxBufferBitmap,
mpCanvas->getViewState(),
aLocalState );
}
else
{
// add alpha modulation value to DeviceColor
uno::Sequence<rendering::ARGBColor> aCols(1);
aCols[0] = rendering::ARGBColor( mnAlpha, 1.0, 1.0, 1.0);
aLocalState.DeviceColor =
mpCanvas->getUNOCanvas()->getDevice()->getDeviceColorSpace()->convertFromARGB(
aCols);
mpCanvas->getUNOCanvas()->drawBitmapModulated( mxBufferBitmap,
mpCanvas->getViewState(),
aLocalState );
}
return true;
}
// TODO(P3): The whole float transparency handling is a mess,
// this should be refactored. What's more, the old idea of
// having only internal 'metaactions', and not the original
// GDIMetaFile now looks a lot less attractive. Try to move
// into the direction of having a direct GDIMetaFile2XCanvas
// renderer, and maybe a separate metafile XCanvas
// implementation.
bool TransparencyGroupAction::render( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
Subset aSubset;
aSubset.mnSubsetBegin = 0;
aSubset.mnSubsetEnd = -1;
return render( rTransformation, aSubset );
}
::basegfx::B2DRange TransparencyGroupAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation ) const
{
rendering::RenderState aLocalState( maState );
::canvas::tools::prependToRenderState(aLocalState, rTransformation);
return tools::calcDevicePixelBounds(
::basegfx::B2DRange( 0,0,
maDstSize.getX(),
maDstSize.getY() ),
mpCanvas->getViewState(),
aLocalState );
}
::basegfx::B2DRange TransparencyGroupAction::getBounds( const ::basegfx::B2DHomMatrix& rTransformation,
const Subset& rSubset ) const
{
// TODO(F3): Currently, the bounds for
// TransparencyGroupAction subsets equal those of the
// full set, although this action is able to render
// true subsets.
// polygon only contains a single action, empty bounds
// if subset requests different range
if( rSubset.mnSubsetBegin != 0 ||
rSubset.mnSubsetEnd != 1 )
return ::basegfx::B2DRange();
return getBounds( rTransformation );
}
sal_Int32 TransparencyGroupAction::getActionCount() const
{
return mpGroupMtf.get() ? mpGroupMtf->GetActionCount() : 0;
}
}
ActionSharedPtr TransparencyGroupActionFactory::createTransparencyGroupAction( MtfAutoPtr& rGroupMtf,
const Renderer::Parameters& rParms,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
double nAlpha,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState )
{
return ActionSharedPtr( new TransparencyGroupAction(rGroupMtf,
rParms,
rDstPoint,
rDstSize,
nAlpha,
rCanvas,
rState ) );
}
ActionSharedPtr TransparencyGroupActionFactory::createTransparencyGroupAction( MtfAutoPtr& rGroupMtf,
GradientAutoPtr& rAlphaGradient,
const Renderer::Parameters& rParms,
const ::basegfx::B2DPoint& rDstPoint,
const ::basegfx::B2DVector& rDstSize,
const CanvasSharedPtr& rCanvas,
const OutDevState& rState )
{
return ActionSharedPtr( new TransparencyGroupAction(rGroupMtf,
rAlphaGradient,
rParms,
rDstPoint,
rDstSize,
rCanvas,
rState ) );
}
}
}