| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef _CPPCANVAS_SPRITE_HXX |
| #define _CPPCANVAS_SPRITE_HXX |
| |
| #include <com/sun/star/uno/Reference.hxx> |
| |
| #include <boost/shared_ptr.hpp> |
| |
| namespace basegfx |
| { |
| class B2DHomMatrix; |
| class B2DPolyPolygon; |
| class B2DPoint; |
| } |
| |
| namespace com { namespace sun { namespace star { namespace rendering |
| { |
| class XSprite; |
| } } } } |
| |
| |
| /* Definition of Sprite class */ |
| |
| namespace cppcanvas |
| { |
| |
| class Sprite |
| { |
| public: |
| virtual ~Sprite() {} |
| |
| virtual void setAlpha( const double& rAlpha ) = 0; |
| |
| /** Set the sprite position on screen |
| |
| This method differs from the XSprite::move() insofar, as |
| no viewstate/renderstate transformations are applied to |
| the specified position. The given position is interpreted |
| in device coordinates (i.e. screen pixel) |
| */ |
| virtual void movePixel( const ::basegfx::B2DPoint& rNewPos ) = 0; |
| |
| /** Set the sprite position on screen |
| |
| This method sets the sprite position in the view |
| coordinate system of the parent canvas |
| */ |
| virtual void move( const ::basegfx::B2DPoint& rNewPos ) = 0; |
| |
| virtual void transform( const ::basegfx::B2DHomMatrix& rMatrix ) = 0; |
| |
| /** Set output clipping |
| |
| This method differs from the XSprite::clip() insofar, as |
| no viewstate/renderstate transformations are applied to |
| the specified clip polygon. The given polygon is |
| interpreted in device coordinates (i.e. screen pixel) |
| */ |
| virtual void setClipPixel( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0; |
| |
| /** Set output clipping |
| |
| This method applies the clip poly-polygon interpreted in |
| the view coordinate system of the parent canvas. |
| */ |
| virtual void setClip( const ::basegfx::B2DPolyPolygon& rClipPoly ) = 0; |
| |
| virtual void setClip() = 0; |
| |
| virtual void show() = 0; |
| virtual void hide() = 0; |
| |
| /** Change the sprite priority |
| |
| @param fPriority |
| New sprite priority. The higher the priority, the further |
| towards the viewer the sprite appears. That is, sprites |
| with higher priority appear before ones with lower |
| priority. |
| */ |
| virtual void setPriority( double fPriority ) = 0; |
| |
| virtual ::com::sun::star::uno::Reference< |
| ::com::sun::star::rendering::XSprite > getUNOSprite() const = 0; |
| }; |
| |
| typedef ::boost::shared_ptr< ::cppcanvas::Sprite > SpriteSharedPtr; |
| } |
| |
| #endif /* _CPPCANVAS_SPRITE_HXX */ |